Module:Character/Data

local data = {} data["0001"] = { codex_en    = "0001", name        = "Nakajima Atsushi", subtitle    = "", rarity      = "R", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 499, atk_base    = 111, hp_max      = 2254, atk_max     = 657, memo        = "A young man with the ability to transform into a tiger. He joined the Armed Detective Agency after being discovered by Dazai Osamu. Though weak, he is kind and willing to sacrifice himself to protect others.", leader_skill = { name      = "Weretiger", effect    = "Reduces damage from enemies by 5%.", }, active_skill = { name      = "What I can do.", effect    = "Deals ATK x3.5 Neutral damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Regenerate", effect    = "Activates when the Marble bounces off the walls a total of 40 (37 at Lv5) times. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "こんな無茶で物騒な職場、僕無理ですよ！！", home1   = "There's no way I could work in a ridiculous and dangerous office like this!", }, } data["0002"] = { codex_en    = "0002", name        = "Nakajima Atsushi", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 649, atk_base    = 144, hp_max      = 4130, atk_max     = 1206, memo        = "A young man with the ability to transform into a tiger. He joined the Armed Detective Agency after being discovered by Dazai Osamu. Though weak, he is kind and willing to sacrifice himself to protect others.", leader_skill = { name      = "Weretiger+", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "What I can do.+", effect    = "Deals ATK x6 Neutral damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Regenerate+", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "孤児院を出て、食べるものも、寝るところも無く、あわや餓死するかと…", home1   = "I didn't have anything to eat or anywhere to stay, I really thought I was going to starve to death.", home2_jp = "もし僕が、彼らを救えたら、生きていてもいいって事にならないだろうか", home2   = "If I can save them, maybe it would give me the right to be alive?", }, } data["0003"] = { codex_en    = "0003", name        = "Nakajima Atsushi", subtitle    = "No Recollection", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "A young man with the ability to transform into a tiger. He joined the Armed Detective Agency after being discovered by Dazai Osamu. Though weak, he is kind and willing to sacrifice himself to protect others.", leader_skill = { name      = "Nature of the Beast", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "An Idea", effect    = "Changes all Crimson Affinity Orbs to Azure.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Natural Recovery", effect    = "Activates when the Marble bounces off the walls 15 (12 at Lv5) times in a single turn. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "この探偵社の方がぶっちぎりで物騒じゃん…！", home1   = "The detective agency is way more dangerous...!", home2_jp = "……久しぶりだなぁ、天井. 野宿に比べたら、雲の上の宮殿のようです", home2   = "It's been a while since I last saw a ceiling. This is heavenly.", }, } data["0004"] = { codex_en    = "0004", name        = "Nakajima Atsushi", subtitle    = "Newbie at the Agency", rarity      = "SR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Prereg Campaign & Bungo Point Shop", hp_base     = 717, atk_base    = 130, hp_max      = 5378, atk_max     = 779, memo        = "A young man with the ability to transform into a tiger. He joined the Armed Detective Agency after being discovered by Dazai Osamu. Though weak, he is kind and willing to sacrifice himself to protect others.", leader_skill = { name      = "Newbie at the Agency", effect    = "Increases Team HP by 25%.", }, active_skill = { name      = "One Bowl of Chazuke", effect    = "Reduces the ATK of 1 enemy by 30% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Runaway Tiger", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "true", quotes      = { home1_jp = "茶漬けが食べたいなぁ…", home1   = "I wish I could have some chazuke...", home2_jp = "座右の銘は「生きているならいいじゃない」です…", home2   = "My motto is \"as long as I'm still alive\"...", battlestart_jp = "お前は許せない！", battlestart   = "You won't get away with this!", activeskill_jp = "くらえ！", activeskill   = "Eat this!", special_jp = "勝負だ！", special   = "This is it!", nextwave_jp = "がんばります！", nextwave   = "I've got this!", battleend_jp = "やりました！", battleend   = "We did it!", gameover_jp = "ノーカンにさせてください…！", gameover   = "Someone tell me this doesn't count...!", followup_jp = "僕は後悔したくない", followup   = "I don't want to regret this.", powerup_jp = "ありがとうございます！", powerup   = "Thank you!", }, } data["0005"] = { codex_en    = "0005", awakening_chain = {"0005","0120"}, has_alt     = true, name        = "Nakajima Atsushi", subtitle    = "Beast Beneath The Moonlight", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 848, atk_base    = 188, hp_max      = 6931, atk_max     = 2005, memo        = "A supernatural ability user from the Armed Detective Agency. Using his Beast Beneath The Moonlight ability, he can now change any part of his body into its tiger form at will, and can even regenerate lost parts.", leader_skill = { name      = "Tiger at the Agency", effect    = "Reduces damage from enemies by 15%.", }, active_skill = { name      = "Half Man, Half Beast", effect    = "Deals ATK x11 Neutral damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I'll never forgive you.", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Regenerate++", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "true", quotes      = { home1_jp = "こんな僕でも、誰かの助けになれたらって思うんです", home1   = "If I can do something to help others, that's enough for me.", home2_jp = "もし僕が、ここにいる彼らを救い、無事家に帰せたらそうしたら僕は、生きていても良いってことにならないだろうか", home2   = "If I can save the other passengers and get them home safely... Maybe it would give me the right to be alive?", home3_jp = "人は誰かに生きていいよと言われなくちゃ生きていけないんだ！", home3   = "People can't live until someone tells them it's okay to do so!", battlestart_jp = "自分の身は自分で守らないと…", battlestart   = "I have to be able to take care of myself...", activeskill_jp = "終わりだ！", activeskill   = "It's over!", special_jp = "僕にも出来るはず…！", special   = "I should be able to do this...!", nextwave_jp = "今の僕に出来る事…か", nextwave   = "I can do this... I guess...", battleend_jp = "僕だってやれば出来るんだ！", battleend   = "I did it! I really did it!", gameover_jp = "やっぱり無理なのでしょうか…", gameover   = "I guess this isn't going to work...", followup_jp = "逃がさない！", followup   = "I won't let you escape!", powerup_jp = "成長できた気がします", powerup   = "I feel stronger now.", }, } data["0006"] = { codex_en    = "0006", name        = "Dazai Osamu", subtitle    = "", rarity      = "R", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 562, atk_base    = 98, hp_max      = 2980, atk_max     = 410, memo        = "A supernatural ability user from the Armed Detective Agency. A suicide enthusiast who dislikes pain, he is searching for a beautiful woman with whom to end it all. His previous job is a mystery and is often called \"One of the Seven Wonders of the Agency.\"", leader_skill = { name      = "You hungry, kid?", effect    = "Increases Team HP by 15%.", }, active_skill = { name      = "Walking Waste of Bandages", effect    = "Removes 2 Status Effects.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Health by Hanging", effect    = "Activates when 70 (64 at Lv5) total Light Orbs are cleared. Reduces the damage of one random enemy by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うーん今日は、入水日和だねー. 私と入水でもどうだい？", home1   = "Hmm, this is a great day for drowning. Would you care to join me?", }, } data["0007"] = { codex_en    = "0007", name        = "Dazai Osamu", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "A supernatural ability user from the Armed Detective Agency. A suicide enthusiast who dislikes pain, he is searching for a beautiful woman with whom to end it all. His previous job is a mystery and is often called \"One of the Seven Wonders of the Agency.\"", leader_skill = { name      = "You hungry, kid?+", effect    = "Increases Team HP by 25%.", }, active_skill = { name      = "Walking Waste of Bandages+", effect    = "Removes all Status Effects.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Health by Hanging+", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私の前職を当てたら賞金70万だよ. …この件で私は嘘はつかない", home1   = "700,000 if you guess my previous line of work. This is one thing I won't lie about.", home2_jp = "起きろ少年！", home2   = "Wake up, kid!", }, } data["0008"] = { codex_en    = "0008", name        = "Dazai Osamu", subtitle    = "Carefree", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "A supernatural ability user from the Armed Detective Agency. A suicide enthusiast who dislikes pain, he is searching for a beautiful woman with whom to end it all. His previous job is a mystery and is often called \"One of the Seven Wonders of the Agency.\"", leader_skill = { name      = "Enjoy the show.", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Awaiting a Revelation", effect    = "Changes all Light Affinity Orbs to Emerald.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Wake up, kid!", effect    = "Activates when 95 (87 at Lv5) total Emerald Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "心中はひとりでは、できない～. 二人ならできる～. 心中、心中、心中心中、レッツゴー！", home1   = "A lovers' suicide is never lonely~♪ It always takes two~♪ Here we go~♪", home2_jp = "遂に私は生きる意味を見つけたのです. 生きる理由. いや、生きてきた理由と言うべきか…", home2   = "I finally found a reason to live. Or perhaps I should say I've learned why I am alive...", }, } data["0009"] = { codex_en    = "0009", name        = "Dazai Osamu", subtitle    = "The Flirt", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "A supernatural ability user from the Armed Detective Agency. A suicide enthusiast who dislikes pain, he is searching for a beautiful woman with whom to end it all. His previous job is a mystery and is often called \"One of the Seven Wonders of the Agency.\"", leader_skill = { name      = "Would you care to die with me?", effect    = "Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "A suicide enthusiast has no reason to lie.", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "The thought of you makes my heart ache!", effect    = "Activates every turn when Team HP is 95% or above (87% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私に貴方の望みを叶えさせてください. 望む以上の結果をみせてあげましょう", home1   = "Allow me to make your dreams come true. You won't be disappointed.", home2_jp = "私は貴方と心中する為に今日まで生きてきたのです、きっとそうです……", home2   = "I've been alive all this time just to commit a lovers' suicide with you. I'm sure of it...", }, } data["0010"] = { codex_en    = "0010", awakening_chain = {"0010","0159"}, name        = "Dazai Osamu", subtitle    = "No Longer Human", rarity      = "SSR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 948, atk_base    = 168, hp_max      = 9243, atk_max     = 1274, memo        = "A supernatural ability user from the Armed Detective Agency. His ability, No Longer Human, allows him to nullify another's ability through touch.", leader_skill = { name      = "You hungry, kid?++", effect    = "Increases Team HP by 35%.", }, active_skill = { name      = "No Longer Human", effect    = "Removes all Status Effects and grants immunity to all Status Effects for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You don't have what it takes to kill me.", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Oh... I didn't realize you were there.", effect    = "Activates when 85 (77 at Lv5) total Light Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "君かい、私の入水を邪魔したのは……ちぇっ", home1   = "Oh, was it you who just ruined my attempt at drowning?", home2_jp = "私は太宰、社の信頼と民草の崇敬を、一身に浴す男なのだ！", home2   = "I am Dazai, the man who showers in the admiration of his colleagues, and the reverence of the common citizen!", home3_jp = "武装探偵社へようこそ", home3   = "Welcome to the Armed Detective Agency.", battlestart_jp = "君では私を殺せない", battlestart   = "You don't have what it takes to kill me.", activeskill_jp = "異能力、人間失格", activeskill   = "Supernatural Ability, No Longer Human.", special_jp = "……頃合いかな", special   = "... No hesitation.", nextwave_jp = "いっくよー", nextwave   = "Here I go!", battleend_jp = "まあ、このくらいは当然だね", battleend   = "I would expect no less.", gameover_jp = "しくじった…かな", gameover   = "We screwed up... I guess...", followup_jp = "いいことを教えよう", followup   = "Let me tell you a little secret.", powerup_jp = "なんか好い感じじゃない？テンション上がっちゃうなあ", powerup   = "I kind of like it. I feel so full of life.", }, } data["0011"] = { codex_en    = "0011", name        = "Kunikida Doppo", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 513, atk_base    = 98, hp_max      = 2619, atk_max     = 449, memo        = "A supernatural ability user from the Armed Detective Agency. He carries a journal of ideals, in which he writes his aspirations. He values punctuality and strict scheduling. As such, he is often at odds with Dazai.", leader_skill = { name      = "This is my guide through life.", effect    = "Increases ATK and HP of all Team members by 5%.", }, active_skill = { name      = "Doppo Poet", effect    = "Increases Marble Force by 30% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "What are you crying for?", effect    = "Activates when 40 (37 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from Azure enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "こんなところにおったか唐変木！俺の計画を乱すんじゃない！", home1   = "There you are, you lazy good-for-nothing slacker! Stop ruining my schedule!", }, } data["0012"] = { codex_en    = "0012", name        = "Kunikida Doppo", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 667, atk_base    = 127, hp_max      = 4856, atk_max     = 835, memo        = "A supernatural ability user from the Armed Detective Agency. He carries a journal of ideals, in which he writes his aspirations. He values punctuality and strict scheduling. As such, he is often at odds with Dazai.", leader_skill = { name      = "This is my guide through life.+", effect    = "Increases ATK and HP of all Team members by 10%.", }, active_skill = { name      = "You're finally back on your feet.", effect    = "Recovers 23% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "What are you crying for?+", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from Crimson enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "人を殺める趣味は無いのでな", home1   = "I don't take pleasure in killing people.", home2_jp = "事件、事件、事件！！何故俺の手帳に書いていないことばかり起こる！", home2   = "Case after case after case! Why do things not written in my journal keep happening?!", }, } data["0013"] = { codex_en    = "0013", name        = "Kunikida Doppo", subtitle    = "Automatic Pistol", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 618, atk_base    = 137, hp_max      = 3922, atk_max     = 1140, memo        = "A supernatural ability user from the Armed Detective Agency. He carries a journal of ideals, in which he writes his aspirations. He values punctuality and strict scheduling. As such, he is often at odds with Dazai.", leader_skill = { name      = "This journal is everything to me.", effect    = "Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "Doppo Poet! Automatic Pistol", effect    = "Increases enemy turns by 1.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "You're a walking waste of bandages!", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "人を殺める趣味は無いのでな. だが、民草を守るためならば容赦はしない. それが俺の理想だからだ", home1   = "I don't take pleasure in killing people. But I'll show no mercy to protect the innocent. This is my ideal.", home2_jp = "独歩吟客、自動拳銃！抵抗する気がないなら降伏しろ", home2   = "Doppo Poet, Automatic Pistol! If you don't intend on resisting, then just surrender.", }, } data["0014"] = { codex_en    = "0014", awakening_chain = {"0014","0211"}, name        = "Kunikida Doppo", subtitle    = "Doppo Poet", rarity      = "SSR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 872, atk_base    = 166, hp_max      = 8140, atk_max     = 1351, memo        = "A supernatural ability user from the Armed Detective Agency. He has the ability to recreate items from his memory by writing them down in his journal, as long as those items are no bigger than the journal itself.", leader_skill = { name      = "This is my guide through life.++", effect    = "Increases ATK and HP of all Team members by 15%.", }, active_skill = { name      = "Doppo Poet++", effect    = "Increases Marble Force by 70% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Do not underestimate my ideals!", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from Azure enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I know, damn it!", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "これは予定表ではない！理想だ", home1   = "It's not a diary! It's a journal of ideals!", home2_jp = "こんな処に居ったか唐変木！", home2   = "There you are, you lazy good-for-nothing slacker!", home3_jp = "わが人生の道標には、仕事の相方が自殺マニアとは書いてないぞ", home3   = "This is my guide through life, and it does it state my partner has a fixation with suicide!", battlestart_jp = "他の社員について、早く仕事を覚えろ. お前ならやれる", battlestart   = "Learn how to work with the others. I know you can do it.", activeskill_jp = "異能力、独歩吟客！", activeskill   = "Supernatural ability, Doppo Poet!", special_jp = "これだから襲撃は嫌なのだ", special   = "See, this is why I hate surprise attacks.", nextwave_jp = "まったくこの忙しい時に……", nextwave   = "Of all times...", battleend_jp = "この大馬鹿野郎！……よくやったぞ", battleend   = "You goddamn idiot! ... Good work.", gameover_jp = "また面倒を持ち帰ったな", gameover   = "Looks like we've brought back trouble again.", followup_jp = "手帳にお前を逃がすとは書いてない", followup   = "It doesn't say anything in my journal about you escaping.", powerup_jp = "早く一人前になれよ", powerup   = "Hurry up and learn to do things on your own.", }, } data["0015"] = { codex_en    = "0015", name        = "Edogawa Rampo", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 498, atk_base    = 101, hp_max      = 2370, atk_max     = 569, memo        = "A supernatural ability user from the Armed Detective Agency. Adored by his colleagues, Edogawa has a sharp insight and often solves cases the police find too difficult. His motto is \"If I'm happy, you're happy.\"", leader_skill = { name      = "The Great Detective", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "You're getting good at this.", effect    = "Changes all Azure Affinity Orbs to Emerald.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Keen Observation", effect    = "Activates when 210 (190 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕が良ければ全て良し！", home1   = "If I'm happy, you're happy!", }, } data["0016"] = { codex_en    = "0016", name        = "Edogawa Rampo", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 644, atk_base    = 132, hp_max      = 4302, atk_max     = 1017, memo        = "A supernatural ability user from the Armed Detective Agency. Adored by his colleagues, Edogawa has a sharp insight and often solves cases the police find too difficult. His motto is \"If I'm happy, you're happy.\"", leader_skill = { name      = "The Great Detective+", effect    = "Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "The most powerful supernatural ability.", effect    = "Changes all Light Affinity Orbs to Beatdown.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Keen Observation+", effect    = "Activates when 190 (170 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "なかなか出来るようになったじゃないか. まぁ、僕には遠く及ばないけどね", home1   = "You're getting pretty good at this. You're still far from my league though.", home2_jp = "さてと、今日は何か面白そうな事件はあるかな？", home2   = "Now then, did anything interesting happen today?", }, } data["0017"] = { codex_en    = "0017", name        = "Edogawa Rampo", subtitle    = "Candy Lover", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 677, atk_base    = 125, hp_max      = 4925, atk_max     = 833, memo        = "A supernatural ability user from the Armed Detective Agency. Adored by his colleagues, Edogawa has a sharp insight and often solves cases the police find too difficult. His motto is \"If I'm happy, you're happy.\"", leader_skill = { name      = "I have supernatural abilities, you see.", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "Yes, exactly!", effect    = "Increases enemy turns by 1.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Precious Glasses", effect    = "Activates when 65 (57 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "おお、なかなかいい感じのビー玉じゃないか", home1   = "Ooh, that's a nice looking marble.", home2_jp = "いいよねぇビー玉. 社長、喜んでくれるかな？", home2   = "Marbles are great, huh? Do you think the Director would like one?", }, } data["0018"] = { codex_en    = "0018", awakening_chain = {"0018","0212"}, name        = "Edogawa Rampo", subtitle    = "Ultra-Deduction", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 839, atk_base    = 173, hp_max      = 7159, atk_max     = 1753, memo        = "Rampo's ability, Ultra-Deduction, allows him to instantly solve any mystery. According to Dazai, this talent often befuddles the other Agency members and leave them wondering how he does it.", leader_skill = { name      = "Supporting the Agency", effect    = "Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "If I'm happy, you're happy.", effect    = "Changes all Affinity Orbs to Emerald.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Ultra-Deduction", effect    = "Activates when 55 (47 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "As long as you understand.", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "僕の「超推理」はこの探偵社、いや、この国でも最高の異能力だ. みんなが頼っちゃうのも、仕方ないよねぇ", home1   = "My Ultra-Deduction is the most powerful supernatural ability in this agency, no, in the entire country, after all!", home2_jp = "馬鹿だなぁ. この世の難事件は、すべからく名探偵の仕切りに決まってるだろう？", home2   = "Don't be silly. Baffling mysteries are always handled by great detectives like me. Everyone knows that.", home3_jp = "僕に助手？まさか. 二流探偵じゃあるまいし、助手なんていらないよ", home3   = "Don't be silly. I'm not a second-rate detective who needs an assistant.", battlestart_jp = "僕の超推理の出番だね", battlestart   = "Time for my Ultra-Deduction.", activeskill_jp = "異能力、超推理！", activeskill   = "Supernatural ability, Ultra-Deduction!", special_jp = "駄目だねえみんな、僕がいないとまともに捜査一つできないんだから", special   = "You guys can't even perform a little investigation without me.", nextwave_jp = "さーて、ゲエム開始だ", nextwave   = "Time for a little game.", battleend_jp = "まっ、当然の結果だね", battleend   = "Oh, I guess that was to be expected.", gameover_jp = "こんな地味で退屈な事件はお断りだ！", gameover   = "No more boring cases like this!", followup_jp = "なるほど…君の弱点は、そこだ", followup   = "I see now... That's your weakness.", powerup_jp = "僕がよければすべてよし！", powerup   = "If I'm happy, you're happy!", }, } data["0019"] = { codex_en    = "0019", name        = "Tanizaki Junichirou", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 510, atk_base    = 98, hp_max      = 2499, atk_max     = 488, memo        = "A supernatural ability user from the Armed Detective Agency. A calm, sincere boy who performs menial tasks for the Agency. Is often caught off-guard by his sister Naomi's adamant displays of affection.", leader_skill = { name      = "Phantasm", effect    = "Increases Marble size by 5%.", }, active_skill = { name      = "Overwrite", effect    = "Changes all Light Affinity Orbs to Dark.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "You can't see me anymore!", effect    = "Activates when 70 (64 at Lv5) total Dark Orbs are cleared. Reduces the damage of one random enemy by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ボクの名前は谷崎潤一郎. 探偵社で助手の様な仕事をしています", home1   = "My name is Tanizaki Jun-ichiro. I'm kind of like an assistant at the agency.", }, } data["0020"] = { codex_en    = "0020", name        = "Tanizaki Junichirou", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 660, atk_base    = 128, hp_max      = 4554, atk_max     = 895, memo        = "A supernatural ability user from the Armed Detective Agency. A calm, sincere boy who performs menial tasks for the Agency. Is often caught off-guard by his sister Naomi's adamant displays of affection.", leader_skill = { name      = "Phantasm+", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "Astral Projection", effect    = "Reduces damage from enemies by 25% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Snow Falls+", effect    = "Activates when 10 (7 at Lv5) or more Emerald Orbs are cleared in a single turn. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "随分と失礼なことをしてしまって…すンませんでしたッ！", home1   = "I'm really sorry about what I did!", home2_jp = "ちょっとナオミ、今は仕事中だから！い、痛い痛いッ！あっ！駄目だって！", home2   = "Cut it out, Naomi! I'm supposed to be work! Oww! Ahh! Wait!", }, } data["0021"] = { codex_en    = "0021", name        = "Tanizaki Junichirou", subtitle    = "Caring Brother", rarity      = "SR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 693, atk_base    = 122, hp_max      = 5236, atk_max     = 712, memo        = "A supernatural ability user from the Armed Detective Agency. A calm, sincere boy who performs menial tasks for the Agency. Is often caught off-guard by his sister Naomi's adamant displays of affection.", leader_skill = { name      = "Not even close.", effect    = "Reduces Sub-Skill Stop by 4 turns.", }, active_skill = { name      = "Fearless Eyes", effect    = "Reduces the ATK of 1 enemy by 30% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "It's not really suited to fighting.+", effect    = "Activates every turn when Team HP is 90% or above (84% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今日は報告書の整理をします. 探偵社員は色々と個性的ですから…整理も大変なんです", home1   = "I will organize our files today. Everyone at the agency is kind of unique, so it's a lot work.", home2_jp = "ナオミは妹です…嘘じゃないですよ！？", home2   = "Naomi is my sister... I'm serious, you know?", }, } data["0022"] = { codex_en    = "0022", awakening_chain = {"0022","0233"}, name        = "Tanizaki Junichirou", subtitle    = "Light Snow", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 860, atk_base    = 168, hp_max      = 7654, atk_max     = 1511, memo        = "A supernatural ability user from the Armed Detective Agency. His ability Light Snow creates snow, causing hallucinations and confusion among enemies. He is very good at disappearing and performing espionage.", leader_skill = { name      = "Light Snow", effect    = "Increases Marble size by 15%.", }, active_skill = { name      = "You lowlife thug...!", effect    = "Deals ATK x11 Dark damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Snow Falls++", effect    = "Activates when 8 (5 at Lv5) or more Dark Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "It's not really suited to fighting.++", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "ボクの『細雪』は雪の降る空間すべてをスクリーンに変える……", home1   = "My \"Light Snow\" turns the area my snow falls into a screen...", home2_jp = "ボクでも続けられるくらいだから、大丈夫ですって", home2   = "Don't worry, even I can do this work. You'll be okay, trust me!", home3_jp = "ボクの姿の上に、背後の風景を上書きした……、もうお前にボクの姿は見えない", home3   = "I've overwritten my appearance with my surroundings... You can't see me anymore!", battlestart_jp = "あんまり期待しないで下さいよ", battlestart   = "", activeskill_jp = "チンピラごときが…！", activeskill   = "", special_jp = "それじゃあ、いきますよ", special   = "", nextwave_jp = "先に進みましょうか", nextwave   = "", battleend_jp = "なンとかうまくいきましたね", battleend   = "", gameover_jp = "ナオミ…", gameover   = "", followup_jp = "逃がさない", followup   = "", powerup_jp = "がンばります", powerup   = "", }, } data["0023"] = { codex_en    = "0023", name        = "Miyazawa Kenji", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 515, atk_base    = 97, hp_max      = 2738, atk_max     = 409, memo        = "A supernatural ability user from the Armed Detective Agency. He was living in the countryside without electricity until being scouted by the Director. Believes all conflicts can be solved through discussion.", leader_skill = { name      = "I'll toss 'em out the window!", effect    = "Increases Team HP by 15%.", }, active_skill = { name      = "Undefeated By The Rain", effect    = "Increases all Team members' ATK by 30% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Good work!", effect    = "Activates when 140 (125 at Lv5) total Affinity Orbs are cleared. Reduces damage from Azure enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "宮沢賢治です. 二月前までイーハトーヴォ村という電気も電話もない処で牛を追ってました", home1   = "I'm Miyazawa Kenji. Until two months ago I was chasing cows in a village called Ihatov.", }, } data["0024"] = { codex_en    = "0024", name        = "Miyazawa Kenji", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 673, atk_base    = 126, hp_max      = 5098, atk_max     = 775, memo        = "A supernatural ability user from the Armed Detective Agency. He was living in the countryside without electricity until being scouted by the Director. Believes all conflicts can be solved through discussion.", leader_skill = { name      = "I'll toss 'em out the window!+", effect    = "Increases Team HP by 25%.", }, active_skill = { name      = "Tie them up and toss them off a cliff.", effect    = "Deals ATK x6 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Alright, here I go!+", effect    = "Activates when the Marble bounces off the walls a total of 70 (66 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今日も一緒に頑張りましょう！美味しいお昼御飯が待ってます！", home1   = "Let's do our best today! We have a delicious lunch waiting for us!", home2_jp = "解決した事件の調査報告書を書いて…探偵社はいつも大忙しなんです！", home2   = "We have to write reports after we solve a case... It's always so busy at the agency!", }, } data["0025"] = { codex_en    = "0025", name        = "Miyazawa Kenji", subtitle    = "Stop Sign", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 608, atk_base    = 139, hp_max      = 3853, atk_max     = 1142, memo        = "A supernatural ability user from the Armed Detective Agency. He was living in the countryside without electricity until being scouted by the Director. Believes all conflicts can be solved through discussion.", leader_skill = { name      = "Whack them with the closest object.", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Undefeated By The Rain+", effect    = "Increases all Team members' ATK by 50% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Good work!+", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Reduces damage from Emerald enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "まだまだ、皆さんのお役に立てるように頑張ります", home1   = "I'll keep doing my best to help everyone!", home2_jp = "働いた後の御飯は美味しいですね. …沢山食べたらなんだか眠くなっちゃいました", home2   = "Food always tastes great after hard work... I ate so much I'm starting to get sleepy.", }, } data["0026"] = { codex_en    = "0026", awakening_chain = {"0026","0213"}, name        = "Miyazawa Kenji", subtitle    = "Undefeated By The Rain", rarity      = "SSR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 883, atk_base    = 164, hp_max      = 8625, atk_max     = 1270, memo        = "A supernatural ability user from the Armed Detective Agency. His ability Undefeated By The Rain allows him to boost his physical strength dramatically, but only when he is hungry.", leader_skill = { name      = "I'll toss 'em out the window!++", effect    = "Increases Team HP by 35%.", }, active_skill = { name      = "Undefeated By The Rain++", effect    = "Increases all Team members' ATK by 100% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Alright, here I go!++", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "This is where we go all out!", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "ここは僕に任せて下さい！", home1   = "I can handle this!", home2_jp = "何事も難しく考えないことが成功の秘訣なんです. お腹が空きますからね", home2   = "The secret is not thinking too hard about anything. If I do that I get hungry.", home3_jp = "気を付けて下さーい！当たるととっても痛いですよー", home3   = "Be careful! It'll really hurt if I hit you!", battlestart_jp = "まずは情報を集めましょうか！", battlestart   = "", activeskill_jp = "やっぱり正直に話すと分かり合えますね", activeskill   = "", special_jp = "いっきますよ～！", special   = "", nextwave_jp = "次はこっちのほうへ行ってみましょうか", nextwave   = "", battleend_jp = "ありがとうございます！", battleend   = "", gameover_jp = "また頑張ればいいんですよ！", gameover   = "", followup_jp = "まだまだいきますよー！", followup   = "", powerup_jp = "僕も皆さんのお役に立てそうです！", powerup   = "", }, } data["0027"] = { codex_en    = "0027", name        = "Yosano Akiko", subtitle    = "", rarity      = "R", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 503, atk_base    = 100, hp_max      = 2570, atk_max     = 451, memo        = "A supernatural ability user from the Armed Detective Agency. A modern woman and excellent doctor to her fellow detectives. Doesn't appreciate old ways of thinking in regards to gender roles.", leader_skill = { name      = "You really like my treatment, hmm?", effect    = "Increases Team HP by 10%.", }, active_skill = { name      = "Thou Shalt Not Die", effect    = "Recovers 10% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "How about I fix you up.", effect    = "Activates every turn when Team HP is 15% (21% at Lv5) or below. Reduces damage from enemies by 15 (35 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "なんだい、怪我人は無しかい. つまんないね", home1   = "Oh, no injuries? How disappointing.", }, } data["0028"] = { codex_en    = "0028", name        = "Yosano Akiko", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 657, atk_base    = 129, hp_max      = 4728, atk_max     = 837, memo        = "A supernatural ability user from the Armed Detective Agency. A modern woman and excellent doctor to her fellow detectives. Doesn't appreciate old ways of thinking in regards to gender roles.", leader_skill = { name      = "You really like my treatment, hmm?+", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "Thou Shalt Not Die+", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "How about I fix you up.+", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. Reduces damage from enemies by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "誰かに買い物付き合ってもらおうと思ったけどアンタしかいないようだね", home1   = "I was going to get someone to come shopping with me, but it seems you're the only one here.", home2_jp = "怪我人の匂いがするねぇ…遠慮はいらないよ. 妾が治してあげるからね", home2   = "I can smell an injury... Don't be shy. I'll make it all better.", }, } data["0029"] = { codex_en    = "0029", name        = "Yosano Akiko", subtitle    = "Specialist", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 608, atk_base    = 139, hp_max      = 3853, atk_max     = 1142, memo        = "A supernatural ability user from the Armed Detective Agency. A modern woman and excellent doctor to her fellow detectives. Doesn't appreciate old ways of thinking in regards to gender roles.", leader_skill = { name      = "Any injuries?", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Let's try something special this time.", effect    = "Deal x0.55 of HP lost as Dark damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Recover", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "死は命の喪失さ. 妾たち医者がどんなに手を尽くしても患者の命は指の間から零れ落ちる", home1   = "Death is the loss of life. It's what happens when a patient's life slips through our fingers.", home2_jp = "妾の異能力、君死給勿はあらゆる外傷を治癒させる. 自分の怪我だってほらこの通り", home2   = "My supernatural ability is \"Thou Shalt Not Die\". With it I can heal any injury.", }, } data["0030"] = { codex_en    = "0030", awakening_chain = {"0030","0145"}, name        = "Yosano Akiko", subtitle    = "Thou Shalt Not Die", rarity      = "SSR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 862, atk_base    = 168, hp_max      = 8051, atk_max     = 1432, memo        = "A supernatural ability user from the Armed Detective Agency. Has the power to heal anyone, though she must take them to the brink of death in order to do so.", leader_skill = { name      = "You really like my treatment, hmm?++", effect    = "Increases Team HP by 30%.", }, active_skill = { name      = "Thou Shalt Not Die++", effect    = "Recovers 35% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "How about I fix you up.++", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Now we're even.", effect    = "Activates when 180 (160 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "まったく、いい感じに大怪我してくれたもんだねぇ. そんなに妾の治療が好きかい？", home1   = "Look at you, all battered and broken. You really like my treatment, hmm?", home2_jp = "命を大事にしない奴はぶっ殺してやる！！", home2   = "I'll kill anyone who has no respect for life!", home3_jp = "怪我を治して欲しいだって？フフ……いいよ、妾の治療室に来な", home3   = "You want me to fix that up for you? Fufu... Come into my infirmary.", battlestart_jp = "さて、一体どんな奴が出てくるかねェ……？", battlestart   = "", activeskill_jp = "今回は特別コースでいこう", activeskill   = "", special_jp = "さぁ、やってやろうじゃないか", special   = "", nextwave_jp = "次に治して欲しい奴はどいつだい？", nextwave   = "", battleend_jp = "何だい、怪我人は無しかい. つまんないねェ", battleend   = "", gameover_jp = "こいつは治し甲斐がありそうだねェ……！", gameover   = "", followup_jp = "未だ未だこんなモンじゃあないよ", followup   = "", powerup_jp = "ヘェ、悪くないねぇ", powerup   = "", }, } data["0031"] = { codex_en    = "0031", name        = "Fukuzawa Yukichi", subtitle    = "", rarity      = "R", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 478, atk_base    = 105, hp_max      = 2272, atk_max     = 573, memo        = "Director of the Armed Detective Agency and herder of the lost. Not often seen out and about, except in sudden bursts of command. His strong and dignified demeanor can light fires in even Doppo and Yukichi.", leader_skill = { name      = "Detective Agency Director", effect    = "Reduces damage from enemies by 5%.", }, active_skill = { name      = "All Men Are Created Equal", effect    = "Reduces the ATK of 1 enemy by 5% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "To his discretion.", effect    = "Activates when 110 (102 at Lv5) total Light Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "その魂の真贋、試させてもらおう", home1   = "I shall test the authenticity of your spirit.", }, } data["0032"] = { codex_en    = "0032", name        = "Fukuzawa Yukichi", subtitle    = "Armed Detective Agency", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 624, atk_base    = 136, hp_max      = 4164, atk_max     = 1021, memo        = "Director of the Armed Detective Agency and herder of the lost. Not often seen out and about, except in sudden bursts of command. His strong and dignified demeanor can light fires in even Doppo and Yukichi.", leader_skill = { name      = "Detective Agency Director+", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "All Men Are Created Equal +", effect    = "Reduces the ATK of 1 enemy by 20% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "To his discretion.+", effect    = "Activates when 100 (92 at Lv5) total Light Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "力の有無が、探偵社員たる根拠とはなり得ない", home1   = "I expect something more convincing than power from a detective.", home2_jp = "私が武装探偵社社長、福沢諭吉だ", home2   = "I am the director of the Armed Detective Agency, Fukuzawa Yukichi.", }, } data["0033"] = { codex_en    = "0033", name        = "Akutagawa Ryuunosuke", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 489, atk_base    = 113, hp_max      = 2244, atk_max     = 659, memo        = "Brutally territorial member of the Port Mafia. With his jet black cloak and ice cold gaze, many believe him to be a god of death. Feared not only by the police and military, but also by the Armed Detective Agency, whose agents are specifically instructed to run should they face him.", leader_skill = { name      = "Fear Death", effect    = "Increases ATK of all Team members by 15%.", }, active_skill = { name      = "Rashoumon", effect    = "Deals 750 damage to an enemy.", cooldown  = "9 → 5", }, sub_skill1   = { name      = "The peace of death.", effect    = "Activates when 70 (64 at Lv5) total Dark Orbs are cleared. Increases damage of all Team members by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "お初にお目にかかる. 僕は芥川", home1   = "We are not yet acquainted. I am Akutagawa.", }, } data["0034"] = { codex_en    = "0034", name        = "Akutagawa Ryuunosuke", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Brutally territorial member of the Port Mafia. With his jet black cloak and ice cold gaze, many believe him to be a god of death. Feared not only by the police and military, but also by the Armed Detective Agency, whose agents are specifically instructed to run should they face him.", leader_skill = { name      = "Fear Death+", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "I have no interest in ridicule.", effect    = "Increases enemy turns by 1.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "The peace of death.+", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕の目的は貴様一人なのだ、人虎", home1   = "You alone are my target, weretiger.", home2_jp = "今の動きはなかなか善かった. しかし所詮は愚者の蛮勇…", home2   = "That was almost impressive. But in the end, nothing more than foolish bravado.", }, } data["0035"] = { codex_en    = "0035", name        = "Akutagawa Ryuunosuke", subtitle    = "The Devourer", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Brutally territorial member of the Port Mafia. With his jet black cloak and ice cold gaze, many believe him to be a god of death. Feared not only by the police and military, but also by the Armed Detective Agency, whose agents are specifically instructed to run should they face him.", leader_skill = { name      = "Spatial Distortion", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "I was supposed to take him alive...", effect    = "Increases all Team members' ATK by 50% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "That is more like it.", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Reduces damage from Crimson enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "人虎の身柄は必ず僕ら、ポートマフィアが頂く", home1   = "Port Mafia will claim the weretiger for their own.", home2_jp = "重畳…", home2   = "Understood...", }, } data["0036"] = { codex_en    = "0036", name        = "Akutagawa Ryuunosuke", subtitle    = "Mafia Dog", rarity      = "SR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Prereg Campaign & Bungo Point Shop", hp_base     = 717, atk_base    = 130, hp_max      = 5378, atk_max     = 779, memo        = "Brutally territorial member of the Port Mafia. With his jet black cloak and ice cold gaze, many believe him to be a god of death. Feared not only by the police and military, but also by the Armed Detective Agency, whose agents are specifically instructed to run should they face him.", leader_skill = { name      = "Your sins are great.", effect    = "Increases ATK and HP of all Team members by 10%.", }, active_skill = { name      = "Rashoumon Agito", effect    = "Deals ATK x6 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Why did he choose you?!", effect    = "Activates every turn when Nakajima Atsushi is in the Team. Reduces damage from Azure enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "true", quotes      = { home1_jp = "弱者に身の振りを決める権利は無い", home1   = "The weak have no right to decide their fate.", home2_jp = "重畳", home2   = "Understood.", battlestart_jp = "5分で終わらせる", battlestart   = "Let us end this in five minutes.", activeskill_jp = "羅生門、顎！", activeskill   = "Rashoumon, Agito!", special_jp = "一撃で首を落としてやろう", special   = "I shall behead you in a single blow.", nextwave_jp = "その気になれば何時でも殺せる", nextwave   = "I can kill you if I feel so inclined.", battleend_jp = "呪うなら己が惰弱さを呪え", battleend   = "Loathe your own inability...", gameover_jp = "餓鬼の殴り合いには付き合えぬ", gameover   = "There is no point in engaging a rabid beast.", followup_jp = "手早く済ませよう", followup   = "Let us finish this.", powerup_jp = "こんなものか", powerup   = "So this is it?", }, } data["0037"] = { codex_en    = "0037", awakening_chain = {"0037","0238"}, name        = "Akutagawa Ryuunosuke", subtitle    = "Rashoumon", rarity      = "SSR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 838, atk_base    = 190, hp_max      = 6842, atk_max     = 2007, memo        = "Akutagawa's ability \"Rashoumon\" has the power to change the shape of his black coat. Whether weapon or monster to attack his enemies, or a shield to protect himself in battle, he is truly a formidable foe.", leader_skill = { name      = "Fear Death++", effect    = "Increases ATK of all Team members by 35%.", }, active_skill = { name      = "Rashoumon Gokumon Agito", effect    = "Deals ATK x11 Dark damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "The peace of death.++", effect    = "Activates when 50 (44 at Lv5) total Dark Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Pave the way for others with your death!", effect    = "Activates every turn when Nakajima Atsushi is in the Team. Reduces damage from Dark enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "死を惧れよ…", home1   = "Fear death...", home2_jp = "僕の羅生門は悪食、あらゆる物を食らう", home2   = "Rashoumon is the devourer. It always hungers.", home3_jp = "この身が砕けようとも惜しくは無い…！", home3   = "I do not care if it shaves my life away...!", battlestart_jp = "5分で終わらせる", battlestart   = "Let us end this in five minutes.", activeskill_jp = "羅生門…！", activeskill   = "Rashoumon...!", special_jp = "嬲る趣味はない", special   = "I have no interest in toying with you.", nextwave_jp = "無益", nextwave   = "Useless.", battleend_jp = "呪うなら己が惰弱さを呪え", battleend   = "Loathe your own inability...", gameover_jp = "ありえぬ…！", gameover   = "Impossible...!", followup_jp = "弱者に生きる価値は無い", followup   = "Weaklings have no reason to live.", powerup_jp = "まだだ…、まだ足りぬ…、僕はまだ…", powerup   = "More... I can do more...", }, } data["0038"] = { codex_en    = "0038", name        = "Higuchi Ichiyou", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 488, atk_base    = 103, hp_max      = 2321, atk_max     = 571, memo        = "Intelligence and beauty in a suit. Part of a mobile tactics group headed directly by the Port Mafia leader, she herself has control of the Black Lizards hitmen. Adores her boss, Akutagawa, always referring to him as \"senpai.\"", leader_skill = { name      = "I've been leading you into a trap.", effect    = "Reduces Sub-Skill Stop by 1 turn.", }, active_skill = { name      = "I don't have to see you for my bullets to hit you!", effect    = "Deals 500 damage to an enemy.", cooldown  = "9 → 5", }, sub_skill1   = { name      = "I can handle this alone.", effect    = "Activates every turn when Akutagawa Ryuunosuke is in the Team. Reduces damage from Emerald enemies by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私の目的はあなた方です", home1   = "My plan was to bring you to this place.", }, } data["0039"] = { codex_en    = "0039", name        = "Higuchi Ichiyou", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 634, atk_base    = 134, hp_max      = 4233, atk_max     = 1019, memo        = "Intelligence and beauty in a suit. Part of a mobile tactics group headed directly by the Port Mafia leader, she herself has control of the Black Lizards hitmen. Adores her boss, Akutagawa, always referring to him as \"senpai.\"", leader_skill = { name      = "I've been leading you into a trap.+", effect    = "Reduces Sub-Skill Stop by 3 turns.", }, active_skill = { name      = "I don't have to see you for my bullets to hit you!+", effect    = "Deals 1500 damage to an enemy.", cooldown  = "9 → 5", }, sub_skill1   = { name      = "I can handle this alone.+", effect    = "Activates every turn when Akutagawa Ryuunosuke is in the Team. Reduces damage from Emerald enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "芥川先輩が探偵社ごときに退くなど、あってはならない！", home1   = "Akutagawa-senpai must not be stopped by the likes of a detective agency!", home2_jp = "姿は見えずとも弾は当たる！", home2   = "I don't need to see you for my bullets to hit you!", }, } data["0040"] = { codex_en    = "0040", name        = "Izumi Kyouka", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 535, atk_base    = 93, hp_max      = 2836, atk_max     = 405, memo        = "Oft perceived as demure in her Japanese dress, few knew her true status as member of the Port Mafia. Her slaughterous ability saw her quickly taken in and trained to become a skilled assassin.", leader_skill = { name      = "I like rabbits and tofu.", effect    = "Reduces damage from Poison by 30%.", }, active_skill = { name      = "Demon Snow", effect    = "Deals ATK x3.5 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Take them out! Demon Snow!", effect    = "Activates when 70 (64 at Lv5) total Emerald Orbs are cleared. Reduces the damage of one random enemy by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私の名は鏡花. 35人殺した", home1   = "My name is Kyouka. I've killed 35 people.", }, } data["0041"] = { codex_en    = "0041", name        = "Izumi Kyouka", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 693, atk_base    = 122, hp_max      = 5236, atk_max     = 712, memo        = "Oft perceived as demure in her Japanese dress, few knew her true status as member of the Port Mafia. Her slaughterous ability saw her quickly taken in and trained to become a skilled assassin.", leader_skill = { name      = "I like rabbits and tofu.+", effect    = "Reduces damage from Poison by 50%.", }, active_skill = { name      = "Demon Snow+", effect    = "Deals ATK x6 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I like crepes now...", effect    = "Activates every turn when Team HP is 95% or above (87% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あなたは私をどうするつもりなの？", home1   = "What are you going to do with me?", home2_jp = "もうこれ以上、一人だって殺したくない", home2   = "I don't want to kill anyone else!", }, } data["0042"] = { codex_en    = "0042", name        = "Izumi Kyouka", subtitle    = "Boiled Tofu", rarity      = "SR", affinity    = "Dark", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 660, atk_base    = 128, hp_max      = 4554, atk_max     = 895, memo        = "Oft perceived as demure in her Japanese dress, few knew her true status as member of the Port Mafia. Her slaughterous ability saw her quickly taken in and trained to become a skilled assassin.", leader_skill = { name      = "Tachibanadou's boiled tofu, it's delicious.", effect    = "Increases ATK and HP of all Team members by 10%.", }, active_skill = { name      = "More, please.", effect    = "Recovers 23% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Take them out! Demon Snow!+", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "橘堂の湯豆府…おいしい", home1   = "Tachibanadou's boiled tofu... It's delicious.", home2_jp = "最後の豆府を食べたら話す…おかわり", home2   = "I'll tell you once I've finished my boiled tofu... More, please.", }, } data["0043"] = { codex_en    = "0043", awakening_chain = {"0043","0269"}, name        = "Izumi Kyouka", subtitle    = "Demon Snow", rarity      = "SSR", affinity    = "Emerald", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 903, atk_base    = 160, hp_max      = 8803, atk_max     = 1187, memo        = "A dark-haired girl with supernatural abilities. Her ability, \"Demon Snow\", can only be controlled through Kyouka's phone, as it will not respond to Kyouka herself. Highly skilled with a sword and can cut anyone down.", leader_skill = { name      = "I don't want to kill anyone.", effect    = "Increases Marble size by 15%.", }, active_skill = { name      = "Demon Snow++", effect    = "Deals ATK x11 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Take them out! Demon Snow!++", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I hate dogs and thunder.", effect    = "Activates when 36 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "好きなものは兎と豆府. 嫌いなものは犬と雷", home1   = "I like rabbits and Tofu. I hate dogs and lightning.", home2_jp = "……私の名は鏡花. 35人殺した", home2   = "... My name is Kyouka. I've killed 35 people.", home3_jp = "地図には載ってない", home3   = "This isn't on the map...", battlestart_jp = "夜叉白雪は電話からの声だけに従う", battlestart   = "Demon Snow only obeys the voice on the end of the phone.", activeskill_jp = "あなたには絶対負けない. ", activeskill   = "I won't lose to you.", special_jp = "失敗は、許されない. ", special   = "Failure is unacceptable.", nextwave_jp = "…指示なら従う", nextwave   = "... Is that an order?", battleend_jp = "必ず成功すると言った. ", battleend   = "I told you we'd win, didn't I?", gameover_jp = "来ないで…", gameover   = "Stay away...", followup_jp = "指示なら…消す", followup   = "I will kill... if it's your command.", powerup_jp = "…見付けた", powerup   = "... Found it.", }, } data["0044"] = { codex_en    = "0044", name        = "Kajii Motojirou", subtitle    = "", rarity      = "R", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 465, atk_base    = 107, hp_max      = 2103, atk_max     = 614, memo        = "Member of the Port Mafia. An infamous bomber, headhunted for membership after his attack on the Maruzen Building. Considers himself a researcher in the \"greatest scientific field - Death.\"", leader_skill = { name      = "The Academic", effect    = "Reduces damage from enemies by 5%.", }, active_skill = { name      = "Mad Bomber", effect    = "Get Marble Blast (S) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Just a little science experiment.", effect    = "Activates when 12 (9 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 25 (50 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "噂程じゃないな～、探偵社っていうのも", home1   = "You detectives don't live up to the rumors, you know?", }, } data["0045"] = { codex_en    = "0045", name        = "Kajii Motojirou", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 608, atk_base    = 139, hp_max      = 3853, atk_max     = 1142, memo        = "Member of the Port Mafia. An infamous bomber, headhunted for membership after his attack on the Maruzen Building. Considers himself a researcher in the \"greatest scientific field - Death.\"", leader_skill = { name      = "The Academic+", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Mad Bomber+", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Just a little science experiment.+", effect    = "Activates when 10 (7 at Lv5) or more Light Orbs are cleared in a single turn. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今ので2、3人はしんじゃったかな", home1   = "Two, maybe three people were goners after that.", home2_jp = "拍動の低下！神経細胞の酸欠死！乳酸アシドーシス！", home2   = "The drop of pulse rates! The asphyxiation of nerve cells! The beauty of lactic acidosis!", }, } data["0046"] = { codex_en    = "0046", awakening_chain = {"0046","0171"}, name        = "Kajii Motojirou", subtitle    = "Lemon Bomb", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 798, atk_base    = 181, hp_max      = 6486, atk_max     = 1919, memo        = "A member of the Port Mafia. Thinks death is the pinnacle of science, and uses his lemon-shaped bombs to prove his point. Was involved in the bombing of the Maruzen building.", leader_skill = { name      = "The Academic++", effect    = "Reduces damage from enemies by 15%.", }, active_skill = { name      = "Lemon Bomb", effect    = "Get Marble Blast (M) for 2 turns. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Just a little science experiment.++", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I wonder... What color will your death be?", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from Crimson enemies by 100 (125 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "死とは無数の状態変化の複合音楽だ！", home1   = "Death is symphony of uncountable changes of state!", home2_jp = "そして訪れる不可逆の”死”", home2   = "Death is irreversible.", home3_jp = "科学の究極とは”神”と”死”、しかし科学で克服できず、故に我らを引付ける", home3   = "Death and God are the pinnacles of science! They cannot be conquered by science, which is what draws us to them.", battlestart_jp = "ただ今より、ささやかな『物理学実験』を行いま～す", battlestart   = "", activeskill_jp = "なァに、学術的な興味だよ", activeskill   = "", special_jp = "その前に教えてくれよ. 「死ぬ」って何？", special   = "", nextwave_jp = "さあて、あなたの死は何色かな？", nextwave   = "", battleend_jp = "後で君の死体に訊いてみるよ", battleend   = "", gameover_jp = "ぎゃあーーッ！", gameover   = "", followup_jp = "ほう、生きてた？　こいつは驚きだなぁ", followup   = "", powerup_jp = "参考になる意見をどうも……", powerup   = "", }, } data["0047"] = { codex_en    = "0047", name        = "Nakahara Chuuya", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 509, atk_base    = 109, hp_max      = 2303, atk_max     = 655, memo        = "Executive member of the Port Mafia. Despises Dazai Osamu of the Armed Detective Agency. His small frame is more than made up for by brutish strength and swift movement. Rarely seen without his black hat.", leader_skill = { name      = "The party's just getting started.", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "You're Dead", effect    = "Deal x0.4 of HP lost as Dark damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Just a minor annoyance.", effect    = "Activates every turn when Team HP is 95% or above (89% or above at Lv5). Reduces damage from Dark enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "最高の眺めだ. 百億の名画にも優るぜ", home1   = "Now this is a sight to see. This is worth more than any masterpiece ever painted.", }, } data["0048"] = { codex_en    = "0048", name        = "Nakahara Chuuya", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "Executive member of the Port Mafia. Despises Dazai Osamu of the Armed Detective Agency. His small frame is more than made up for by brutish strength and swift movement. Rarely seen without his black hat.", leader_skill = { name      = "Fight Me", effect    = "Reduces Poison duration by 4 turns.", }, active_skill = { name      = "You're Dead+", effect    = "Deal x0.65 of HP lost as Crimson damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You won't have your way with me again!", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "手前の腹の計画ごと叩き潰してやる", home1   = "I'll pulverize you and whatever it is you're planning here.", home2_jp = "俺に喧嘩を売るとは、いい度胸じゃねェか", home2   = "You've got guts to pick a fight with me.", }, } data["0049"] = { codex_en    = "0049", name        = "Nakahara Chuuya", subtitle    = "Fancy Hat", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "Executive member of the Port Mafia. Despises Dazai Osamu of the Armed Detective Agency. His small frame is more than made up for by brutish strength and swift movement. Rarely seen without his black hat.", leader_skill = { name      = "Just enjoy the fight!", effect    = "Reduces Sub-Skill Stop by 4 turns.", }, active_skill = { name      = "You can't trick me so easily!", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Just a minor annoyance.+", effect    = "Activates every turn when Team HP is 90% or above (84% or above at Lv5). Reduces damage from Emerald enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "この帽子のセンスが分からねェだと？", home1   = "You don't get what makes this hat cool?", home2_jp = "今日は見逃してやる. さっさと失せやがれ", home2   = "I'll spare you this time. Get the hell out of here.", }, } data["0050"] = { codex_en    = "0050", awakening_chain = {"0050","0253"}, name        = "Nakahara Chuuya", subtitle    = "Mafia Underboss", rarity      = "SSR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 858, atk_base    = 186, hp_max      = 7020, atk_max     = 2003, memo        = "One of the Five Underbosses of the Port Mafia. His ability \"For The Tainted Sorrow\" allows him to create pockets of gravity that he can then manipulate.", leader_skill = { name      = "The party's just getting started.++", effect    = "Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "You're Dead++", effect    = "Deal x1.2 of HP lost as Dark damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You're wide open!", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "Hurry up and die, dumbass!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "打拳ってのはなあ！こうやって打つんだよ！", home1   = "This is how a fist is supposed to be used!", home2_jp = "何だその打拳、按摩にもなりゃしねえ", home2   = "Your weak-ass punches don't even work as a massage.", home3_jp = "こりゃ最高の眺めだ. 百億の名画にも優るぜ", home3   = "Now this is a sight to see. Better than any masterpiece ever painted.", battlestart_jp = "俺と戦え", battlestart   = "Fight me.", activeskill_jp = "終いだ", activeskill   = "It's over.", special_jp = "…消えな", special   = "... Die.", nextwave_jp = "いくぜ", nextwave   = "Here I go.", battleend_jp = "俺に勝てると思ったか？", battleend   = "You think you can beat me?", gameover_jp = "……糞", gameover   = "... Damn.", followup_jp = "そうこなくちゃなあ", followup   = "Now that's more like it.", powerup_jp = "こりゃ…最高だぜ", powerup   = "Now this is a sight to see.", }, } data["0051"] = { codex_en    = "0051", name        = "Hirotsu Ryuurou", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 510, atk_base    = 98, hp_max      = 2499, atk_max     = 488, memo        = "The Leader of the Black Lizards, the Port Mafia's squad of hitmen. Has been in the Port Mafia since the days of the last Boss.", leader_skill = { name      = "Black Lizards Leader", effect    = "Reduces Poison duration by 1 turn.", }, active_skill = { name      = "Kill them all!", effect    = "Poisons 1 enemy for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Excuse the interruption.", effect    = "Activates when 70 (64 at Lv5) total Azure Orbs are cleared. Reduces damage from Azure enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "やはり仕事終わりの一服は、格別だな", home1   = "There's nothing quite like a cigarette after a job well done...", }, } data["0052"] = { codex_en    = "0052", name        = "Hirotsu Ryuurou", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 660, atk_base    = 128, hp_max      = 4554, atk_max     = 895, memo        = "The Leader of the Black Lizards, the Port Mafia's squad of hitmen. Has been in the Port Mafia since the days of the last Boss.", leader_skill = { name      = "Black Lizards Leader+", effect    = "Reduces Poison duration by 3 turns.", }, active_skill = { name      = "Kill them all!+", effect    = "Poisons 1 enemy for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Excuse the interruption.+", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Reduces damage from Azure enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "異能力を見るのは初めてかね？", home1   = "Is this your first time to see a supernatural ability?", home2_jp = "邪魔する者は殺す. 誰であろうとも、だ", home2   = "Kill anyone who interferes, no matter who they may be.", }, } data["0053"] = { codex_en    = "0053", name        = "Tachihara Michizou", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 513, atk_base    = 98, hp_max      = 2619, atk_max     = 449, memo        = "A commander of the Black Lizards, the Port Mafia's squad of hitmen. Though he puts up a tough and violent front, he cares deeply for his friends. Very skilled gunner, especially when double wielding.", leader_skill = { name      = "Black Lizards Commander", effect    = "Increases starting Beatdown Gauge level by 10%.", }, active_skill = { name      = "What a sloppy operation.", effect    = "Deals 500 damage to an enemy.", cooldown  = "9 → 5", }, sub_skill1   = { name      = "This place is so depressing!", effect    = "Activates when 80 (72 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "神経が細かいのはいかんね", home1   = "You need to learn how to relax.", }, } data["0054"] = { codex_en    = "0054", name        = "Tachihara Michizou", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 634, atk_base    = 134, hp_max      = 4233, atk_max     = 1019, memo        = "A commander of the Black Lizards, the Port Mafia's squad of hitmen. Though he puts up a tough and violent front, he cares deeply for his friends. Very skilled gunner, especially when double wielding.", leader_skill = { name      = "Black Lizards Commander+", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "What a sloppy operation.+", effect    = "Deals 1500 damage to an enemy.", cooldown  = "9 → 5", }, sub_skill1   = { name      = "This place is so depressing!+", effect    = "Activates when 70 (62 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "…やんのかよ？", home1   = "You wanna make something of this?", home2_jp = "癇に障るぜ", home2   = "You're as creepy as ever.", }, } data["0055"] = { codex_en    = "0055", name        = "Gin", subtitle    = "", rarity      = "R", affinity    = "Crimson", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 478, atk_base    = 105, hp_max      = 2272, atk_max     = 573, memo        = "The Commander of the Black Lizards, the Port Mafia's squad of hitmen. With her trademark ponytail and mask, she is an expert spy and assassin.", leader_skill = { name      = "Undercover Agent", effect    = "Reduces Marble Burnout duration by 1 turn.", }, active_skill = { name      = "Assassination", effect    = "Deals ATK x3 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Following Orders", effect    = "Activates when the Marble bounces off the walls a total of 40 (37 at Lv5) times. Reduces damage from Crimson enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……", home1   = "...", }, } data["0056"] = { codex_en    = "0056", name        = "Gin", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 657, atk_base    = 129, hp_max      = 4728, atk_max     = 837, memo        = "The Commander of the Black Lizards, the Port Mafia's squad of hitmen. With her trademark ponytail and mask, she is an expert spy and assassin.", leader_skill = { name      = "Undercover Agent+", effect    = "Reduces Marble Burnout duration by 3 turns.", }, active_skill = { name      = "Assassination+", effect    = "Deals ATK x5 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Following Orders+", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Reduces damage from Crimson enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……", home1   = "...", home2_jp = "……", home2   = "...", }, } data["0057"] = { codex_en    = "0102", name        = "Nakajima Atsushi", subtitle    = "Costume Party", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "Nakajima Atsushi, all ready for the party. Not accustomed to wearing any kind of costume, he finds himself stumbling quite frequently. Watch out for those dangling bandages!", leader_skill = { name      = "Tiger-or-Treat!", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x3.", }, active_skill = { name      = "I'm going to trick you!", effect    = "Increases enemy turns by 1.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I'm all tangled up...", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I got so much candy.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "トリックオアトリート！ええと…お菓子くれないと、悪戯しなきゃいけないみたいです. すみません！！", home1   = "Trick-or-Treat! Um... If you don't give me candy, I have to trick you. Sorry!", home2_jp = "たまにはこういう催しも楽しいですね！", home2   = "This kind of thing is fun to do sometimes.", home3_jp = "皆さんにたくさんお菓子を頂いちゃいました. 嬉しいです", home3   = "I got so much candy from everyone. I'm so happy!", }, } data["0058"] = { codex_en    = "0103", name        = "Kunikida Doppo", subtitle    = "Costume Party", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 879, atk_base    = 199, hp_max      = 7199, atk_max     = 2095, memo        = "Kunikida Doppo, tasked with organizing a costume party. Feeling specially chosen for this role, he takes his costume very seriously. An entry in his journal states that he will hide in a coffin to scare the others.", leader_skill = { name      = "We're having a costume party!", effect    = "Increases Marble size by 15% & Increases Team HP by 20%.", }, active_skill = { name      = "Vampire's Banquet", effect    = "Deal x1.2 of HP lost as Crimson damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Sanguine Wine", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "It's a party. Enjoy yourself.", effect    = "Activates when 85 (77 at Lv5) total Crimson Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "服、ズボン、マントの寸法は…これで大丈夫そうだ. いや、もう少しゆとりがあった方が不測の事態にも対処できるか", home1   = "The hems of my shirt, pants and cloak are perfect... Wait, they should be looser just in case the unexpected occurs.", home2_jp = "招宴をやるからには、本気でやるぞ. そこの南瓜は入口の近くに. 蝋燭はテーブルの上だ！", home2   = "If we're having a party, we're doing it right. The pumpkin goes by the entrance and the candles go on the tables!", home3_jp = "トリックオアトリート. トリートと応えた場合に渡すお菓子の平均価格と、トリックと応えた場合の一般的な悪戯の種類は俺の理想手帳に記載済みだ、さぁ好きな方を選べ", home3   = "Trick-or-Treat. If you answer 'Treat', you have to give me candy. If you answer 'Trick', I'll be forced to play some sort of prank on you. So, which will it be?", }, } data["0059"] = { codex_en    = "0104", name        = "Dazai Osamu", subtitle    = "Costume Party", rarity      = "SR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Dazai Osamu, dressed as a reaper for the costume party. He often finds himself looking longingly at his scythe, lamenting the fact that death-by-throat-slitting would be extremely painful.", leader_skill = { name      = "The coal black sickle slices through the dark.", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "Death God's Ritual", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Everything's ready.", effect    = "Activates when the Marble bounces off the walls a total of 43 (39 at Lv5) times. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "この鎌を使えば貴方と一緒に黄泉の国へ行ける気がする. 如何だろう、私の提案を聞き入れてくれないかい？", home1   = "I get the feeling that this scythe can get us to the pearly gates. Would you listen to what I have in mind?", home2_jp = "トリックオアトリート. 死神からのお菓子と悪戯、却説…どちらが佳いかな？うふふ…どちらを選んでも結果は変わらなさそうだね", home2   = "Trick-or-Treat. Candy from the reaper and pranks. Which does one choose? I feel like it's asking for the same thing.", }, } data["0060"] = { codex_en    = "0105", name        = "Izumi Kyouka", subtitle    = "Costume Party", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Izumi Kyouka, dressed as a puppet master. She uses a stuffed rabbit that Atsushi won at an arcade to represent her puppet. She apparently made the rabbit's clothes herself.", leader_skill = { name      = "I got the candy I wanted.", effect    = "Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "Gimme some candy.", effect    = "Inflicts Venom on 1 enemy for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Costume party... Sounds fun.", effect    = "Activates when 10 (7 at Lv5) or more Light Orbs are cleared in a single turn. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "この人形は満月の夜だけ動く…と思う", home1   = "My bunny comes alive during the full moon... I think.", home2_jp = "トリックオアトリート. お菓子くれなきゃ悪戯する……これでいいの？", home2   = "Trick-or-Treat. If you don't give me candy, I'm going to prank you... Is that how it works?", }, } data["0061"] = { codex_en    = "0107", name        = "Nakahara Chuuya", subtitle    = "Costume Party", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Nakahara Chuuya, forced to wear a werewolf costume to the party. He was not pleased to give up his hat for this costume, and finds the ears odd and uncomfortable.", leader_skill = { name      = "When else do you get to put on a costume?", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "Howling of the Wolves", effect    = "Reduces the ATK of all enemies by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "These ears are a bit much.", effect    = "Activates when 70 (62 at Lv5) total Light Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "首領の命令じゃあ仕方ねェが…如何にも落ち着かねぇ恰好だなぁ…耳が付いてて帽子も被れやしねぇしな", home1   = "Orders from the boss, guess I got no choice... Not liking this outfit though. Can't wear a hat with these ears.", home2_jp = "トリックオアトリート？莫迦にしてんのか、俺がそんなことするわけねぇだろ", home2   = "Trick-or-Treat? You don't actually think I'm gonna do that crap, do you?", }, } data["0062"] = { codex_en    = "0106", name        = "Kajii Motojirou", subtitle    = "Costume Party", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Motojirou Kajii, dressed as a famous monster brought back from death. Gives out hand-made candy even though nobody wants it.", leader_skill = { name      = "This costume is perfect.", effect    = "Reduces damage from Poison and Venom by 40%.", }, active_skill = { name      = "I'll give you this pretty one.", effect    = "Changes all Dark Affinity Orbs to Emerald.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "It's a present for you lot.", effect    = "Activates every turn when Team HP is at 100% (89% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕の創ったこの美しき紡錘形の糖菓は如何かな？", home1   = "What do you think of the spindle-shaped candy I made?", home2_jp = "うわははははは！宇宙大元帥に頂いたこの衣装、気に入りましたぞ！", home2   = "Wahahaha! I've taken a liking to this costume that Captain Cosmos gave me!", }, } data["0063"] = { codex_en    = "0131", name        = "Izumi Kyouka", subtitle    = "Winter", rarity      = "SSR", affinity    = "Azure", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Izumi Kyoka, dressed up for the holidays. While enjoying herself at the agency holiday party, she wonders what kind of present she should get for Atsushi.", leader_skill = { name      = "Shimmering Snow", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x3.", }, active_skill = { name      = "Token of Gratitude", effect    = "Increases Azure ATK by 200% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "The holidays are fun.", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "Am I Santa Claus?", effect    = "Activates when 8 (5 at Lv5) or more Azure Orbs are cleared in a single turn. Reduces damage from Azure enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "着てみた. 似合ってる？", home1   = "I decided to wear this. Does it look good?", home2_jp = "降誕祭招宴は美味しい料理が沢山. 湯豆府もある？", home2   = "There are so many delicious foods. Do you think they have boiled tofu?", home3_jp = "私も贈答品を用意してみた. ", home3   = "I prepared some presents too.", }, } data["0064"] = { codex_en    = "0132", name        = "Nakajima Atsushi", subtitle    = "Winter", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Nakajima Atsushi, dressed up for the holidays. Having never been to a holiday party before, he cherishes the experience and the presents he received from his colleagues.", leader_skill = { name      = "A Festive First", effect    = "Reduces Sub-Skill Stop by 4 turns.", }, active_skill = { name      = "I can have this?", effect    = "Recovers 23% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I hope we can have another holiday party.", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕に贈呈品ですか？うわあ、ありがとうございます！", home1   = "Is that present for me? Wow, thank you so much!", home2_jp = "降誕祭に贈呈品なんて貰ったの初めてです！", home2   = "This is my first time to receive a present like this!", }, } data["0065"] = { codex_en    = "0134", name        = "Tanizaki Junichirou", subtitle    = "Winter", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Tanizaki Junichirou, dressed up for the holidays. His colleagues thoroughly enjoyed the western holiday sweets he made for them.", leader_skill = { name      = "Do the best you can.", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "You can have more cake if you'd like.", effect    = "Changes all Emerald Affinity Orbs to Beatdown.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I feel merrier than usual.", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "頑張って美味しい西洋菓子作りますね", home1   = "I'll try to make some European sweets for us.", home2_jp = "僕が作った西洋菓子、お口に合うといいンですけど…", home2   = "I hope you like how these European sweets I made taste.", }, } data["0066"] = { codex_en    = "0135", name        = "Yosano Akiko", subtitle    = "Winter", rarity      = "SR", affinity    = "Dark", type        = "Balanced", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "Yosano Akiko, dressed up for the holidays. Her coat-dress, despite appearances, provides excellent protection from cold and snow.", leader_skill = { name      = "Ms. Claus", effect    = "Reduces Venom duration by 3 turns.", }, active_skill = { name      = "It's a gift from me.", effect    = "Removes 3 Status Effects.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Holiday Treatment", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "なんだい. 贈呈品が欲しいのかい？アンタが佳い子だったか妾に教えてみな", home1   = "Oh, you want some treats? Tell me that you've been a good child then.", home2_jp = "佳い子には、妾からの贈呈品をあげようじゃないか", home2   = "You've been a good child. I shall give you something.", }, } data["0067"] = { codex_en    = "0130", name        = "Edogawa Rampo", subtitle    = "Winter", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "Edogawa Rampo, dressed up for the holidays. He enjoys wearing his antlers, and tells anyone who will listen what kind of presents he wants.", leader_skill = { name      = "Here comes Santa Claus!", effect    = "Increases Light ATK by 70%.", }, active_skill = { name      = "Zooming Santa", effect    = "Deals ATK x11 Light damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "No presents for you!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Presents for kids on the Nice list!", effect    = "Activates when 50 (44 at Lv5) total Light Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "なかなか楽しいものだねぇ橇というのも", home1   = "It turns out sleds are pretty fun.", home2_jp = "君が欲しい降誕祭贈呈品？云わなくていいよ！そんなのひと目見れば直ぐにわかるからね. ", home2   = "The present you want? Don't tell me. I can tell from just one glance.", home3_jp = "今夜の僕は名探偵であり、名サンタクロースだ！", home3   = "Tonight I am a great detective, Detective Santa Claus!", }, } data["0068"] = { codex_en    = "0133", name        = "Kunikida Doppo", subtitle    = "Winter", rarity      = "SR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 666, atk_base    = 140, hp_max      = 4442, atk_max     = 1084, memo        = "Kunikida Doppo, dressed up for the holidays. Decided to wear a Santa suit to bolster the festive spirit at the agency. Unbeknownst to his colleagues, his bag actually contains real presents for them.", leader_skill = { name      = "Time to deliver presents!", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Giant Bag of Gifts", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "The ideal holiday party...?", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "なんだ、贈呈品が欲しいのか. 一年佳い子にしていたのだろうな！", home1   = "What, you want a present? You better have been good all year long!", home2_jp = "この日の為聞き込みをして、全員分の贈答品を完璧に用意した. 準備は万全だ. 絶対に邪魔するなよ太宰", home2   = "I did a thorough investigation just for this day, and prepared the perfect present for everyone. Don't mess this up, Dazai.", }, } data["0069"] = { codex_en    = "0058", name        = "Nakajima Atsushi", subtitle    = "Kimono", rarity      = "SSR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 183, hp_max      = 8938, atk_max     = 1526, memo        = "Nakajima Atsushi, dressed in traditional kimono for New Year's Day. Adding to his list of firsts, he excitedly ponders what he will wish for when he visits the shrine for the New Year.", leader_skill = { name      = "Let's have a great year!", effect    = "Increases Marble size by 15%.", }, active_skill = { name      = "I want zoni.", effect    = "Recovers 40% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Let's go see the first sunrise!", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from Azure enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I ate so much zoni in my first dream of the year.", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "お正月かぁ……こたつで丸くなりたいですね", home1   = "New Years... I want to curl up under a kotatsu all day.", home2_jp = "探偵社の皆と初詣に行くので、楽しみです", home2   = "I'm looking forward to visiting a shrine with everyone on New Year's Day.", home3_jp = "明けましておめでとうございます！", home3   = "Happy New Year!", }, } data["0070"] = { codex_en    = "0059", name        = "Dazai Osamu", subtitle    = "Kimono", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "Dazai Osamu, dressed in traditional kimono for New Year's Day. In typical Dazai fashion, he celebrates a bit boisterously by drinking sake and drawing on Nakajima's face with calligraphy ink.", leader_skill = { name      = "I want some sake.", effect    = "Increases ATK of all Team members by 35%.", }, active_skill = { name      = "A New Year's Toast", effect    = "Reduces the ATK of all enemies by 30% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Ufufu, you can't kill me.", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from Crimson enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I'd say it's almost time...", effect    = "Activates when 100 (80 at Lv5) total Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "やぁ、一杯どうだい？", home1   = "Hey, how about a drink?", home2_jp = "あ～あ、また一年生き長らえてしまった……はぁ……", home2   = "Argh, I lived another yeah... Oh well...", home3_jp = "今年の抱負は「安全で安心な死に方を探す」…かな？", home3   = "My New Year's Resolution is to find a safe, healthy way to die...", }, } data["0071"] = { codex_en    = "0060", name        = "Akutagawa Ryuunosuke", subtitle    = "Kimono", rarity      = "SSR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "Akutagawa Ryunosuke, dressed in traditional kimono for New Year's Day. Though it requires a lot of strength to write with a giant stylus, he found it easier than he initially thought.", leader_skill = { name      = "New Year's Greetings", effect    = "Reduces damage from enemies by 15%.", }, active_skill = { name      = "Kakizome", effect    = "Increases marble size by 30% for 2 turns. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Rashoumon...! It is but ink.", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Ink Shower", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "正月など無価値……何？太宰さんよりお年玉があるやも知れぬだと？ならば……否、しかし……ぬぬ……", home1   = "What a worthless holiday... What? I got more gifts than Dazai-san...? Well... No, never mind...", home2_jp = "……もっと小さい毛筆は無いのか……？", home2   = "... Does anyone have a smaller brush...?", home3_jp = "僕の外套は何処ぞ…", home3   = "Where is my coat...?", }, } data["0072"] = { codex_en    = "0061", name        = "Nakahara Chuuya", subtitle    = "Kimono", rarity      = "SSR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 992, atk_base    = 176, hp_max      = 9682, atk_max     = 1361, memo        = "Nakahara Chuuya, dressed in traditional kimono for New Year's Day. During a New Year's karuta match with the Port Mafia, he used his martial arts skills to crush his competition.", leader_skill = { name      = "How was your first dream of the new year?", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x3.", }, active_skill = { name      = "Elusive Stray Dog", effect    = "Increases all Team members' ATK by 100% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Well? Not bad, huh?", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Japanese-Fashion Police", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "年明けか. めでてェなぁ", home1   = "It's the New Year, huh? Congratulations, I guess.", home2_jp = "今から歌留多取りを行う. 勝った奴には俺からお年玉だ！", home2   = "We're playing karuta, and the winner gets a gift from me!", home3_jp = "俺がトリの漢字か. いいねぇ、やってやろうじゃねェか", home3   = "I'm writing the last character, huh? Great, I'll show you what I can do.", }, } data["0073"] = { codex_en    = "0137", name        = "Fukuzawa Yukichi", subtitle    = "Kimono", rarity      = "SR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Fukuzawa Yukichi, preparing for kagami biraki. In addition to the barrel of amazake he ordered for his detectives, he also ordered a barrel of sake.", leader_skill = { name      = "Happy New Year!", effect    = "Reduces Marble Shrink duration by 3 turns.", }, active_skill = { name      = "Kagami Biraki", effect    = "Increases Azure ATK by 140% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "In Good Health", effect    = "Activates when 10 (7 at Lv5) or more Azure Orbs are cleared in a single turn. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "明けましておめでとう", home1   = "Happy New Year.", home2_jp = "今年も宜しく頼む", home2   = "Here's to another great year.", }, } data["0074"] = { codex_en    = "0138", name        = "Mori Ougai", subtitle    = "Kimono", rarity      = "SR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "Mori Ougai, dressed in a winter kimono to go to the shrine. Ready to give Elise the dango and oshiruko she requested in exchange for putting on a winter kimono herself.", leader_skill = { name      = "The Little Girl & The Smiling Director", effect    = "Increases Gold received at Stage Clear by 15%.", }, active_skill = { name      = "I'll buy you as much as you want!", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I got it, Elise-chan!", effect    = "Activates when 130 (110 at Lv5) total Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "エリスちゃん、お代わり要る？", home1   = "Elise-chan. Need a refill?", home2_jp = "振袖も最高に可愛いよ. エリスちゃん！", home2   = "The long-sleeved kimono is cute too, Elise-chan!", }, } data["0075"] = { codex_en    = "0057", name        = "Tanizaki Junichirou", subtitle    = "Infiltrator", rarity      = "SR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "A supernatural ability user from the Armed Detective Agency. His ability \"Light Snow\" allows him to manipulate the field of vision of others in order to remain unseen and create visual illusions.", leader_skill = { name      = "Infiltrator", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "I'm going in!", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Nothing Unusual", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Reduces damage from Crimson enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "了解しました、これから潜入します", home1   = "Understood. I'll head in now.", home2_jp = "潜入捜査は得意な方なんです. 任せてください", home2   = "I'm good at infiltration. Let me handle this.", }, } data["0076"] = { codex_en    = "0063", name        = "Higuchi Ichiyou", subtitle    = "Mobile Forces", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 829, atk_base    = 175, hp_max      = 7070, atk_max     = 1755, memo        = "A member of the Port Mafia. Though lacking a supernatural ability, she is very skilled with a gun. Puts every ounce of her energy into battle and kills anyone who crosses her.", leader_skill = { name      = "Mobile Forces", effect    = "Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "Now you die.", effect    = "Deals ATK x11 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Gather the Black Lizards.", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I won't make the same mistakes.", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "true", quotes      = { home1_jp = "芥川先輩、ご自愛を……", home1   = "Akutagawa-senpai, be strong...", home2_jp = "我らはこの街の暗部そのもの！この街の政治、経済のことごとくに根を張る！", home2   = "We are the darkness of this city! Our influence spreads its roots into the politics and the economy itself!", home3_jp = "生きて帰すと思っているのか！", home3   = "You're not walking away from this alive!", battlestart_jp = "失礼とは存じますが、嵌めさせていただきました", battlestart   = "", activeskill_jp = "死んで頂きます", activeskill   = "", special_jp = "姿は見えずとも、弾は当たる筈！", special   = "", nextwave_jp = "ここは私ひとりでも──", nextwave   = "", battleend_jp = "職務を全うした迄です", battleend   = "", gameover_jp = "嘘……ッ、どうして……", gameover   = "", followup_jp = "我らに逆らって生き残った者などいないのだぞ！", followup   = "", powerup_jp = "……もっと、強くならなくては", powerup   = "", }, } data["0077"] = { codex_en    = "0064", name        = "Hirotsu Ryuurou", subtitle    = "Falling Camelia", rarity      = "SSR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 903, atk_base    = 160, hp_max      = 8803, atk_max     = 1187, memo        = "The Leader of the Black Lizards, the Port Mafia's squad of hitmen. His ability \"Falling Camelia\" can cause massive destruction with a single touch.", leader_skill = { name      = "Black Lizards Leader++", effect    = "Poison and Venom immunity & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Falling Camelia", effect    = "Reduces damage from enemies by 40% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Can I annihilate them?", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "This won't take long.", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "遅い……二分遅刻だ", home1   = "You're late... Two minutes late.", home2_jp = "異能力を見るのは、初めてかね？", home2   = "Is this your first time to see a supernatural ability?", home3_jp = "失礼、探偵社なのに事前予約を忘れていたな. それから叩敲も", home3   = "Forgive the intrusion... I forgot to make an appointment, or even knock...", battlestart_jp = "諸君、仕事中に失礼……", battlestart   = "", activeskill_jp = "ま、大目に見てくれ. 用事はすぐに済む", activeskill   = "", special_jp = "ふむ……証拠が見つかったな", special   = "", nextwave_jp = "……退いてろ", nextwave   = "", battleend_jp = "やはり、仕事終わりの一服は格別だな", battleend   = "", gameover_jp = "馬鹿な……！？", gameover   = "", followup_jp = "これは如何かね？", followup   = "", powerup_jp = "では、有難く受け取っておくとしよう", powerup   = "", }, } data["0078"] = { codex_en    = "0073", awakening_chain = {"0078","0306"}, name        = "Fukuzawa Yukichi", subtitle    = "All Men Are Created Equal", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 840, atk_base    = 172, hp_max      = 7476, atk_max     = 1594, memo        = "Director of the Armed Detective Agency. Normally not seen out and about but an expert martial artist who secretly wields enough strength to make your average man submit without question. Always has dried sardines hidden away in his pocket.", leader_skill = { name      = "Detective Agency Director++", effect    = "Reduces damage from enemies by 15%.", }, active_skill = { name      = "Master Swordsmanship", effect    = "Deals ATK x12 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "A commendable attitude.", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Send it back.", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "異能開業許可証は、社の魂だ. 特務課の期待、許可証発行に尽力して頂いた、夏目先生の想いが込められて居る", home1   = "The Supernatural Organization Permit is the soul of the agency. It is the legacy of my mentor, Natsumei Souseki.", home2_jp = "戻って主に告げよ. ”善き心掛けだ”と. 狙うならば、今後も私のみ狙え", home2   = "Return to your master, and tell them their effort was admirable. If they want my head, aim for mine alone.", home3_jp = "相変わらずの幼女趣味か？", home3   = "Still pandering over little girls?", battlestart_jp = "……くれぐれも慎重を期す様に", battlestart   = "", activeskill_jp = "……来い", activeskill   = "", special_jp = "今が好機だ", special   = "", nextwave_jp = "私が相手をしよう", nextwave   = "", battleend_jp = "済んだか. ……気を抜いてはならんぞ", battleend   = "", gameover_jp = "……深手を負ったな……", gameover   = "", followup_jp = "止めだ", followup   = "", powerup_jp = "……此れは守るための力だ", powerup   = "", }, } data["0079"] = { codex_en    = "0074", name        = "Kunikida Doppo", subtitle    = "Shaken", rarity      = "SR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 693, atk_base    = 122, hp_max      = 5236, atk_max     = 712, memo        = "A supernatural ability user from the Armed Detective Agency. The heart and soul of the agency, he is well-organized and well-liked by his colleagues.", leader_skill = { name      = "Of all the times...", effect    = "Increases Emerald ATK by 40%.", }, active_skill = { name      = "I am not shaken!", effect    = "Removes all Status Effects.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Have you seen my glasses?", effect    = "Activates when the Marble bounces off the walls a total of 43 (39 at Lv5) times. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "焦ったところでうまくいく保証もない. 落ち着いて考えてみたらどうだ？", home1   = "Panicking won't guarantee results. Calm down and think.", home2_jp = "さっきから探しているんだが……俺の眼鏡を知らんか？", home2   = "Have you seen my glasses...? I've been searching for them all morning.", }, } data["0080"] = { codex_en    = "0075", name        = "Edogawa Rampo", subtitle    = "It was you!", rarity      = "SR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 640, atk_base    = 132, hp_max      = 4416, atk_max     = 958, memo        = "A supernatural ability user from the Armed Detective Agency. His ability requires his glasses, and as such he is very conscious of their whereabouts at all times.", leader_skill = { name      = "Yes, exactly!", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "I know who did it... It was you!", effect    = "Reduces the ATK of 1 enemy by 30% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "You! Who are you?", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Reduces damage from Light enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "犯人は………君だ", home1   = "I know who did it... It was you!", home2_jp = "名探偵にかかれば、どんな事件だって一瞬で解決できるのさ！", home2   = "A great detective can solve any case in the blink of an eye!", }, } data["0081"] = { codex_en    = "0066", name        = "Nakajima Atsushi", subtitle    = "The Decider", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 979, atk_base    = 213, hp_max      = 8010, atk_max     = 2267, memo        = "Atsushi after falling for Akutagawa's trap and being captured. Planned to run away at first, but loses his cool when Akutagawa attempts to kill Kyouka, who he gave a reason to keep living. Despite his wounds, he stands and fights.", leader_skill = { name      = "This is it, Akutagawa!", effect    = "Increases Light ATK and HP by 50%.", }, active_skill = { name      = "I've got what it takes to beat you!", effect    = "Increases all Team members' ATK by 120% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "The detective agency didn't abandon me!", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "It's not for you to decide!", effect    = "Activates every turn when Akutagawa Ryuunosuke is in the Team. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "異能力は便利な支配道具じゃない、それは僕が良く分かってる！", home1   = "Supernatural abilities aren't just a tool for power, I know this!", home2_jp = "僕の…、業…", home2   = "This is... my doing...", home3_jp = "誰かに生きる価値があるかどうかをお前が決めるな！", home3   = "Whether someone's life has value or not... It's not for you to decide!", battlestart_jp = "困難な時でも道はある…か", battlestart   = "There's always a way, I guess...", activeskill_jp = "お前を倒せる！", activeskill   = "You're done for!", special_jp = "勝負だ！", special   = "This is it!", nextwave_jp = "今の僕に出来る事…か", nextwave   = "I can do this... I guess...", battleend_jp = "この調子でいきましょう！", battleend   = "Let's keep up this momentum!", gameover_jp = "え～、そんな～…", gameover   = "What~? No way~...", followup_jp = "これが僕の力だ！", followup   = "This is my true strength!", powerup_jp = "僕がしっかりしないと…！", powerup   = "I'll do better from now on...!", }, } data["0082"] = { codex_en    = "0076", name        = "Dazai Osamu", subtitle    = "Bandaged Man", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "A supernatural ability user from the Armed Detective Agency. Carefree and easygoing, he is a start contrast to his friend Kunikida, who he takes great joy in irritating. A terminal flirt with a sharp wit.", leader_skill = { name      = "I was just floating in the river!", effect    = "Increases Gold received at Stage Clear by 15%.", }, active_skill = { name      = "Okay, that's enough!", effect    = "Reduces the ATK of all enemies by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Come and get us.", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あー忙しい忙しい. こんなに忙しかったら過労死しちゃう", home1   = "Ahh, I'm so busy. I might even die from overwork at this rate.", home2_jp = "敦君が探偵社に来てくれたおかげで仕事は捗る筈だし、今日は私、休んじゃおうかな♡", home2   = "Now that Atsushi is at the office we're getting a lot done. I might give myself the day off~.", }, } data["0083"] = { codex_en    = "0084", name        = "Tanizaki Junichirou", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 982, atk_base    = 178, hp_max      = 9593, atk_max     = 1363, memo        = "Tanizaki and Naomi in full dress. Having been partnered with Naomi to dance, Tanizaki continues to elegantly follow the rhythm, despite there being way more contact than necessary.", leader_skill = { name      = "Dancers in a Dream", effect    = "Increases Azure ATK by 70%.", }, active_skill = { name      = "I don't like dancing in front of people.", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "You dance quite well.", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Naomi...?!", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "舞踏なンていつ振りだろう…ちょッと恥ずかしいな", home1   = "I wonder when the last time I danced was... This is kind of embarrassing.", home2_jp = "駄目だッてナオミ", home2   = "Cut it out, Naomi.", home3_jp = "行くよ、ナオミ……異能力　『細雪』", home3   = "Here we go, Naomi... Supernatural ability, Light Snow.", }, } data["0084"] = { codex_en    = "0085", name        = "Miyazawa Kenji", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "Miyazawa Kenji is dressed to the nines and ready to make the most of a grand meal... However, the truth is that the others are hoping for an accident-free night, and a full Kenji is a safe Kenji...", leader_skill = { name      = "Trying French Cuisine", effect    = "Increases Dark ATK by 70%.", }, active_skill = { name      = "The options are endless!", effect    = "Recovers 40% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Mouth-wateringly Delicious", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Reduces damage from Light enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Attack of the Sandman", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "折角の招宴ですので都会的な服を用意してもらいました", home1   = "It's not every day I go to a ball, so I got some city clothes.", home2_jp = "都会にも美味しい料理が沢山あるんですね. 目移りしてしまいます！", home2   = "There's so many delicious foods in the city. I want to try them all!", home3_jp = "お腹一杯食べてしまいました…僕の異能力は、空腹で無いと力を発揮できないので…何かあったら頼みますね", home3   = "I'm so full... My ability only works when I'm hungry, so if something happens you'll have to handle it.", }, } data["0085"] = { codex_en    = "0062", name        = "Nakajima Atsushi", subtitle    = "Beneath the Moonlight", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "A supernatural ability user from the Armed Detective Agency. Previously unable to control his ability, he would transform into a rampaging tiger. Fortunately, Dazai Osamu came to his rescue and made him a part of the organization.", leader_skill = { name      = "That 700,000 is mine!", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "Beneath the Moonlight", effect    = "Increases marble size by 20% for 1 turn. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Tiger's Roar", effect    = "Activates when 10 (7 at Lv5) or more Azure Orbs are cleared in a single turn. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今日も頑張っていきましょう！", home1   = "Let's give it our best today!", home2_jp = "国木田さんにご馳走してもらった茶漬け…美味しかったなぁ", home2   = "The chazuke Kunikida-san bought for me was so good...", }, } data["0086"] = { codex_en    = "0154", name        = "Izumi Kyouka", subtitle    = "Valentine's Day", rarity      = "SR", affinity    = "Light", type        = "Balanced", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "Izumi Kyouka, preparing for Valentine's Day. Having never made sweets before, she is particularly excited to give her hand-made treats to the agency.", leader_skill = { name      = "Valentine's Day Gift", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Gift-wrapped Chocolates", effect    = "Changes all Crimson Affinity Orbs to Light.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I followed the recipe. Should be no problem.", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "喜んでもらえたら嬉しい", home1   = "I hope you like it.", home2_jp = "お菓子作りは初めて. 頑張る", home2   = "I've never made sweets before. I'll do my best.", }, } data["0087"] = { codex_en    = "0077", name        = "Dazai Osamu", subtitle    = "Ability Nullifier", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 848, atk_base    = 188, hp_max      = 6931, atk_max     = 2005, memo        = "On a mission to shut off a bomb at an old base, Dazai and his colleagues take on a young blond man and a large thug. Realizing the bad match-up,#[n]Dazai and Kunikida use their affinity as a team to overcome the situation.", leader_skill = { name      = "No supernatural ability can hurt me.", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x3.", }, active_skill = { name      = "Ability Nullify", effect    = "Increases all Team members' ATK by 100% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "... That's right, I can't shoot you but...", effect    = "Activates when 8 (5 at Lv5) or more Emerald Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I'll leave the rest to you♡", effect    = "Activates every turn when Kunikida Doppo is in the Team. Reduces damage from Azure enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "スーパーヘビー級だね、こりゃ", home1   = "You're definitely a super heavyweight.", home2_jp = "正しさとは武器だ. 其れは傷つける事はできても守り救済する事はできない", home2   = "Righteousness is a weapon. It can hurt people, but rarely can it save them.", home3_jp = "残念ながら君の異能力はもう効かない", home3   = "I hate to break it to you, but your powers aren't going to work anymore.", }, } data["0088"] = { codex_en    = "0078", name        = "Nakahara Chuuya", subtitle    = "Shame", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Executive member of the Port Mafia. Despises Dazai Osamu of the Armed Detective Agency. His small frame is more than made up for by brutish strength and swift movement. Rarely seen without his black hat.", leader_skill = { name      = "Ngh... I'm only gonna do it once!", effect    = "Increases Azure ATK by 40%.", }, active_skill = { name      = "You won't have your way with me again!", effect    = "Disables 1 enemy's Skill for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Crappy Decision", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from enemies by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "これで終わると思うなよ. 二度目はねえぞ", home1   = "This isn't over. You won't get away with this again.", home2_jp = "用を済ませてさっさと消えろタコ", home2   = "If you're done here then beat it.", }, } data["0089"] = { codex_en    = "0093", name        = "Nakahara Chuuya", subtitle    = "Defying Gravity", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 985, atk_base    = 212, hp_max      = 8411, atk_max     = 2108, memo        = "One of the Five Underbosses of the Port Mafia. His ability allows him to manipulate the gravity of his surroundings. Dazai Osamu's former partner in crime.", leader_skill = { name      = "Gravity Grenadier", effect    = "Increases ATK and HP of all Team members by 30%.", }, active_skill = { name      = "This is finally getting interesting!", effect    = "Deals ATK x12.5 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Those weak-ass punches don't even work.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Emerald enemies by 150 (175 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "The best fighter in all of Port Mafia.", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "そんな愚図なら俺がとっくに殺してる", home1   = "If you were that stupid I would've killed you a long time ago.", home2_jp = "そんな脅しに日和るほど、ポートマフィアは温くねえ", home2   = "Port Mafia isn't the kind of organization to just wear a threat like that.", home3_jp = "死なす…絶対こいつ、いつか死なす…", home3   = "I'm gonna kill you someday...", battlestart_jp = "さあ、招宴の始まりだ", battlestart   = "The party's just getting started.", activeskill_jp = "終いだ", activeskill   = "It's over.", special_jp = "叩き潰してやる", special   = "I'll crush them.", nextwave_jp = "いくぜ", nextwave   = "Here I go.", battleend_jp = "ふん…拷問の娯しみが増えたな", battleend   = "Hmph... It'll just make the torture more fun.", gameover_jp = "……冗談だ…ろ", gameover   = "... This is a joke... right?", followup_jp = "逃げれるなんて思ってねェよな？", followup   = "You aren't getting away that easy.", powerup_jp = "ま、このくらいは当然だな", powerup   = "Well, what else did you expect?", }, } data["0090"] = { codex_en    = "0099", name        = "Nakajima Atsushi", subtitle    = "School", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 677, atk_base    = 125, hp_max      = 4925, atk_max     = 833, memo        = "Late for his first day of school, this young man seems to be lacking in some areas. His physical capabilities are top-class, though, allowing him to overcome certain challenges like climbing tall fences.", leader_skill = { name      = "Lofty Ambition", effect    = "Reduces Marble Burnout duration by 3 turns.", }, active_skill = { name      = "I'd say I'm quite the athlete!", effect    = "Increases Marble Force by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Crap! I'm late!", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from enemies by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "武装生徒会…、なんて物騒な名前なんだろうか", home1   = "The Armed Student Council... That sounds terrifying.", home2_jp = "うわあ！遅刻だ！", home2   = "Crap! I'm late!", }, } data["0091"] = { codex_en    = "0079", name        = "Akutagawa Ryuunosuke", subtitle    = "The Decider", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 1046, atk_base    = 199, hp_max      = 9736, atk_max     = 1621, memo        = "Akutagawa, the man who captured Nakajima Atsushi as directed. However, instructions to keep the weretiger alive could no longer quell his thirst for Atsushi's blood. The battle on the boat begins. As such, the showdown takes place in...", leader_skill = { name      = "I have no intention of handing you over alive.", effect    = "Increases Dark ATK and HP by 50%.", }, active_skill = { name      = "Rashoumon Higanzakura", effect    = "Changes all Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "The weak must die...!", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "There is no point in engaging a rabid beast.", effect    = "Activates every turn when Nakajima Atsushi is in the Team. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "あの人にあのような言葉、二度と云わせぬ！", home1   = "I will ensure he never says this again!", home2_jp = "僕は価値を与えただけだ、生きる価値を", home2   = "I simply gave her value. I gave her life value.", home3_jp = "弱者は他者へ道を譲れ", home3   = "The weak should pave the way for others!", battlestart_jp = "相変わらず愚かな奴だ", battlestart   = "Stupid as always, I see.", activeskill_jp = "この距離で仕留める！", activeskill   = "I will kill them from all the way over here!", special_jp = "貴様の奮闘を観賞させてもらう", special   = "I shall watch you suffer from this vantage point.", nextwave_jp = "楽に殺してやろう", nextwave   = "The peace of death.", battleend_jp = "とんだ期待外れだ", battleend   = "What a disappointment.", gameover_jp = "何故だ、何故貴様なのだ", gameover   = "Why? Why did he choose you?", followup_jp = "此奴を倒したところで…", followup   = "Destroying him changes nothing...", powerup_jp = "彼の人は見てくれるだろうか…", powerup   = "Is he seeing this...?", }, } data["0092"] = { codex_en    = "0092", name        = "Mori Ougai", subtitle    = "Logical Conclusions", rarity      = "SR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "Head of the Port Mafia. Not only can he force difficult members to yield, but his true gift is said to be his ability to inspire loyalty. No matter what situation he's faced with, his belief in finding the theoretically optimal solution is unwavering.", leader_skill = { name      = "All enemies will be totally annihilated.", effect    = "Increases ATK of all Team members by 20%.", }, active_skill = { name      = "You've already lost.", effect    = "Increases all Team members' ATK by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You saw nothing, got it?", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from enemies by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "善い報告を期待しているよ", home1   = "I'm looking forward to a favorable report from you.", home2_jp = "勿論、最後に残るのは我々だ", home2   = "Naturally, we will be the last ones standing.", }, } data["0093"] = { codex_en    = "0165", name        = "Nakajima Atsushi", subtitle    = "White Day", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Nakajima Atsushi preparing baked goods to give to everyone at the agency for White Day. Despite his inexperience, the treats he made are fairly sweet and tasty.", leader_skill = { name      = "White Day Gift", effect    = "Increases ATK and HP of all Team members by 10%.", }, active_skill = { name      = "I made some sweets!", effect    = "Reduces damage from enemies by 20% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Well? Is it... good?", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あの、良かったらこれ、食べてください！", home1   = "These are for you!", home2_jp = "初めて作ったので…味の保証はできませんが…", home2   = "This is the first time for me to make these... I can't guarantee they'll taste good...", }, } data["0094"] = { codex_en    = "0067", name        = "Nakahara Chuuya", subtitle    = "Swimwear", rarity      = "SSR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "One of the Five Underbosses of the Port Mafia. Even a well-respected, highly-reputed Underboss needs a day at the beach on occasion.", leader_skill = { name      = "The sun... It feels amazing!", effect    = "Reduces damage from enemies by 20% & Increases occurrence of Azure Affinity Orbs (L).", }, active_skill = { name      = "Nakahara Tropical Special", effect    = "Recovers 40% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Think you can take on this water gun?", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "You've gotta stay hydrated!", effect    = "Activates when 40 (36 at Lv5) total Beatdown Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "俺の水鉄砲の水圧は強いぜ！この噴射を避けられるなら避けてみやがれ！", home1   = "My water pistol is a serious piece of work! Dodge it if you can!", home2_jp = "せっかくの休暇だ. 仕事はあいつらに任せて、存分に楽しませてもらうか", home2   = "We don't get many days off. Time to have some fun while the others do the work.", home3_jp = "少し、燥いじまったな", home3   = "I think I got a little too excited there.", }, } data["0095"] = { codex_en    = "0068", name        = "Edogawa Rampo", subtitle    = "Swimwear", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "A supernatural ability user from the Armed Detective Agency. A lover of all kinds of snacks and sweets, even at the beach all he wants to do is indulge.", leader_skill = { name      = "Midsummer Detective", effect    = "Increases ATK and HP of all Team members by 15%.", }, active_skill = { name      = "Nothing like shaved ice on a hot day.", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Wow, you got it right.", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今日はいい浮き輪日和だね", home1   = "This is a perfect day for floating in the ocean.", home2_jp = "え、事件？つまんない事件ならお断りだよ. 僕は今、全力で休暇中なんだ！", home2   = "Huh, a case? No thanks, I'm busy enjoying my vacation to the fullest!", }, } data["0096"] = { codex_en    = "0069", name        = "Nakajima Atsushi", subtitle    = "Swimwear", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "A supernatural ability user from the Armed Detective Agency. Having never been to the beach during his orphanage days, he is extremely excited to go to one with his colleagues.", leader_skill = { name      = "Swimming Tiger", effect    = "Increases ATK of all Team members by 20%.", }, active_skill = { name      = "I'm good at swimming!", effect    = "Changes all Azure Affinity Orbs to Beatdown.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Look! There's a fish.", effect    = "Activates every turn when Team HP is at 100% (89% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "冷たい水が気持ちいいですね！", home1   = "The cold water feels great!", home2_jp = "僕、海なんて初めてです", home2   = "This is my first time to go to the beach!", }, } data["0097"] = { codex_en    = "0070", name        = "Kunikida Doppo", subtitle    = "Swimwear", rarity      = "SR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "A supernatural ability user from the Armed Detective Agency. Extremely vigilant when it comes to doing warm-ups before going in the water, and is always ready to lecture people about the dangers of swimming without warming up.", leader_skill = { name      = "You can swim after some warm-up exercises.", effect    = "Reduces Marble Burnout duration by 3 turns.", }, active_skill = { name      = "Doppo Poet! Binoculars!", effect    = "Reduces the ATK of 1 enemy by 20% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Suika-wari requires resolve.", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "準備運動を怠るなよ", home1   = "Don't forget to limber up first.", home2_jp = "よし、海に入るか. 泳ぎ方がわからないなら教えてやるぞ", home2   = "Okay, let's hit the water. If you don't know how to swim, I can teach you.", }, } data["0098"] = { codex_en    = "0071", name        = "Dazai Osamu", subtitle    = "Summer Festival", rarity      = "SSR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "A supernatural ability user from the Armed Detective Agency. Donning his summer yukata, Dazai enjoys various festival activities while admiring how perfect the festival gate would be for a noose.", leader_skill = { name      = "I'm looking for a yukata-clad beauty for my lovers' suicide!", effect    = "Increases ATK and HP of all Team members by 20% & Increases occurrence of Emerald Affinity Orbs (M).", }, active_skill = { name      = "Fireworks just for the occasion.", effect    = "Deals ATK x11 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Leave the goldfish to me.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "I'm going to win that prize!", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "心中してくれそうな浴衣美人を探しに行こうかな？", home1   = "I think I'll go look for a yukata-clad beauty to end my life with.", home2_jp = "夏の空に大輪の花火か. 風流だねぇ…", home2   = "Fireworks in the summer sky. How tasteful...", home3_jp = "大漁だね！私に苦手なことなどなーい！", home3   = "A great catch! There's nothing I can't do!", }, } data["0099"] = { codex_en    = "0072", name        = "Akutagawa Ryuunosuke", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 666, atk_base    = 140, hp_max      = 4442, atk_max     = 1084, memo        = "A member of the Port Mafia. Though not interested in festival prizes, he is a staunch believer in doing things right. Hence the large number of prizes from the games he won at the festival.", leader_skill = { name      = "Spectacular Results", effect    = "Increases Marble size by 10% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "Game or not, I won't lose...!", effect    = "Changes all Emerald Affinity Orbs to Dark.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Catching goldfish...? Nothing to it...", effect    = "Activates when 95 (87 at Lv5) total Dark Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "………？", home1   = "...?", home2_jp = "…これだけ捕ったが、この後は如何すればよいのだ…", home2   = "... I just caught this. What am I suppose to do with it?", }, } data["0100"] = { codex_en    = "0142", name        = "Dazai Osamu", subtitle    = "School", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 608, atk_base    = 139, hp_max      = 3853, atk_max     = 1142, memo        = "A thick rope dangling from a large cherry tree. At the end of the rope hangs a mysterious student. Apparently, this is an everyday occurrence. Hanging can be fatal. Please, do not attempt.", leader_skill = { name      = "I shall tell you all about Health by Hanging.", effect    = "Reduces damage from Poison and Venom by 40%.", }, active_skill = { name      = "Dangling from a Cherry Tree", effect    = "Reduces damage from enemies by 20% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Ufufu. Wanna know his deepest darkest secret?", effect    = "Activates every turn when Nakajima Atsushi is in the Team. Increases damage of all Team members by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "今日はどの木にしようかなー. おぉ！なんて善い太さの木だ！今日の木はこれで決まり！", home1   = "Which tree should I hang myself from today? Ooh, this one looks good. This is perfect!", home2_jp = "善かったらでいいのだけど、そっちのロープを引っ張ってくれるかい？このままだと苦しくて死んじゃう…", home2   = "If it's not too much to ask, could you pull that rope for me? This is really starting to hurt...", }, } data["0101"] = { codex_en    = "0065", name        = "Miyazawa Kenji", subtitle    = "Cowboy", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "The boy with a pure soul, who never doubts the word of another and loves cows: Miyazawa Kenji. He once lived a pastoral lifestyle in Ihatov with no phones or electricity. His heart is open and peaceful like the fields of his hometown.", leader_skill = { name      = "The Calm Ihatov Breeze", effect    = "Reduces Sub-Skill Stop by 3 turns.", }, active_skill = { name      = "It's important to be sincere!", effect    = "Disables 1 enemy's Skill for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I love cows!", effect    = "Activates when 60 (54 at Lv5) total Emerald Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "電気や電話が無くッても、こうやってのんびり暮らしていけるものなんですよ～", home1   = "It's easy to live a peaceful life without electricity or phones, you know~?", home2_jp = "此の子ですか？生まれたばかりの子牛ですよ～. よしよし、元気に育ってくださいね", home2   = "This? It's a newborn calf~. I hope it grows up nice and healthy.", }, } data["0102"] = { codex_en    = "0110", name        = "Dazai Osamu", subtitle    = "Youngest Underboss", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 979, atk_base    = 213, hp_max      = 8010, atk_max     = 2267, memo        = "The youngest Underboss in the Port Mafia. On one hand, he seems extremely cold-blooded. However, he can also be found sharing a drink with the intelligence agent Sakaguchi Ango and the lowest ranked mafia member Oda Sakunosuke.", leader_skill = { name      = "Wake me from this oxidized dream.", effect    = "Increases Azure and Dark ATK and HP by 40%.", }, active_skill = { name      = "Either way, you'll die...", effect    = "Deals ATK x12 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Sorry, boss.", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I can expect big things from you, right?", effect    = "Activates when 55 (47 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "この弾痕の数で貫通ってコトは近距離からサブマシンガンか. かなりの手際だ. 期待させてくれるね", home1   = "The number of bullet holes and the penetration can only mean a submachine gun at close range. This should be fun.", home2_jp = "私の目の中の歓喜が君にも見えるコトを願うよ", home2   = "I hope you can see the joy in my eyes.", home3_jp = "この酸化する世界の夢から醒めさせてくれ", home3   = "Someone wake me from this oxidized dream.", }, } data["0103"] = { codex_en    = "0113", name        = "Oda Sakunosuke", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 525, atk_base    = 105, hp_max      = 2592, atk_max     = 534, memo        = "The lowest ranked member of the Port Mafia. Despite being talented enough for Dazai to acknowledge, he's made an oath never to kill, so he puts up with taking care of the mafia's dirty work. An honorable man who looks after orphans.", leader_skill = { name      = "Port Mafia Associate", effect    = "Increases Team HP by 15%.", }, active_skill = { name      = "Silver Oracle", effect    = "Deals ATK x3.5 Dark damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "A moment's deliberation.", effect    = "Activates every turn when Team HP is 95% or above (89% or above at Lv5). Reduces damage from Dark enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "急いでいたなら仕方ないな", home1   = "I won't keep you if you're in a rush.", }, } data["0104"] = { codex_en    = "0111", name        = "Oda Sakunosuke", subtitle    = "Lupin", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "The lowest ranked member of the Port Mafia. Despite being talented enough for Dazai to acknowledge, he's made an oath never to kill, so he puts up with taking care of the mafia's dirty work. An honorable man who looks after orphans.", leader_skill = { name      = "This place makes me feel relaxed.", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "Just One More", effect    = "Increases Marble Force by 50% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Yes, I'll send them packing.", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "俺のような最下級構成員の仕事内容を聞いても退屈なだけだ", home1   = "A lowly operative like myself doesn't have any exciting work stories to tell.", home2_jp = "ポートマフィアにはこういう言葉がある…. 「太宰の敵にとって一番の不幸は太宰の敵である事だ」", home2   = "There's a saying in the Port Mafia... The greatest misfortune for Dazai's enemies is the fact that they are his enemies.", }, } data["0105"] = { codex_en    = "0114", name        = "Sakaguchi Ango", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 522, atk_base    = 106, hp_max      = 2472, atk_max     = 574, memo        = "Intelligence agent for the Port Mafia. On the surface. he's just a glasses-wearing bookworm, but inside his head is a brain filled with information more valuable than gold. He is thought to be tough enough to endure any kind of torture.", leader_skill = { name      = "Secret Agent", effect    = "Increases Marble size by 5%.", }, active_skill = { name      = "You're not supposed to let that slip.", effect    = "Gives the Marble a piercing effect for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "As Directed by the Leaders", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from enemies by 25 (50 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "織田作さん、それ突っ込む所ですよ", home1   = "Odasaku-san, you're not supposed to let that slip.", }, } data["0106"] = { codex_en    = "0112", name        = "Sakaguchi Ango", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Intelligence agent for the Port Mafia. On the surface. he's just a glasses-wearing bookworm, but inside his head is a brain filled with information more valuable than gold. He is thought to be tough enough to endure any kind of torture.", leader_skill = { name      = "Secret Agent+", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "Shall I take care of them?", effect    = "Deals ATK x6 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "As Directed by the Leaders+", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from enemies by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あなたがツッコミを疎かにするから太宰君が暴走するんです", home1   = "You never put Dazai-san in his place, which is the very reason he goes too far.", home2_jp = "まったく…今日もひどい一日でした", home2   = "Sigh... Another terrible day.", }, } data["0107"] = { codex_en    = "0094", name        = "Kunikida Doppo", subtitle    = "Flashbang", rarity      = "SSR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 1061, atk_base    = 196, hp_max      = 10304, atk_max     = 1460, memo        = "A supernatural ability user from the Armed Detective Agency. Despite being ambushed by Akutagawa, he successfully fights him off using his undeterred ability to calmly analyze situations and act accordingly.", leader_skill = { name      = "I don't take pleasure in killing people.", effect    = "Increases Emerald ATK and HP by 50%.", }, active_skill = { name      = "Doppo Poet, Flashbang!", effect    = "Increases enemy turns by 2.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You're so picky!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Azure enemies by 150 (175 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "People are not supposed to die like this.", effect    = "Activates when 50 (42 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "true", quotes      = { home1_jp = "仕事中に「良い川だね」とか云いながら、いきなり飛び込む奴があるか！", home1   = "Who the hell sees a river and thinks \"I'll go jump in there and try to kill myself\" when they are supposed to be out doing their goddamn job?!", home2_jp = "放せ！……人は、このような事で死んではならんのだ！", home2   = "Let go of me! People are not supposed to die like this!", home3_jp = "お前に出来るか判らないがやってみるか？", home3   = "I don't know if you've got what it takes, but give it a try.", battlestart_jp = "いいから先に行け、俺は後方を警戒する", battlestart   = "You take point. I've got your back.", activeskill_jp = "独歩吟客、閃光榴弾！", activeskill   = "Supernatural ability, Flashbang!", special_jp = "俺の理想をなめるなよ", special   = "Do not underestimate my ideals.", nextwave_jp = "先を急ぐぞ！", nextwave   = "Let's get moving!", battleend_jp = "決まりだな", battleend   = "It looks like we have our destination then.", gameover_jp = "異能力が、その当人を幸せにするとは限らん……", gameover   = "Supernatural abilities don't always bring happiness to their possessors.", followup_jp = "このまま終わると思うなよ", followup   = "It won't end like this.", powerup_jp = "…これは！！", powerup   = "... What's this?!", }, } data["0108"] = { codex_en    = "0180", name        = "Nakajima Atsushi", subtitle    = "Kindergarten", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "A student from the Stray Dogs' Kindergarten. A very timid child who lacks confidence, but with the influence of the other kids around him, he's starting to open up more.", leader_skill = { name      = "R-roar!", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "I-I'll try!", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I... can do it too!", effect    = "Activates when 10 (7 at Lv5) or more Light Orbs are cleared in a single turn. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ぼ、ぼくのなまえはなかじまあつしです！", home1   = "M-my name is Nakajima Atsushi.", home2_jp = "ぼくもここにいていいの？", home2   = "Can I stay here?", }, } data["0109"] = { codex_en    = "0086", name        = "Francis F.", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 515, atk_base    = 107, hp_max      = 2543, atk_max     = 536, memo        = "Leader of the USA's gifted organization, The Guild. An elitist mogul with many businesses. Owns everything he's ever wanted. Secretly ordered the capture of Atsushi. Wants the Armed Detective Agency's Supernatural Organization Permit.", leader_skill = { name      = "Nouveau Riche Suit", effect    = "Increases Gold received at Stage Clear by 10%.", }, active_skill = { name      = "I always get what I want.", effect    = "Increases marble size by 10% for 1 turn. ※Leader skills with a similar effect will be overridden.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I've prepared an enticing offer.", effect    = "Activates when 140 (125 at Lv5) total Affinity Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "俺の事はフランシスと呼んでくれ、オールド・スポート", home1   = "Just call me Francis, old sport.", }, } data["0110"] = { codex_en    = "0087", name        = "Francis F.", subtitle    = "The Guild", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "Leader of the USA's gifted organization, The Guild. An elitist mogul with many businesses. Owns everything he's ever wanted. Secretly ordered the capture of Atsushi. Wants the Armed Detective Agency's Supernatural Organization Permit.", leader_skill = { name      = "Nouveau Riche Suit+", effect    = "Increases Gold received at Stage Clear by 20%.", }, active_skill = { name      = "I always get what I want.+", effect    = "Increases marble size by 20% for 1 turn. ※Leader skills with a similar effect will be overridden.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I'd like to buy this company.", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ヘリを道路に停めさせたが、まずかったかね？全く、この国は狭くて不便だ", home1   = "I parked my helicopter in the middle of the street, I hope it's not a problem. This country is too cramped.", home2_jp = "金で買えない物がある、か……貧乏人の決め台詞だな", home2   = "Something that money cannot buy... Words only the impoverished could utter.", }, } data["0111"] = { codex_en    = "0088", name        = "Francis F.", subtitle    = "Leader of the Guild", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 838, atk_base    = 190, hp_max      = 6842, atk_max     = 2007, memo        = "Leader of the USA's gifted organization, The Guild. He came to Japan with his subordinates in order to obtain the Armed Detective Agency's Supernatural Organization Permit. With his ability, The Great Fitzgerald, he can...", leader_skill = { name      = "Leader of the Guild", effect    = "Increases ATK of all Team members by 35%.", }, active_skill = { name      = "I'll buy it all.", effect    = "Changes all Affinity Orbs to Light.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Words only the impoverished could utter.", effect    = "Activates when 40 (36 at Lv5) total Beatdown Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "I've prepared an enticing offer.+", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "true", quotes      = { home1_jp = "この会社は悪くない. 街並みも美しいしな. そこでだ……この会社を買いたい", home1   = "This isn't a bad company, and the scenery is nice around here... I'd like to buy it.", home2_jp = "なんだ、これでは足りんか？それでは、これも付けよう. 限定生産で、特注ダイヤがあしらわれた一品だ", home2   = "What, this isn't enough for you? I'll add this to the deal. Perfect diamonds, made to order.", home3_jp = "俺は欲しいものは必ず手に入れる. もし金で買えない物があるのなら、力づくで奪うだけだ", home3   = "I always get what I want. If I cannot buy it with money, I just take it by force.", battlestart_jp = "善いだろう. 存分に叩きのめしてやる", battlestart   = "", activeskill_jp = "全て俺が買おう", activeskill   = "", special_jp = "俺の力の真髄だ――身を以って味わい給え", special   = "", nextwave_jp = "君のような輩の事を“身の程知らず”と云うのだよ", nextwave   = "", battleend_jp = "まあ、俺の力に抗おうなどと思わない方が身の為だな――聞こえていないか？", battleend   = "", gameover_jp = "馬鹿な……まだ……", gameover   = "", followup_jp = "まだ立っていられるとは. 中々頑丈だな……此れで終わりだ", followup   = "", powerup_jp = "力が有って困ることは無い――善い事だと思わんかね？", powerup   = "", }, } data["0112"] = { codex_en    = "0097", name        = "Tachihara Michizou", subtitle    = "Commander", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "The Commander of the Black Lizards, the Port Mafia's squad of hitmen. Dual-wields his pistols and eliminates his enemies faster than the eye can see. When he listens to music, he seems like any other young kid, but...", leader_skill = { name      = "Dual Pistol Assault", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Kill anyone you don't know!", effect    = "Increases Crimson ATK by 140% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Is that all you got?", effect    = "Activates every turn when Hirotsu Ryuurou is in the Team. Reduces damage from Emerald enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "「黒蜥蜴」を嘗めてもらっちゃ困るぜ", home1   = "You don't wanna mess with the Black Lizards.", home2_jp = "何を聴いてるのかって？気になるのか？", home2   = "You wanna know what I'm listening to?", }, } data["0113"] = { codex_en    = "0098", name        = "Gin", subtitle    = "Commander", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "The Commander of the Black Lizards, the Port Mafia's squad of hitmen. Specializes in silent assassinations and is able to suppress sounds from even the target. Always wears a mask and rarely speaks.", leader_skill = { name      = "Silent Assassin", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "Ambush", effect    = "Reduces the ATK of all enemies by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Flashy Execution", effect    = "Activates every turn when Hirotsu Ryuurou is in the Team. Increases damage of all Team members by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……", home1   = "...", home2_jp = "……", home2   = "...", }, } data["0114"] = { codex_en    = "0095", name        = "Nakajima Atsushi", subtitle    = "New Semester", rarity      = "SSR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 972, atk_base    = 180, hp_max      = 9425, atk_max     = 1365, memo        = "A high school student with great ambitions, whose only outstanding feature is his white hair. An encounter under the cherry tree turns his average school life upside down…", leader_skill = { name      = "Springtime Cherry Blossoms", effect    = "Marble Burnout, Sub-Skill Stop, and Poison immunity.", }, active_skill = { name      = "Beautiful Spring Sunshine.", effect    = "Increases Emerald ATK by 200% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "This weather is just right…", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "Dramatic school days.", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "桜、綺麗だなぁ", home1   = "The cherry blossoms are so pretty.", home2_jp = "今日も元気に頑張ります！", home2   = "I'll work hard today!", home3_jp = "髪…？地毛ですよ！！", home3   = "What...? This is my natural hair!!", }, } data["0115"] = { codex_en    = "0096", name        = "Dazai Osamu", subtitle    = "New Semester", rarity      = "SSR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 945, atk_base    = 185, hp_max      = 8450, atk_max     = 1686, memo        = "A mysterious youth with brown hair. Secretary of the Armed Student Council, despite never actually doing any secretarial work. A suicide enthusiast whose age is unknown due to the fact he fails to graduate every year because of excessive trips to the hospital.", leader_skill = { name      = "The Wily Student", effect    = "Increases starting Beatdown Gauge level by 40% & Increases ATK of all Team members by 10%.", }, active_skill = { name      = "Ahh, this tree looks perfect.", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "My secret way to never be late.", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Cherry blossoms and suicide books.", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "実に麗らかな自殺日和だね", home1   = "Such a nice day to commit suicide.", home2_jp = "私の本当の年齢を知りたい？うふふ、秘密だよ", home2   = "You want to know my true age? Ufufu, that one's a secret.", home3_jp = "桜の木の下には死体が埋まっている…なんて本当だったら浪漫があるよね", home3   = "It'd be rather romantic if there was a dead body buried under the cherry tree, don't you think?", }, } data["0116"] = { codex_en    = "0109", name        = "Yosano Akiko", subtitle    = "Shopping", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Yosano Akiko, heading out for a day of shopping. With the passing of summer, she shops her way along the autumn-graced streets, only to find herself in the middle of an incident.", leader_skill = { name      = "Smart Shopper", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "What, you're out of steam already?", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Now, on to the next shop!", effect    = "Activates every turn when Team HP is at 100% (89% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "誰かに買い物付き合ってもらおうと思ったけど……アンタしか居ないようだねェ", home1   = "I was going to get someone to come shopping with me, but it seems like you're the only one here...", home2_jp = "掘り出し物があるなンて、今日はツイてるね", home2   = "A bargain? This must be my lucky day.", }, } data["0117"] = { codex_en    = "0127", name        = "Dazai Osamu", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 1046, atk_base    = 199, hp_max      = 9736, atk_max     = 1621, memo        = "Supposedly, a supernatural ability user from the Armed Detective Agency, but shows up at Skeleton Keep after the fog appears. Seems to be helping Shibusawa and Fyodor while exchanging dubious words.", leader_skill = { name      = "A Deceitful Smile", effect    = "Increases Team HP by 35% & Increases Marble size by 10%.", }, active_skill = { name      = "You really do need someone to save you.", effect    = "Reduces damage from Light and Dark enemies by 65% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Who's the Fool?", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "An angel...? Or a demon...?", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from Light enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "君、友達いる？", home1   = "Hey. Do you have friends?", home2_jp = "私も昔、同じように退屈していたよ", home2   = "I was bored once upon a time, just like you.", home3_jp = "にゃあ", home3   = "Meow.", }, } data["0118"] = { codex_en    = "0128", name        = "Shibusawa Tatsuhiko", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 1005, atk_base    = 208, hp_max      = 8589, atk_max     = 2025, memo        = "Supernatural ability user known as The Collector. A dangerous man associated with the mass suicide of ability users around the world. Seems to be conspiring with Dazai and Fyodor in the Skeleton Keep.", leader_skill = { name      = "Weary Lord of the Skeleton Keep", effect    = "Increases Crimson and Light ATK and HP by 40%.", }, active_skill = { name      = "Who can grant me salvation?", effect    = "Reduces the ATK of all enemies by 30% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A Collection the Devil Envies", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "One who is bored is still bored after death.", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "私の予想を超える者など現れない", home1   = "One who exceeds my expectations has yet to appear.", home2_jp = "どうせ君たちも私の欲するものを与えられはしない……", home2   = "Seems we have a few more people who will not be able to give me what I desire...", home3_jp = "私にとって他人は、見知った機械が詰まった肉袋に過ぎない", home3   = "To me, others are simply containers of flesh, filled with commonplace machinery.", }, } data["0119"] = { codex_en    = "0129", name        = "Fyodor D.", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Rats in the House of the Dead", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 217, hp_max      = 7832, atk_max     = 2350, memo        = "Leads The Rats of the House of Death. He, Dazai and Shibusawa appear inside the Skeleton Keep. Called a demon by the other two. Seems to be helping for the fun of it, but his words conceal his motives.", leader_skill = { name      = "Scheming Rat of Death", effect    = "Increases ATK of all Team members by 35% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "A lie like that simply won't hold up.", effect    = "Inflicts Venom on all enemies for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Entertainment for a Demon", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "... This is too much fun.", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from Crimson enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "あるべき世界の姿を求めただけの事です", home1   = "I just wanted the world to be as it should.", home2_jp = "終わりの始まりだ", home2   = "The beginning of the end.", home3_jp = "鼠は街の何処にでも居るものですから", home3   = "There are rats everywhere in the city after all.", }, } data["0120"] = { codex_en    = "0115", awakening_chain = {"0005","0120"}, name        = "Nakajima Atsushi", subtitle    = "Beast Beneath The Moonlight", rarity      = "UR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 950, atk_base    = 210, hp_max      = 9464, atk_max     = 2784, memo        = "A supernatural ability user from the Armed Detective Agency. Using his Beast Beneath The Moonlight ability, he can now change any part of his body into its tiger form at will, and can even regenerate lost parts.", leader_skill = { name      = "Tiger at the Agency", effect    = "Reduces damage from enemies by 25%.", }, active_skill = { name      = "Half Man, Half Beast", effect    = "Deals ATK x12.5 Neutral damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I'll never forgive you.", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 120 (145 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Regenerate++", effect    = "Activates when the Marble bounces off the walls a total of 27 (24 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "true", quotes      = { home1_jp = "こんな僕でも、誰かの助けになれたらって思うんです", home1   = "If I can do something to help others, that's enough for me.", home2_jp = "もし僕が、ここにいる彼らを救い、無事家に帰せたらそうしたら僕は、生きていても良いってことにならないだろうか", home2   = "If I can save the other passengers and get them home safely... Maybe it would give me the right to be alive?", home3_jp = "人は誰かに生きていいよと言われなくちゃ生きていけないんだ！", home3   = "People can't live until someone tells them it's okay to do so!", battlestart_jp = "自分の身は自分で守らないと…", battlestart   = "I have to be able to take care of myself...", activeskill_jp = "終わりだ！", activeskill   = "It's over!", special_jp = "僕にも出来るはず…！", special   = "I should be able to do this...!", nextwave_jp = "今の僕に出来る事…か", nextwave   = "I can do this... I guess...", battleend_jp = "僕だってやれば出来るんだ！", battleend   = "I did it! I really did it!", gameover_jp = "やっぱり無理なのでしょうか…", gameover   = "I guess this isn't going to work...", followup_jp = "逃がさない！", followup   = "I won't let you escape!", powerup_jp = "成長できた気がします", powerup   = "I feel stronger now.", }, } data["0121"] = { codex_en    = "0122", name        = "Edogawa Rampo", subtitle    = "The Great Detective", rarity      = "SSR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 1020, atk_base    = 204, hp_max      = 9078, atk_max     = 1863, memo        = "A detective at the Armed Detective Agency. With confidence beyond belief in his own abilities, he has a tendency to say things that cross the line, but his skills are true and he is capable of solving even the most complex of cases instantaneously.", leader_skill = { name      = "Supernatural ability... Ultra-Deduction!", effect    = "Increases Azure ATK and HP by 50%.", }, active_skill = { name      = "You've still got nothing on a great detective like me.", effect    = "Disables all enemy Skills for 3 turns.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "I already know who did it.", effect    = "Activates when 50 (42 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "There's no point in resisting.", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "僕は異能力者だからね", home1   = "I have supernatural abilities, you see.", home2_jp = "僕なら一分以内に解決できる. 僕より優秀だと豪語するなら、出来るよね？", home2   = "I can do it in less than that. If he's more capable than me as you claim, he can do it too, right?", home3_jp = "見給え！新作の駄菓子を手に入れた！…分けてほしい？駄目だよ！社長に分けてあげるんだー！", home3   = "Look! The latest sweets! ... You want some? No way, I'm only sharing with the Director!", battlestart_jp = "あ、僕こういうの興味ないから. あとよろしくー", battlestart   = "Uh, I'm not interested in this kind of thing. You guys do it!", activeskill_jp = "僕の能力「超推理」なら、どう攻撃すれば敵を倒せるかも啓二の如く頭に浮かぶ！", activeskill   = "My supernatural ability shows me how to defeat any enemy, like some kind of revelation!", special_jp = "逃げても無駄だよ", special   = "There's no point in running away.", nextwave_jp = "さーて、ゲエム開始だ", nextwave   = "Time for a little game.", battleend_jp = "全く、退屈な事件だったね", battleend   = "Well, that wasn't very exciting.", gameover_jp = "えー、僕も手伝わなきゃ駄目？", gameover   = "What, do I have to help out?", followup_jp = "全く、面倒くさいなぁ", followup   = "What a pain in the ass.", powerup_jp = "社長、ほめてくれるかな？", powerup   = "I wonder if the director will praise me for this.", }, } data["0122"] = { codex_en    = "0157", name        = "Akutagawa Ryuunosuke", subtitle    = "School", rarity      = "SR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 677, atk_base    = 125, hp_max      = 4925, atk_max     = 833, memo        = "Known as the Lord of the Nurse's Office. A frilly cloth hangs from his collar, but not even he knows what it's called. Frequently in the nurse's office because of his constant coughing fits.", leader_skill = { name      = "Lord of the Nurse's Office", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "My name is Akuta- *Cough, cough, cough*", effect    = "Inflicts Venom on 1 enemy for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Hmph... This medicine seems to work well.", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "む、有効期限が切れている……先生に報告せねば", home1   = "Hm, this is past its expiration date... I must report this to the nurse.", home2_jp = "お初にお目に掛かる. 僕は芥……ごほっ！げほっヒューごほっ！えぶっえぶっ！", home2   = "How do you do? My name is Akuta- *cough, cough, cough*", }, } data["0123"] = { codex_en    = "0100", name        = "Miyazawa Kenji", subtitle    = "Undefeated By The Wind", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 858, atk_base    = 186, hp_max      = 7020, atk_max     = 2003, memo        = "Miyazawa Kenji, following the case of an exploding car. With his unique approach to detective work, the case soon solves itself. Kenji and his beaming smile always get the job done, but no one can emulate his way of doing things.", leader_skill = { name      = "Heartfelt detective work.", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2 & Increases Marble size by 10%.", }, active_skill = { name      = "When that happens, I just…", effect    = "Deals ATK x12 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Phew, up we get…", effect    = "Activates when 8 (5 at Lv5) or more Emerald Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "These things happen!", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "心を込めて聞けば答えてくれますよ！そういうものです！", home1   = "I'm sure they'll tell us if we ask them sincerely! That's how these things work!", home2_jp = "僕はこの遣り方で失敗したことがありません", home2   = "I've never failed to solve a case when I do things this way.", home3_jp = "田舎では牛の機嫌が悪くて、云う事を聞かないなんてしょっちゅうでした", home3   = "In the countryside, cows get angry and stop doing as you tell them all the time…", }, } data["0124"] = { codex_en    = "0101", name        = "Nakajima Atsushi", subtitle    = "Paper Boy", rarity      = "SR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Nakajima Atsushi, pretending to be a newspaper delivery boy in order to thwart a suicide bomber at the detective agency. Thrown into the deep end by Dazai, he approaches the bomber and the hostage…", leader_skill = { name      = "Terrified Paper Boy", effect    = "Increases Team HP by 20% & Increases Gold received at Stage Clear by 10%.", }, active_skill = { name      = "Come look for work with me! Come on!!", effect    = "Changes all Dark Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "St-stop~!", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "い、幾ら憎いからって、人質とか爆弾とか、善くないよ……", home1   = "Just because you hate them, it doesn't mean it's okay to take hostages or blow people up...", home2_jp = "寝て起きたら朝が来る！当たり前のように朝が来る！……でも爆発したら、僕にも君にも朝は来ない……", home2   = "When you wake up morning will come! Morning will come just how it's supposed to!! But... if you blow everyone up, morning won't come for you…", }, } data["0125"] = { codex_en    = "0162", name        = "Fukuzawa Yukichi", subtitle    = "Cat Lover", rarity      = "SR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Fukuzawa Yukichi with a cat warming up to him. He is constantly equipped with a sardine in case he encounters a cat, though the effect of this is unclear. Can occasionally be spotted in town offering the sardines to cats.", leader_skill = { name      = "Peaceful Moment with a Cat", effect    = "Increases ATK and HP of all Team members by 10%.", }, active_skill = { name      = "... Hmph. This fur is quite nice.", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "15 → 11", }, sub_skill1   = { name      = "No need to get antsy. There are more fish.", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "此の猫か？顔見知りの猫だ", home1   = "This cat? An acquaintance of mine.", home2_jp = "こうして煮干しを持っていると、猫が来る……すると、存分に撫でることが出来る", home2   = "You hold out the sardine, and the cats gather... Then you can pet them to your heart's content.", }, } data["0126"] = { codex_en    = "0080", name        = "Nakajima Atsushi", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "All dressed up for the banquet. Atsushi enjoyed the food at the banquet with Izumi Kyouka, and then spent the rest of the time contending with Dazai's recklessness. All things said and done, he had an enjoyable time.", leader_skill = { name      = "Invitation For The Beast Beneath The Moonlight", effect    = "Increases Dark HP by 60% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "It's so beautiful.", effect    = "Reduces the ATK of 1 enemy by 50% for 3 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Phew... Can finally breathe again...", effect    = "Activates when 55 (47 at Lv5) total Dark Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "D-Dazai!!", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from Light and Dark enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "招宴ってこんなに華やかなものなんですね！", home1   = "Wow, so this is a banquet?!", home2_jp = "見た事のない食べ物が一杯だ……ど、どれから食べよう……", home2   = "I've never seen any of this stuff before... Wh-where do I even start...?", home3_jp = "鏡花ちゃん、あっちにあるのも食べてみよう！", home3   = "Kyouka, let's go try that over there!", }, } data["0127"] = { codex_en    = "0081", name        = "Yosano Akiko", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "All dressed up for the banquet. Yosano was delighted to try the finest liquors from across the globe at the banquet.", leader_skill = { name      = "Trust me, I can hold my liquor.", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "Oh... I think I'm drunk...", effect    = "Increases Marble Force by 50% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Can we take a break?", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. Reduces damage from Dark enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "華やかな招宴じゃないか、偶にはこういうのも悪くないね", home1   = "How lovely. It's nice to do this kind of thing once in a while.", home2_jp = "へェ……善い酒を揃えてるじゃないか、どれから飲むか目移りしちまうねェ. 国木田、一寸付き合いな", home2   = "Wow... There's so much good liquor here. Where to start...? Kunikida, let's go.", }, } data["0128"] = { codex_en    = "0082", name        = "Edogawa Rampo", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 649, atk_base    = 144, hp_max      = 4130, atk_max     = 1206, memo        = "All dressed up for the banquet. He complained about the banquet relentlessly, but was quite satisfied after stuffing his face with a variety of delicious finger foods.", leader_skill = { name      = "I hope nothing happens here.", effect    = "Increases Emerald HP by 40%.", }, active_skill = { name      = "Let's search this floor.", effect    = "Changes all Emerald Affinity Orbs to Beatdown.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I'm tired. Can we go home now?", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Reduces damage from Azure enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "駄菓子はないの？つまらないなぁ", home1   = "No candy? That's dumb.", home2_jp = "盛況な招宴じゃないか！ラムネがあったらもっと楽しいのにね", home2   = "What a banquet! I wish there was ramune though...", }, } data["0129"] = { codex_en    = "0083", name        = "Izumi Kyouka", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Azure", type        = "Defensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "All dressed up for the banquet. She spent the banquet quietly eating desserts. It was positively adorable. Eating lots of food with Atsushi was the icing on the cake for her.", leader_skill = { name      = "I've always got room for sweets.", effect    = "Increases Team HP by 10% & Increases Marble size by 5%.", }, active_skill = { name      = "Is there any boiled tofu?", effect    = "Removes 3 Status Effects.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "That was fun.", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "これ、美味しい", home1   = "This is yummy.", home2_jp = "デザートもいいけど、湯豆府はある？", home2   = "Dessert is fine, but is there boiled tofu?", }, } data["0130"] = { codex_en    = "0108", name        = "Mori Ougai", subtitle    = "Shady Surgeon", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 925, atk_base    = 173, hp_max      = 8667, atk_max     = 1437, memo        = "A dim looking man who claims to be a local doctor... However, his true identity is Mori Ougai, the boss of Port Mafia who rules over Yokohama. Despite being at a loss when the object of this affection, Elise, disappears in front of his eyes, he provides an “optimal solution” to foil his enemy’s plans.", leader_skill = { name      = "Is this the guild assassin?", effect    = "Increases starting Beatdown Gauge level by 30% & Increases Dark ATK by 50%.", }, active_skill = { name      = "... This will require an optimal solution.", effect    = "Disables all enemy Skills for 2 turns.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Stamp them out completely.", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Calm and collected.", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "探偵社に組合、我々も又困難な戦局と云う訳だ", home1   = "The Armed Detective Agency and The Guild. Once again we enter another arduous state of war.", home2_jp = "……楽しい一時だった. 私も童心に返って、異能力で敵をばっさばさと遣っ付けたくなったよ", home2   = "It made me feel young again. I almost wanted to use my supernatural abilities and tear the enemy apart.", home3_jp = "元医者だよ……今は小さな寄合の仕切屋中年さ", home3   = "A former doctor... Now I'm just a middle aged-man that runs a small organization.", battlestart_jp = "……女の子を捜してるんだ. 天使の様に可愛い子なのだよ. ", battlestart   = "", activeskill_jp = "……最適解が必要だね", activeskill   = "", special_jp = "絶対に敗けぬと高を括る敵ほど、たやすい相手はいないよ", special   = "", nextwave_jp = "そう. それが君の最適解だ", nextwave   = "", battleend_jp = "楽しい一時だった", battleend   = "", gameover_jp = "このケースでの逃亡はお勧めしない. ", gameover   = "", followup_jp = "試してみるかね？", followup   = "", powerup_jp = "ふむ…いいじゃないか", powerup   = "", }, } data["0131"] = { codex_en    = "0147", name        = "Izumi Kyouka", subtitle    = "Date", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 1010, atk_base    = 206, hp_max      = 8989, atk_max     = 1865, memo        = "Izumi Kyoka eating the crepe that's the talk of the town in Yokohama. Despite filling up on Tachibanadou's boiled tofu, she claims that there's more room for sweets. Judging from her reaction, eating such a delicious crepe while having the stuffed animal she wanted brings her great satisfaction.", leader_skill = { name      = "The Popular Crepe", effect    = "Increases Crimson ATK and HP by 50%.", }, active_skill = { name      = "This crepe... is tasty...", effect    = "Doubles the number of cleared Affinity Orbs for 3 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "... I ate too much.", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "A date...? With you?", effect    = "Activates every turn when Team HP is 30% (36% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "……そうかもしれない……でも、クレープ、おいしかった", home1   = "That might be so, but... I like crepes now.", home2_jp = "クレープは…べつばら", home2   = "This is different...", home3_jp = "もう一つだけ行きたい処がある", home3   = "There's one more place I want to go.", battlestart_jp = "私をどこへ連れて行くの", battlestart   = "Where are you taking me?", activeskill_jp = "クレープ…おいしい…", activeskill   = "I like crepes now...", special_jp = "大丈夫. 必ず仕留める. ", special   = "Don't worry. I'll get them.", nextwave_jp = "迷わない. ", nextwave   = "I never hesitate.", battleend_jp = "欲しいぬいぐるみが手に入った", battleend   = "I got the teddy bear I wanted.", gameover_jp = "……もう十分、楽しんだから. 本当は、湯豆府だけのつもりだった", gameover   = "... I had a lot of fun today. I was only supposed to have the boiled tofu...", followup_jp = "ここから先は通さない", followup   = "I won't let you pass.", powerup_jp = "べつばら", powerup   = "There's always room for dessert.", }, } data["0132"] = { codex_en    = "0089", name        = "Lucy M.", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Balanced", gender      = "2", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 535, atk_base    = 103, hp_max      = 2641, atk_max     = 532, memo        = "A member of The Guild. Despite her childish, innocent voice, Lucy wants for only one thing: to trap criminals in her dimensional prison. Like Atsushi, Lucy was raised in an orphanage. Unlike him, however, she does not have many friends, for which she intensely begrudges him.", leader_skill = { name      = "Welcome to Anne's room.", effect    = "Increases Marble size by 5%.", }, active_skill = { name      = "Let's play!", effect    = "All Team members change to Dark Affinity for 1 turn.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Well? How do I look?", effect    = "Activates every turn when Team HP is 15% (21% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "遊びましょ！", home1   = "Let's play!", }, } data["0133"] = { codex_en    = "0090", name        = "Lucy M.", subtitle    = "The Guild", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "2", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "A member of The Guild. Despite her childish, innocent voice, Lucy wants for only one thing: to trap criminals in her dimensional prison. Like Atsushi, Lucy was raised in an orphanage. Unlike him, however, she does not have many friends, for which she intensely begrudges him.", leader_skill = { name      = "Welcome to Anne's room.+", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "Let's play!+", effect    = "All Team members change to Crimson Affinity for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Well? How do I look?+", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "どお？似合うかしら？", home1   = "Well? How do I look?", home2_jp = "お遊戯はみんなの方が楽しいもの", home2   = "Playtime is always more fun with lots of people.", }, } data["0134"] = { codex_en    = "0091", name        = "Lucy M.", subtitle    = "Anne of Abyssal Red", rarity      = "SSR", affinity    = "Azure", type        = "Support", gender      = "2", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 881, atk_base    = 181, hp_max      = 7517, atk_max     = 1761, memo        = "A member of The Guild. Her ability, Anne of Abyssal Red, opens what she calls \"Anne's Room,\" into which she throws her enemies. Once inside, anyone caught by Anne will be trapped there forever.", leader_skill = { name      = "Who's joining in?", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2 & Reduces damage from enemies by 10%.", }, active_skill = { name      = "Anne of Abyssal Red", effect    = "All Team members change to Azure Affinity for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Well hello, Anne.", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "Ah. Apologies.", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "あたし初対面の方とお話しするの苦手なの. でも駄目ね、ちゃんと説明しないと皆さんお困りだわ", home1   = "I have a hard time talking to people when I first meet them. I know I need to work on it though. For the sake of the group.", home2_jp = "あたしの名前はルーシー. ここはあたしの異能力で創った空間なの", home2   = "My name's Lucy. I made this space with my powers.", home3_jp = "この部屋のアンと遊んで頂きたいの", home3   = "You're going to stay here and play with Anne.", battlestart_jp = "遊びましょ！", battlestart   = "", activeskill_jp = "いらっしゃい、アン", activeskill   = "", special_jp = "ねぇ、何故貴方なの. ", special   = "", nextwave_jp = "レディ…、ゴーー‼", nextwave   = "", battleend_jp = "またお友達が増えちゃったわ", battleend   = "", gameover_jp = "あたしは、失敗するわけには‼", gameover   = "", followup_jp = "あら、ごめんなさい", followup   = "", powerup_jp = "アンは遊ぶのが大好きなの", powerup   = "", }, } data["0135"] = { codex_en    = "0225", name        = "Dazai Osamu", subtitle    = "Mushrooms", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 717, atk_base    = 130, hp_max      = 5378, atk_max     = 779, memo        = "In an attempted suicide, Dazai consumes a poisonous mushroom from the dark side of a mountain. Because of it, he's left seeing things that are out of this world, though the specifics are unclear.", leader_skill = { name      = "Come to the other side with me~!", effect    = "Increases Dark HP by 40%.", }, active_skill = { name      = "Ah hya hya hya hya!!", effect    = "Deal x0.55 of HP lost as Dark damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Take a look at this scenery~!!", effect    = "Activates every turn when Kunikida Doppo is in the Team. Reduces damage from Light enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "矢張り完全自殺読本は名著だなァア！！", home1   = "The Perfect Suicide Digest is a piece of literary genius!!", home2_jp = "遂に捕らえたぁ！虹色の草履虫だあ！あひゃひゃひゃひゃひゃ！", home2   = "There you are, you little rainbow beetle! Ah hya hya hya hya!", }, } data["0136"] = { codex_en    = "0149", awakening_chain = {"0136","0214"}, name        = "Shibusawa Tatsuhiko", subtitle    = "Dragon Head Feud", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Independent", acquisition = "Event Reward", hp_base     = 798, atk_base    = 164, hp_max      = 7118, atk_max     = 1507, memo        = "The Collector, Shibusawa Tatsuhiko. With an obsession for collecting and overwhelming boredom, he takes part in the Dragon Head Feud and claims a variety of things for himself. Unfortunately, he continues to be unsatisfied. He makes his next move in order to distract from his boredom.", leader_skill = { name      = "The Death that Ends Massacres", effect    = "Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "I hope you won't leave me yearning for more...", effect    = "Increases all Team members' ATK by 60% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "... I should have noticed sooner.", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Light and Dark enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Eternal Emptiness", effect    = "Activates every turn when Team HP is 90% or above (82% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "なら私にどうしろと云うんだ？神を憎めとでも？", home1   = "So what are you saying I do? Detest the gods themselves?", home2_jp = "欲しいもの？この部屋に飾ってあるものがか？", home2   = "Everything I ever wanted? You mean the trinkets decorating the walls here?", home3_jp = "頭の中の想定順序をなぞるような展開だったよ", home3   = "Every move they made was exactly what I expected.", }, } data["0137"] = { codex_en    = "0148", name        = "Oda Sakunosuke", subtitle    = "Dragon Head Feud", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 899, atk_base    = 195, hp_max      = 7298, atk_max     = 2091, memo        = "Port Mafia's lowest ranked member, Oda Sakunosuke. During the Dragon Head Feud, he is sent to investigate a robbery at a jeweler's to track down the culprit but is startled by an unusual scene.", leader_skill = { name      = "Investigating a Robbery", effect    = "Increases Azure ATK by 60% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "This might be his doing...", effect    = "Reduces the ATK of all enemies by 30% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... This is your first time in Yokohama, isn't it?", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "... So it's true.", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "犯人を見つけ出せと云われても、この惨状ではな……", home1   = "I know they wanted me to search for the culprit, but to find the place in such a disastrous state...", home2_jp = "俺はある組織の下っ端だ. ここで起きた宝石強盗について調べに来た. 何か知らないか？", home2   = "I'm just an orderly sent to survey the damage. Do you know anything about what happened?", home3_jp = "何だこれは？どうやればこんな殺しができる？", home3   = "What's going on here?  How does someone pull off a massacre like this?", }, } data["0138"] = { codex_en    = "0150", name        = "Shibusawa Tatsuhiko", subtitle    = "Pale Qilin", rarity      = "SR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "The mysterious young man in white, the Pale Qilin. A dangerous individual who plotted to take over the Dragon Head Feud in Yokohama. Following a robbery, he appears at the scene of the crime and departs after making cryptic remarks.", leader_skill = { name      = "Youthful and Draped in White", effect    = "Reduces damage from enemies by 10% & Marble Burnout immunity.", }, active_skill = { name      = "If you survive, let's be sure to meet once more, shall we?", effect    = "Recovers 23% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "It was boredom.", effect    = "Activates when 190 (170 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "では、間抜けの犯行ということだね. ……ふふ、面白い", home1   = "So the culprit's a real idiot, huh...? Fufu, interesting.", home2_jp = "異能者の死体なんて、異能者そのものよりありふれていると思うが", home2   = "The number of Supernatural Ability User corpses probably outnumber those still alive at this point...", }, } data["0139"] = { codex_en    = "0153", name        = "Fyodor D.", subtitle    = "Dragon Head Feud", rarity      = "SR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Rats in the House of the Dead", acquisition = "Event Reward", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "Accompanying Shibusawa is Fyodor D. Claiming to be a long-time acquaintance, he has particular words to share with the painfully bored Shibusawa. It's impossible to get a read on the true motives behind his fearless smile.", leader_skill = { name      = "A Simple Answer", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "Break your toys, and move onto the next.", effect    = "Deals ATK x5 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "There's no longer anyone who can oppose you.", effect    = "Activates when the Marble bounces off the walls 15 (12 at Lv5) times in a single turn. Reduces damage from Emerald enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "外界の物質では貴方の空白を埋められない", home1   = "The pleasures of this world will never sufficiently fill the emptiness within you.", home2_jp = "古い知人であるぼくが言うのですから、間違いありません", home2   = "As someone who has known you for a long time, I can assure you of that.", }, } data["0140"] = { codex_en    = "0151", name        = "Nakahara Chuuya", subtitle    = "Dragon Head Feud", rarity      = "SSR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "A candidate to be one of Port Mafia's underbosses, Nakahara Chuya. Frustrated by the number of lives lost during the Dragon Head Feud, he does everything he can to try and put a stop to the fighting. Roaring the engine of his bike, he takes off, but what will he find waiting for him at his destination...?", leader_skill = { name      = "I'll do something about him.", effect    = "Increases Light ATK by 60% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "Hold on, Dazai... You damn idiot!", effect    = "Increases Light ATK by 150% for 3 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "You can sleep there until you die.", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Just be glad I didn't kill you.", effect    = "Activates when 50 (44 at Lv5) total Light Orbs are cleared. Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "クソ！相変わらず最悪の嫌がらせだ！", home1   = "Damn it, Dazai! You always know how to be as annoying as possible!", home2_jp = "……本気で云ってんのか手前", home2   = "You idiot... Are you serious right now?", home3_jp = "ポートマフィア史上……いや、ヨコハマ史上最悪の大抗争だぞ！", home3   = "We're in the middle of the Port Mafia's- No, Yokohama's worst gang war in history!", }, } data["0141"] = { codex_en    = "0152", name        = "Dazai Osamu", subtitle    = "Dragon Head Feud", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "A candidate to be one of Port Mafia's underbosses, Dazai Osamu. Despite seeming indifferent toward the Dragon Head Feud, he actually takes action in order to drive a certain someone into a corner.", leader_skill = { name      = "Frenzied Capriccio of Blood", effect    = "Increases Crimson ATK by 50%.", }, active_skill = { name      = "I have no intention of going easy on you.", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I don't recommend trying to fight back.", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ま、心配いらないよ. ……全員死ねば自動的に終わる", home1   = "Well, it's nothing we need to worry about...If everyone dies, the feud will end on its own.", home2_jp = "寝てばかりだと、相棒に愛想を尽かされそうでね", home2   = "Well you see, I think I was on thin ice with my partner for sleeping all the time.", }, } data["0142"] = { codex_en    = "0125", name        = "Oda Sakunosuke", subtitle    = "Port Mafia", rarity      = "SR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "The lowest ranked member of the Port Mafia. Due to his position, he is given work that can be basically categorized as errands, such as cleaning and mediating disputes between mafia members.", leader_skill = { name      = "Port Mafia Associate+", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "The Pistol That Won't Kill", effect    = "Increases Marble Force by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Looking for Someone", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "その質問は組織の長としての命令ですか？", home1   = "Are you asking me this as the head of this organization?", home2_jp = "坂口安吾…ポートマフィアの情報員. インテリでミステリアスな男――そして、誰も君の正体を知らない", home2   = "Sakaguchi Ango... Intelligence operative for Port Mafia... Insightful and mysterious...", }, } data["0143"] = { codex_en    = "0136", name        = "Dazai Osamu", subtitle    = "Awaiting a Revelation", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 995, atk_base    = 210, hp_max      = 8500, atk_max     = 2106, memo        = "A jovial Dazai relaxing at the office with his headphones, humming a mysterious impromptu about suicide. When asked about work, he explains that he's awaiting a revelation... And sure enough...!", leader_skill = { name      = "An Upbeat Impromptu", effect    = "Increases Azure and Emerald ATK and HP by 40%.", }, active_skill = { name      = "A lovers' suicide is never lonely～♪", effect    = "Completely fills Beatdown Gauge & Increases all Team members' ATK by 100% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "A Pure, Clean and Just Lovers' Suicide!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 200 (225 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Welp, should be about time.", effect    = "Activates when 90 (75 at Lv5) total Affinity Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "true", quotes      = { home1_jp = "美しい……可憐なお嬢さんだ. どうか私と心中して頂けないだろうか", home1   = "Such beauty... Would it be too much to ask you to commit a lovers' suicide with me?", home2_jp = "か弱く華奢なこの指で私の首を絞めていただけないだろうか", home2   = "I don't suppose you could strangle me with those delicate hands of yours...?", home3_jp = "……天の啓示待ち！", home3   = "... Awaiting a Revelation!", battlestart_jp = "私に任せ給え", battlestart   = "Leave it to me.", activeskill_jp = "うぉううぉううぉいぇぇ～心中は一人ではできなぁい～二人ならできる～", activeskill   = "Ooh, ohh, yeah, yeah~ Lover's never die alone~ They die together~.", special_jp = "いくよ", special   = "Here I go.", nextwave_jp = "…じゃ遠慮なく", nextwave   = "... No hesitation.", battleend_jp = "一丁あがり～", battleend   = "That's one down~.", gameover_jp = "先手を取られたね", gameover   = "They got the upper hand.", followup_jp = "さて、もうひと仕事だ", followup   = "On to another job.", powerup_jp = "やれやれ、これでまた仕事が増えるなあ", powerup   = "So I guess this means more work, huh?", }, } data["0144"] = { codex_en    = "0214", name        = "Edogawa Rampo", subtitle    = "School", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 650, atk_base    = 130, hp_max      = 4485, atk_max     = 897, memo        = "The president of the Armed Student Council, a peculiar group of students. He may be overly confident and treat others with a flippant attitude, but there's no denying his deductive prowess.", leader_skill = { name      = "Heh, is that all? This'll be easy.", effect    = "Increases Gold received at Stage Clear by 15%.", }, active_skill = { name      = "You all would be useless without me.", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "So bored. Someone give me a case already.", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕がかの生徒会長、江戸川乱歩だ！", home1   = "I am the student council president, Edogawa Rampo!", home2_jp = "僕が偉い？当り前じゃないか僕なんだから", home2   = "You're impressed? Of course you are. You realize who you're talking to, don't you?", }, } data["0145"] = { codex_en    = "0126", awakening_chain = {"0030","0145"}, name        = "Yosano Akiko", subtitle    = "Thou Shalt Not Die", rarity      = "UR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 1015, atk_base    = 197, hp_max      = 11608, atk_max     = 1979, memo        = "A supernatural ability user from the Armed Detective Agency. Has the power to heal anyone, though she must take them to the brink of death in order to do so.", leader_skill = { name      = "You really like my treatment, hmm?++", effect    = "Increases Team HP by 40% & Increases starting Beatdown Gauge level by 10%.", }, active_skill = { name      = "Thou Shalt Not Die++", effect    = "Recovers 100% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "How about I fix you up.++", effect    = "Activates every turn when Team HP is 30% (36% at Lv5) or below. Reduces damage from enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Now we're even.", effect    = "Activates when 160 (140 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "まったく、いい感じに大怪我してくれたもんだねぇ. そんなに妾の治療が好きかい？", home1   = "Look at you, all battered and broken. You really like my treatment, hmm?", home2_jp = "命を大事にしない奴はぶっ殺してやる！！", home2   = "I'll kill anyone who has no respect for life!", home3_jp = "怪我を治して欲しいだって？フフ……いいよ、妾の治療室に来な", home3   = "You want me to fix that up for you? Fufu... Come into my infirmary.", battlestart_jp = "さて、一体どんな奴が出てくるかねェ……？", battlestart   = "", activeskill_jp = "今回は特別コースでいこう", activeskill   = "", special_jp = "さぁ、やってやろうじゃないか", special   = "", nextwave_jp = "次に治して欲しい奴はどいつだい？", nextwave   = "", battleend_jp = "何だい、怪我人は無しかい. つまんないねェ", battleend   = "", gameover_jp = "こいつは治し甲斐がありそうだねェ……！", gameover   = "", followup_jp = "未だ未だこんなモンじゃあないよ", followup   = "", powerup_jp = "ヘェ、悪くないねぇ", powerup   = "", }, } data["0146"] = { codex_en    = "", name        = "Izumi Kyouka", subtitle    = "Swimwear", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "海を満喫する泉鏡花. 穏やかな水中を泳ぎつつ、珊瑚礁や魚の美しさに興味があるようだ. ゆっくり過ごす海の時間に目を輝かせて様々な遊戯に取組んでいる. ", leader_skill = { name      = "真っ青な、海……", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2 & Increases Marble size by 15%.", }, active_skill = { name      = "結構、楽しい……", effect    = "Deals ATK x10 Emerald damage to an enemy & Reduces the ATK of all enemies by 20% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "……魚も珊瑚も、凄く綺麗", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from Azure and Emerald enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "煌めく海中", effect    = "Activates when 55 (47 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "きらきら、光が当たって…綺麗", home1   = "", home2_jp = "海豚の舟、乗ってみたい……", home2   = "", home3_jp = "水が気持ち善い……", home3   = "", }, } data["0147"] = { codex_en    = "", name        = "Yosano Akiko", subtitle    = "Swimwear", rarity      = "SR", affinity    = "Azure", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 649, atk_base    = 144, hp_max      = 4130, atk_max     = 1206, memo        = "海を満喫する与謝野晶子. 眩しい日差しと明るい海の中を泳いで存分に楽しんでいる様子. まだまだ泳ぎ足りない様で、意気込みも十分だ. ", leader_skill = { name      = "日焼けには気を付けなよ", effect    = "Increases starting Beatdown Gauge level by 20% & Reduces Marble Burnout duration by 3 turns.", }, active_skill = { name      = "矢ッ張り気持ちが善いねェ", effect    = "Changes 5 Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "爽快な一時", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "さ、少し休んだらもう一泳ぎしようかねェ……楽しまなくちゃ損だ", home1   = "", home2_jp = "海は爽やかで善いねェ. 気分が晴れ晴れするよ", home2   = "", }, } data["0148"] = { codex_en    = "", name        = "Nakajima Atsushi", subtitle    = "Summer Uniform", rarity      = "SR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Login Bonus & Bungo Point Shop", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "「武装生徒会」に所属するごく普通の高校生・中島敦. 夏休みを目前に控えた学園で、今日も学業と武装生徒会の活動に勤しんでいる. ", leader_skill = { name      = "夏でも毎日元気に頑張ります！", effect    = "Increases ATK of all Team members by 25%.", }, active_skill = { name      = "うわっ……と、書類を落とすところでした", effect    = "Increases Marble Force by 50% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "夏バテに気を付けて下さいね", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "夏休み前の大そうじ、しっかりやらなくちゃ…！！", home1   = "", home2_jp = "暑くなって来ましたけど、毎日ごはんがおいしいです！", home2   = "", }, } data["0149"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "Summer Uniform", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "一日の大半を保健室で過ごす”保健室の貴公子”芥川龍之介. 敦とは面識があり、会えば挨拶を交わす程度の仲である. ", leader_skill = { name      = "普段通りの学園生活を送るだけだ", effect    = "Increases Team HP by 5% & Reduces damage from Poison by 40%.", }, active_skill = { name      = "気温が高いのはあまり……ごほッ、ごほ", effect    = "Recovers 20% of Team max HP & Removes 1 Status Effects.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "夏服は幾分涼し気で善い", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "夏休みだからと云って、別段変わった事をする予定は無い", home1   = "", home2_jp = "一度は水泳の授業に出てみたい", home2   = "", }, } data["0150"] = { codex_en    = "", name        = "Dazai Osamu", subtitle    = "Summer Uniform", rarity      = "SR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "「武装生徒会」で書記長を務める太宰治――だが、書記長の仕事は一切しない. 季節は移り変わったが、相変わらず自殺を試みている. ", leader_skill = { name      = "何処か涼しい場所は無いかなあ", effect    = "Increases starting Beatdown Gauge level by 10% & Increases Marble size by 10%.", }, active_skill = { name      = "涼しげな自殺の仕方を模索している所だよ", effect    = "Poisons all enemies for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "夏休み、ねえ……", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "夏は暑いよねぇ…薄着の美女が見られる事は素晴らしいけどね", home1   = "", home2_jp = "夏休み？補習してる国木田先生をからかいに学園をフラフラしてるかもね", home2   = "", }, } data["0151"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "Summer Uniform", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "太宰治との因縁に決着を付けるべく、春に学園へ転校してきた男子生徒・中原中也. 口振りや態度は不良じみているが、授業は真面目に受けているようだ. ", leader_skill = { name      = "てめぇら、遊びに行くぞ！", effect    = "Increases starting Beatdown Gauge level by 10% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "宿題？やってねぇよんなモン！", effect    = "Changes all Azure Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "夏を愛する不良生徒", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "太宰の野郎、夏服だってのに包帯かよ…暑苦しい野郎だぜ…", home1   = "", home2_jp = "夏休みだァ？最高じゃねぇか！一緒に目一杯楽しもうぜ！", home2   = "", }, } data["0152"] = { codex_en    = "", name        = "Nakajima Atsushi", subtitle    = "Watermelon Splitting", rarity      = "SSR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 181, hp_max      = 9027, atk_max     = 1524, memo        = "浜辺で西瓜割りをする中島敦. 背後で応援する探偵社の社員達の言葉に誘導されつつ、見事成功したようだ. 盛大に割れた西瓜にやや驚いているが、新鮮な感覚に楽しげな様子. ", leader_skill = { name      = "見事に割れましたね！", effect    = "Increases Crimson ATK by 50% & Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "こうやって食べる西瓜も美味しいなぁ～", effect    = "Recovers 25% of Team max HP & Increases Marble Force by 20% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "次は何をして遊びますか？", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "浜辺の西瓜割り", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "こ、こっちですか？え、もう一寸右？", home1   = "", home2_jp = "海で西瓜割り、夏の風物詩ですし、やってみたかったんですよね", home2   = "", home3_jp = "外さなくて善かったぁ……西瓜割りって結構難しいんですね……", home3   = "", }, } data["0153"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "Swimwear", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "海にやって来た芥川龍之介. 時々目の前を歩いて行く浜辺の生物を目で追っている. 一見判り辛いが、つまらないという訳では無いらしい. ", leader_skill = { name      = "騒がしい場所だな", effect    = "Increases ATK of all Team members by 15% & Increases Marble size by 5%.", }, active_skill = { name      = "此の陽射しは僕には眩し過ぎる……", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "日陰で一休み", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "先程からやどかりが目の前を通る……此れで三匹目だ", home1   = "", home2_jp = "……僕は海には入らぬ", home2   = "", }, } data["0154"] = { codex_en    = "0123", name        = "Oda Sakunosuke", subtitle    = "Flawless", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 861, atk_base    = 185, hp_max      = 7339, atk_max     = 1844, memo        = "The lowest ranked member of the Port Mafia. Flawless allows him to see five to six seconds into the future. While able to avoid sudden threats, once caught in a trap, he has no way of escaping.", leader_skill = { name      = "To Stray Dogs.", effect    = "Increases Emerald HP by 50% & Increases Marble size by 5%.", }, active_skill = { name      = "Flawless", effect    = "Increases Emerald ATK by 150% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "A moment's deliberation.++", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Reduces damage from Crimson and Azure enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Dud Disposal", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "俺のような最下級構成員の仕事内容を聞いても退屈なだけだ…", home1   = "A lowly operative like myself doesn't have any exciting work stories to tell.", home2_jp = "俺の異能力「天衣無縫」は5,6秒先の未来を予見するコトができる", home2   = "My supernatural ability, Flawless, allows me to see five or six seconds into the future.", home3_jp = "ストレイドッグに……", home3   = "To Stray Dogs.", battlestart_jp = "ボス……御指示に従い、参上しました", battlestart   = "", activeskill_jp = "ポートマフィア流の拷問といこう", activeskill   = "", special_jp = "いつも通りだ", special   = "", nextwave_jp = "じっとしていろ、俺がなんとかする", nextwave   = "", battleend_jp = "…大丈夫か？", battleend   = "", gameover_jp = "参ったな……", gameover   = "", followup_jp = "本物のマフィアの恐ろしさを、教えてやる必要があるな……", followup   = "", powerup_jp = "楽しみにしている", powerup   = "", }, } data["0155"] = { codex_en    = "0124", name        = "Akutagawa Ryuunosuke", subtitle    = "The Dark Age", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "As a member of the Port Mafia, Akutagawa Ryunosuke constantly exhibits ruthless behavior in hopes that his boss, Dazai, will one day acknowledge him.", leader_skill = { name      = "Wanna give it a shot?", effect    = "Increases starting Beatdown Gauge level by 20% & Reduces Venom duration by 2 turns.", }, active_skill = { name      = "I took care of it. Is there a problem?", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Sword with no Sheath", effect    = "Activates every turn when Dazai Osamu is in the Team. Increases damage of all Team members by 45 (70 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "太宰さん、あなたは僕を……", home1   = "Dazai-san... You...", home2_jp = "太宰さんは云った……僕は百年たっても貴様には勝てぬと", home2   = "Dazai-san told me... 100 years could pass and I'd still lose to you.", }, } data["0156"] = { codex_en    = "0143", name        = "Kajii Motojirou", subtitle    = "Adventurer", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "Kajii Motojiro on a quest to find the lemon of legend. It is rumored to be shiny and golden. However, whether or not something of the sort exists has yet to be confirmed.", leader_skill = { name      = "The lemon of legend. Where could it be...?", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "It will be mine! Wahahaha!", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Searching for the Golden Lemon", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "何としても見つけたいッ……僕は地の果てまでも行くぞ！うはははは！", home1   = "I'll do anything to find it... I'll even walk to the end of the earth! Wahahahaha!", home2_jp = "冒険と探求に困難は付き物！僕は此れしきでは諦めない！", home2   = "Where there is adventure, there is adversity! It'll take more than this to stop me!", }, } data["0157"] = { codex_en    = "0178", name        = "Fukuzawa Yukichi", subtitle    = "Detective Agency Director", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 979, atk_base    = 213, hp_max      = 8010, atk_max     = 2267, memo        = "Director of the Armed Detective Agency, Fukuzawa Yukichi. He doesn't appear on the front lines very often due to his position, but his sword and combat skills are second to none.", leader_skill = { name      = "Always to the Point", effect    = "Increases Armed Detective Agency's attack power and HP by 40%.", }, active_skill = { name      = "Imperceptible Speed", effect    = "Deals ATK x6 Azure damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "No one exists who can replace my workers.", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Even a master can be killed when flustered.", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "武装探偵社社長として、在るべき姿と云うものがある", home1   = "There is a way I must present myself as the director of the Armed Detective Agency.", home2_jp = "罪なき市民達に危害を加える不逞の輩をのさばらせておく道理は無い", home2   = "There is no rationale for allowing criminals, who endanger the lives of innocent citizens, to do as they please.", home3_jp = "……私が相手をしよう", home3   = "... I will be your opponent.", }, } data["0158"] = { codex_en    = "0179", name        = "Mori Ougai", subtitle    = "The Dark Age", rarity      = "SSR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 1020, atk_base    = 204, hp_max      = 9078, atk_max     = 1863, memo        = "Head of the Port Mafia, Mori Ougai. The day after the mysterious disappearance of his subordinate, Sakaguchi Ango, he calls the lowest-ranked member of the Port Mafia, Oda Sakunosuke, to his office to give him a certain mission.", leader_skill = { name      = "Sharp as a Knife", effect    = "Increase Port Mafia's ATK and HP by 40%.", }, active_skill = { name      = "Come on, Elise-chan~! Put on the dress~!", effect    = "Reduces the ATK of all enemies by 30% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You didn't see anything. Understood?", effect    = "Activates when 8 (5 at Lv5) or more Light Orbs are cleared in a single turn. Reduces the damage of one random enemy by 200 (225 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "A friendship that overcomes rank, then.", effect    = "Activates when 45 (39 at Lv5) total Light Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "いいだろう. 行きたまえ――善い報告を期待しているよ", home1   = "Very well, you may leave. I look forward to a positive report from you.", home2_jp = "”銀の託宣”だ. 持っていくがいい", home2   = "This is a Silver Oracle. Take it with you.", home3_jp = "君を呼んだのは他でもない. 人捜しを頼みたいのだ", home3   = "No matter. I have called upon you because I wish to ask you to find someone.", }, } data["0159"] = { codex_en    = "0181", awakening_chain = {"0010","0159"}, name        = "Dazai Osamu", subtitle    = "No Longer Human", rarity      = "UR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 1060, atk_base    = 188, hp_max      = 12643, atk_max     = 1772, memo        = "A supernatural ability user from the Armed Detective Agency. His ability, No Longer Human, allows him to nullify another's ability through touch.", leader_skill = { name      = "You hungry, kid?++", effect    = "Increases Team HP by 40% & Reduces damage from Dark enemies by 15%.", }, active_skill = { name      = "No Longer Human", effect    = "Removes all Status Effects and grants immunity to all Status Effects for 3 turns & Reduces damage from enemies by 50% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You don't have what it takes to kill me.", effect    = "Activates when the Marble bounces off the walls 13 (10 at Lv5) times in a single turn. Reduces the damage of one random enemy by 225 (250 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Oh... I didn't realize you were there.", effect    = "Activates when 75 (67 at Lv5) total Light Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "君かい、私の入水を邪魔したのは……ちぇっ", home1   = "Oh, was it you who just ruined my attempt at drowning?", home2_jp = "私は太宰、社の信頼と民草の崇敬を、一身に浴す男なのだ！", home2   = "I am Dazai, the man who showers in the admiration of his colleagues, and the reverence of the common citizen!", home3_jp = "武装探偵社へようこそ", home3   = "Welcome to the Armed Detective Agency.", battlestart_jp = "君では私を殺せない", battlestart   = "You don't have what it takes to kill me.", activeskill_jp = "異能力、人間失格", activeskill   = "Supernatural Ability, No Longer Human.", special_jp = "……頃合いかな", special   = "... No hesitation.", nextwave_jp = "いっくよー", nextwave   = "Here I go!", battleend_jp = "まあ、このくらいは当然だね", battleend   = "I would expect no less.", gameover_jp = "しくじった…かな", gameover   = "We screwed up... I guess...", followup_jp = "いいことを教えよう", followup   = "Let me tell you a little secret.", powerup_jp = "なんか好い感じじゃない？テンション上がっちゃうなあ", powerup   = "I kind of like it. I feel so full of life.", }, } data["0160"] = { codex_en    = "0139", name        = "Sakaguchi Ango", subtitle    = "The Dark Age", rarity      = "SSR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 925, atk_base    = 173, hp_max      = 8667, atk_max     = 1437, memo        = "Sakaguchi Ango, an intelligence operative for the Port Mafia. He has information said to be more valuable than gold stored in his memory and works a job no normal human being could handle. Despite the difference in positions, he often has drinks with his friends, Dazai and Oda, at the bar known as Lupin.", leader_skill = { name      = "The Man Who Knows All There Is to Know About the Mafia", effect    = "Increase Port Mafia's ATK and HP by 30%.", }, active_skill = { name      = "You wish is my command, great underboss.", effect    = "Disables all enemy Skills for 2 turns.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "Perks of being the youngest underboss in history, I suppose?", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Flailed?", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "true", quotes      = { home1_jp = "これで今四半期取り引きのうち、74％が完了です", home1   = "At this juncture, 74% of our dealings for this quarter are complete.", home2_jp = "ひどい１日でした. 密輸品の買い付けに手間取りましてね", home2   = "I had a terrible day. I wasted most of it trying to buy up some contraband.", home3_jp = "ところで今日お2人がこの店にいたのは何かの会合ですか？", home3   = "By the way, did you two come gather here for any particular reason tonight?", battlestart_jp = "今日は車なのでトマトジュースを", battlestart   = "", activeskill_jp = "幹部殿の仰せのままに", activeskill   = "", special_jp = "お望みなら私が吹っ飛ばして差し上げましょうか？", special   = "", nextwave_jp = "何に乾杯するんです？", nextwave   = "", battleend_jp = "……まあまあの取引でしたね", battleend   = "", gameover_jp = "こんな結果になってしまうなんて……", gameover   = "", followup_jp = "金槌で後頭部に突っ込むくらいが丁度いいんです", followup   = "", powerup_jp = "僕はいいですよ", powerup   = "", }, } data["0161"] = { codex_en    = "0140", name        = "Dazai Osamu", subtitle    = "Electronic Game Device", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "Port Mafia's youngest underboss. He arrives at the crime scene while battling in his video game, but goes on to explore the truth behind the incident in a composed manner.", leader_skill = { name      = "Okay, I'll look things over. Take care of this in the meantime.", effect    = "Increases occurrence of Azure Affinity Orbs (M).", }, active_skill = { name      = "Eat fiery death! Gah, it dodged!", effect    = "Inflicts Venom on all enemies for 1 turn.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Engrossed Assault", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ちょっと待ってね～. 今この難関面をクリアするところだから", home1   = "Just give me a moment~. I'm about to get through a really tough section.", home2_jp = "おはよー. みなさーん", home2   = "Morning, everyone~.", }, } data["0162"] = { codex_en    = "0141", name        = "Hirotsu Ryuurou", subtitle    = "Electronic Game Device", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "A leader within the Port Mafia. As Dazai, the youngest underboss, arrives at the scene, Hirotsu welcomes him with an explanation... But he's suddenly handed an electronic game device, and as expected, is unable to conceal his bewilderment.", leader_skill = { name      = "Argh, this is bad! Monumentally bad!", effect    = "Increases occurrence of Emerald Affinity Orbs (M).", }, active_skill = { name      = "Wh-which button should I press...?", effect    = "Get Marble Blast (L) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Bewildered Leader", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "面目次第も御座いません. もう一度機会を頂ければ必ずや……", home1   = "My apologies. Provide me with another chance and I assure you that...", home2_jp = "太宰殿、ご足労恐縮です. 武器庫警備の者が討たれました", home2   = "Dazai-dono, thank you for coming all this way.  The security detail on one of our warehouses has been killed.", }, } data["0163"] = { codex_en    = "", name        = "Lucy M.", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "異国の文化を満喫するルーシー・M. 金魚すくいで貰った金魚や、提灯で照らされた屋台の様子に目を輝かせている. ", leader_skill = { name      = "もっと沢山見てみたいわ！", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "祭りってきらきらしていて賑やかなのね！", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "堪能する異国情緒", effect    = "Activates when 10 (7 at Lv5) or more Dark Orbs are cleared in a single turn. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あれは何かしら！あっちの屋台も気になるわ！", home1   = "", home2_jp = "屋台のもの、全部買ったら手が足りないわね……アンの部屋に入れちゃおうかしら", home2   = "", }, } data["0164"] = { codex_en    = "0247", name        = "Kunikida Doppo", subtitle    = "Summer Festival", rarity      = "SSR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "Kunikida Doppo watching the fireworks from the veranda. He takes in the cool evening and the fiery flowers blooming in the night sky. A moment of peace for our busy detective.", leader_skill = { name      = "Tonight, we forget the heat.", effect    = "Greatly increases occurrence of Dark Affinity Orbs (L).", }, active_skill = { name      = "A fine example of fireworks.", effect    = "Deals ATK x5 Neutral damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Just like a giant flower.", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Brilliant Summer Skies", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "夜空がここまで華やかに彩られる日もそう無いだろう", home1   = "There can't be many nights where the sky lights up as brilliantly as this.", home2_jp = "こうして静かに見る花火も風流だとは思わんか？", home2   = "Don't you think watching the fireworks quietly like this is rather pleasant?", home3_jp = "夏の風物詩と云えば、祭りに花火と様々だが――おい、怪談噺も程ほどにな……やめろ！俺には話さなくていい！", home3   = "When you think of summer, things like festivals and fireworks come to min- Hey, quit it with the ghost stor- I said stop!", }, } data["0165"] = { codex_en    = "0248", name        = "Fukuzawa Yukichi", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Fukuzawa Yukichi enjoying some shaved ice at the festival. Looks like the frosty treat has given him quite the headache.", leader_skill = { name      = "Matcha, huh..? Not bad.", effect    = "Crimson ATK increases as the Marble hits the walls (Max. 55% increase).", }, active_skill = { name      = "Oh... My head...", effect    = "Reduces damage from Emerald enemies by 35% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Brain-Freezing Shaved Ice", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "万が一に備え、市民の安全を守る為に気を抜いてはならん……うむ、冷たいな", home1   = "I mustn't let my guard down, lest the citizens be in danger... Mmm, nice and cold.", home2_jp = "……偶には、こうした雰囲気に浸るのも良いのかもしれん", home2   = "... Taking in the festival atmosphere like this is nice every once in a while.", }, } data["0166"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "Summer Festival", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "会場の喧騒から離れ、一風変わった風情で夏祭りを楽しむ中原中也. 爽やかな夜風に回る風車や、涼やかな風鈴の音に意識を傾けているようだ. ", leader_skill = { name      = "羽目は外しすぎるなよ", effect    = "Increases Emerald ATK by 50% & Reduces turns until Active Skill by 1 for all Team members.", }, active_skill = { name      = "静かに祭りを楽しむッてのも乙じゃねェか", effect    = "Increases enemy turns by 1 & Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "なかなか善い夜じゃねェか", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "涼し気な夏の夜", effect    = "Activates when 100 (80 at Lv5) total Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "たまにはこんな日も善いモンだ", home1   = "", home2_jp = "風車ねェ…. ま、こういう祭りにゃ趣があっていいんじゃねェか", home2   = "", home3_jp = "鈴の音がよく聴こえるな、悪くねェ", home3   = "", }, } data["0167"] = { codex_en    = "", name        = "Higuchi Ichiyou", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "着慣れない浴衣に赤面する樋口一葉. 屋台の可愛らしい食べ物にも目を惹かれていたが、射的では気合を入れた表情だった. ", leader_skill = { name      = "あ、あの林檎飴、良いな……", effect    = "Increases Azure ATK and HP by 25%.", }, active_skill = { name      = "この射的は外さない！", effect    = "Increases Marble Force by 30% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "可憐な浴衣姿", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "余りこう云う恰好をしないので……変ではありませんか？", home1   = "", home2_jp = "何だか、落ち着かなくて……", home2   = "", }, } data["0168"] = { codex_en    = "0249", name        = "Nakajima Atsushi", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "Nakajima Atsushi at a summer festival. Having enjoyed the stalls and atmosphere, he's now trying to dance to the festival music.", leader_skill = { name      = "Even walking around is fun!", effect    = "Increases starting Beatdown Gauge level by 10% & Increases Gold received at Stage Clear by 10%.", }, active_skill = { name      = "I'm going to enjoy myself!", effect    = "All Team members change to Emerald Affinity for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Dancing to the Music", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "矢っ張り素敵な雰囲気ですね！どこもかしこもきらきらしていて……", home1   = "What an amazing atmosphere! No matter where you go, it's all lit up...", home2_jp = "盆踊りって、これで合ってますか？", home2   = "Is this how you dance for Obon?", }, } data["0169"] = { codex_en    = "0250", name        = "Edogawa Rampo", subtitle    = "Summer Festival", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Edogawa Rampo with his fists full of festival food. A boy filled with curiosity about the cuisines you can only get at festivals.", leader_skill = { name      = "Ah, gimme that candy fruit, too!", effect    = "Increases occurrence of Light Affinity Orbs (S).", }, active_skill = { name      = "I want a ramune too...", effect    = "Reduces the ATK of all enemies by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Curious Detective", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "綿飴は時間が経つと萎んでしまうから、直ぐに食べなきゃね！甘くてふわふわで美味しい！", home1   = "Cotton candy shrinks over time, so I have to eat this right away! So sweet! So fluffy! So delicious!", home2_jp = "林檎飴は、お土産にするんだ", home2   = "I'll get a candy apple as a souvenir.", }, } data["0170"] = { codex_en    = "0156", name        = "Nakahara Chuuya", subtitle    = "Combat", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 1046, atk_base    = 199, hp_max      = 9736, atk_max     = 1621, memo        = "Port Mafia underboss, Nakahara Chuya. Has a long history with Dazai, who was also once part of the mafia. Together in the room that Dazai is imprisoned, the two men have a heated discussion. After several slick remarks, Chuya responds with a flurry of fierce blows, but...", leader_skill = { name      = "Up to no good as always, Dazai?!", effect    = "Increases Crimson and Dark ATK and HP by 40%.", }, active_skill = { name      = "What's the matter? Bring it on already.", effect    = "Deals ATK x6 Dark damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "The silent treatment huh...", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Light enemies by 150 (175 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Captured? Hah. What are you waiting for here?", effect    = "Activates when 50 (42 at Lv5) total Dark Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "true", quotes      = { home1_jp = "手前の格闘術はポートマフィアでも中堅以下だ", home1   = "Your combat skills are low tier as far as Port Mafia goes.", home2_jp = "麒麟も老いぬれば駑馬に劣るってか？", home2   = "Those in power eventually grow weak, isn't that right?", home3_jp = "動きが読める程度で俺に勝てると思ったか？", home3   = "You think you can beat me just because you can read my moves?", battlestart_jp = "異能を使うまでもねぇ", battlestart   = "", activeskill_jp = "ほら、どうした？かかって来いよ", activeskill   = "", special_jp = "ま、運にも見放されたって訳だ", special   = "", nextwave_jp = "泣かせる話じゃねぇか", nextwave   = "", battleend_jp = "俺からしたら幸運だぜ", battleend   = "", gameover_jp = "何がおかしい", gameover   = "", followup_jp = "最後に教えろ", followup   = "", powerup_jp = "いいねぇ、此の感じ！", powerup   = "", }, } data["0171"] = { codex_en    = "0183", awakening_chain = {"0046","0171"}, name        = "Kajii Motojirou", subtitle    = "Lemon Bomb", rarity      = "UR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Awakening", hp_base     = 940, atk_base    = 212, hp_max      = 9355, atk_max     = 2786, memo        = "A member of the Port Mafia. Thinks death is the pinnacle of science, and uses his lemon-shaped bombs to prove his point. Was involved in the bombing of the Maruzen building.", leader_skill = { name      = "The Academic++", effect    = "Reduces damage from enemies by 15% & Greatly increases occurrence of Crimson Affinity Orbs (M).", }, active_skill = { name      = "Lemon Bomb", effect    = "Get Marble Blast (L) for 3 turns & Increases Crimson ATK by 120% for 3 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Just a little science experiment.++", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 120 (145 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I wonder... What color will your death be?", effect    = "Activates every turn when Team HP is 30% (36% at Lv5) or below. Reduces damage from Crimson enemies by 170 (195 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "死とは無数の状態変化の複合音楽だ！", home1   = "Death is symphony of uncountable changes of state!", home2_jp = "そして訪れる不可逆の”死”", home2   = "Death is irreversible.", home3_jp = "科学の究極とは”神”と”死”、しかし科学で克服できず、故に我らを引付ける", home3   = "Death and God are the pinnacles of science! They cannot be conquered by science, which is what draws us to them.", battlestart_jp = "ただ今より、ささやかな『物理学実験』を行いま～す", battlestart   = "", activeskill_jp = "なァに、学術的な興味だよ", activeskill   = "", special_jp = "その前に教えてくれよ. 「死ぬ」って何？", special   = "", nextwave_jp = "さあて、あなたの死は何色かな？", nextwave   = "", battleend_jp = "後で君の死体に訊いてみるよ", battleend   = "", gameover_jp = "ぎゃあーーッ！", gameover   = "", followup_jp = "ほう、生きてた？　こいつは驚きだなぁ", followup   = "", powerup_jp = "参考になる意見をどうも……", powerup   = "", }, } data["0172"] = { codex_en    = "0146", name        = "Higuchi Ichiyou", subtitle    = "Lemon", rarity      = "SR", affinity    = "Light", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "Higuchi Ichiyou dressed in an invigorating, lemon-designed outfit. She takes sips of her lemon-flavored drink while enjoying her day off.", leader_skill = { name      = "Having a day like this every now and then isn't so bad.", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "Ah, this tastes great.", effect    = "Reduces damage from Dark enemies by 30% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Refreshing Citrus", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "あっ、あの檸檬味の氷菓も美味しそう……", home1   = "Ah, that lemon ice cream looks good too...", home2_jp = "檸檬、檸檬……うう……美味しいのに科学班の梶井さんを思い出す……", home2   = "Lemons, lemons... Ngh... They're great, but they also remind me of that science-obsessed Kajii-san...", }, } data["0173"] = { codex_en    = "0116", name        = "Akutagawa Ryuunosuke", subtitle    = "Chinatown", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "Akutagawa Ryunosuke, wrapped in the garb of a Chinese fortune-teller. The accuracy of his tellings is well known, but few women or children will go near him due to his peculiar aura.", leader_skill = { name      = "You deny your fate...", effect    = "Increase Port Mafia's attack power by 40% & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "This is what your fortune tells me.", effect    = "Recovers 25% of Team max HP & Changes all Emerald Affinity Orbs to Azure.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... Pathetic.", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "... Rot where you are, weakling.", effect    = "Activates when 8 (5 at Lv5) or more Azure Orbs are cleared in a single turn. Reduces damage from Crimson enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "ごほっ……何の用だ", home1   = "*cough* ... What do you want?", home2_jp = "僕の占いの邪魔をするか……", home2   = "You meddle in my fortune-telling...", home3_jp = "貴様の天命は……死だ", home3   = "Your fate is... death.", }, } data["0174"] = { codex_en    = "0117", name        = "Yosano Akiko", subtitle    = "Chinatown", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Yosano Akiko, wrapped in a Chinese-style garb. As she stops at the many stands found in Chinatown to shop, Armed Detective Agency members are spotted on bag-carrying duty.", leader_skill = { name      = "Dangerously Beautiful", effect    = "Greatly increases occurrence of Crimson Affinity Orbs (L).", }, active_skill = { name      = "Oh, you're gonna come shopping with me?", effect    = "Increases all Team members' ATK by 80% for 2 turns & Reduces the ATK of all enemies by 20% for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "The night is still young.", effect    = "Activates when 100 (80 at Lv5) total Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "Hmm, where should we go next?", effect    = "Activates every turn when an Armed Detective Agency Character is in the Team. Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "暇だし買い物にでも行こうじゃないか", home1   = "It's not like we're doing anything. Let's go shopping or something.", home2_jp = "中華街は何時も賑やかだねェ", home2   = "Chinatown is always so full of life, regardless of the time of day.", home3_jp = "こうも屋台が多いと目移りしちまうねェ", home3   = "Don't you get so distracted trying to choose when there are this many food stands?", }, } data["0175"] = { codex_en    = "0118", name        = "Izumi Kyouka", subtitle    = "Chinatown", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 649, atk_base    = 144, hp_max      = 4130, atk_max     = 1206, memo        = "Izumi Kyouka, wrapped in a Chinese-style garb. Having visited the many stands in Chinatown with the similarly dressed Nakajima Atsushi, it could be said that she found the bright lights and the liveliness to be enjoyable, or something of the sort.", leader_skill = { name      = "... I won't let you ruin our time here.", effect    = "Reduces damage from Azure enemies by 20%.", }, active_skill = { name      = "Hiyah!", effect    = "Deals ATK x7 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I want to go that that food stand next.", effect    = "Activates every turn when Team HP is 95% or above (87% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……どう？", home1   = "... What do you think?", home2_jp = "中華街……どんなお店があるのか楽しみ", home2   = "Chinatown... I can't wait to see what kind of stores they have.", }, } data["0176"] = { codex_en    = "0119", name        = "Nakahara Chuuya", subtitle    = "Chinatown", rarity      = "SR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Nakahara Chuuya, wrapped in a Chinese-style garb. Being one of Port Mafia's great fighters, it seems he has quickly learned some of the martial arts' techniques of another country, as well as mastered them.", leader_skill = { name      = "About time I put this taijutsu on display.", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "If it's a fight you want, it's a fight you'll get.", effect    = "Increases all Team members' ATK by 40% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A Glowing Demeanor", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ヘェ、異国の体術ねぇ……面白れえじゃねェか", home1   = "Interesting, taijutsu from another country, huh...? This could be fun.", home2_jp = "此の衣装、動きやすいが帽子がねェと落ち着かねェ", home2   = "A comfortable outfit, but it's really hard to feel settled without a hat.", }, } data["0177"] = { codex_en    = "0120", name        = "Nakajima Atsushi", subtitle    = "Chinatown", rarity      = "SR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "Nakajima Atsushi, wrapped in a Chinese-style garb. Seen visiting stands with the similarly dressed Izumi Kyouka and brought to tears a number of times after their expenses turned out to be more than he had bargained for.", leader_skill = { name      = "Satiated Weretiger", effect    = "Dark ATK increases as the Marble hits the walls (Max. 45% increase).", }, active_skill = { name      = "I'm not done yet!", effect    = "Changes 4 Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Which food stand should we stop by next?", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "モグモグ……あっ、すみません！何ですか？", home1   = "Nom nom... Ah, sorry! How can I help you?", home2_jp = "この熊猫の中華饅、本当に美味しいですよ！", home2   = "These panda-shaped Chinese dumplings are simply amazing!", }, } data["0178"] = { codex_en    = "0121", name        = "Tanizaki Junichirou", subtitle    = "Chinatown", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Tanizaki Junichirou, wrapped in a Chinese-style garb. After trying his hand at ventriloquism using panda-style puppets, he found that he had a knack for it and was extremely popular with the kids.", leader_skill = { name      = "I think I've got the hang of this.", effect    = "Increases Team HP by 10% & Increases starting Beatdown Gauge level by 10%.", }, active_skill = { name      = "What sound does a panda make again?", effect    = "Poisons 1 enemy for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "It was a hit with the kids, great...", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "腹話術って結構難しいですね", home1   = "Being a ventriloquist sure is hard.", home2_jp = "腹話術……上手く使いこなせたら細雪にも役立ちそうですね", home2   = "Ventriloquism... I think if I can master this, Light Snow could become an even stronger technique.", }, } data["0179"] = { codex_en    = "0209", name        = "Nakajima Atsushi", subtitle    = "Duality", rarity      = "SSR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 1020, atk_base    = 204, hp_max      = 9078, atk_max     = 1863, memo        = "Nakajima Atsushi and Dazai Osamu use their supernatural abilities in tandem to battle. As powerful members of the Armed Detective Agency, no enemy should pose a threat for them... \"Should\" being the keyword.", leader_skill = { name      = "United Beneath The Twilight", effect    = "Increases ATK of all Team members by 50% & Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "This... is the power to protect us all!", effect    = "Deals ATK x11 Azure damage to an enemy & Reduces damage from enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Thank you, Dazai-san!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I'll never give up!", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "気が付いたら、太宰さん、ふらふら居なくなってそうだから太宰さん探しがメインにならないようにしないと", home1   = "With Dazai-san wandering, it seemed like we might lose him. We can't let looking for him become our main focus.", home2_jp = "後生ですから、この状況で勝手に何処かに行かないでくださいね？太宰さん", home2   = "I'm your junior, Dazai-san. Don't just go disappearing on me, okay?", home3_jp = "矢張り、太宰さんって凄い人なんだなぁ", home3   = "I'm always so impressed by you, Dazai-san.", }, } data["0180"] = { codex_en    = "", name        = "Kunikida Doppo", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "ある招宴のために正装した姿. 招宴に招かれたからといって彼の行動に変わりはなく、予め用意していた理想の予定表に沿った行動をしようとしていたが、太宰と酔った与謝野によって見事に予定を崩されていた. ", leader_skill = { name      = "招宴の予定表は決まっている", effect    = "Increases starting Beatdown Gauge level by 10% & Increases Gold received at Stage Clear by 10%.", }, active_skill = { name      = "与謝野先生、落ちついて下さい！", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "あの唐変木は何をやっている！", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from enemies by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "余り燥ぎ過ぎるな", home1   = "", home2_jp = "襟締が緩んでるぞ、貸せ", home2   = "", }, } data["0181"] = { codex_en    = "0215", name        = "Tanizaki Junichirou", subtitle    = "Wrath", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 979, atk_base    = 213, hp_max      = 8010, atk_max     = 2267, memo        = "Tanizaki Jun-ichiro brimming with anger after his sister Naomi gets hurt. There's an immediate shift from his usual jovial personality to a bloodthirsty maniac as he challenges the Port Mafia.", leader_skill = { name      = "Sister In Crisis", effect    = "Increases Crimson and Emerald ATK and HP by 40%.", }, active_skill = { name      = "Die...!", effect    = "Changes all Affinity Orbs to Crimson & Inflicts Venom on all enemies for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Into the Screen", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from Emerald enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "A Thirst for Blood", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "異能力！細雪……！", home1   = "Supernatural ability, Light Snow!", home2_jp = "敦君、奥に下がっているんだ", home2   = "Atsushi-kun, stand back.", home3_jp = "よくもナオミを傷つけたね……！", home3   = "How dare you hurt her!", battlestart_jp = "こいつはボクが……殺す！", battlestart   = "", activeskill_jp = "しんでしまえ…！", activeskill   = "", special_jp = "ここだ！", special   = "", nextwave_jp = "お前にボクは見えない. ", nextwave   = "", battleend_jp = "早く探偵社に戻ろう！", battleend   = "", gameover_jp = "止血帯…、敦君！止血帯もっていない…!?", gameover   = "", followup_jp = "大外れ", followup   = "", powerup_jp = "戦闘向きじゃないですケド…", powerup   = "", }, } data["0182"] = { codex_en    = "", name        = "Dazai Osamu", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "ある招宴に参加するため正装した姿. 招宴に参加するも、心中相手を探してばかりのようだ. 探偵社員の尽力によって、太宰の心中相手は未だ見つかってはいない. ", leader_skill = { name      = "心中してくれる美女、募集中♡", effect    = "Increases Crimson ATK by 50% & Reduces turns until Active Skill by 1 for all Team members.", }, active_skill = { name      = "どうか私と心中していただけないだろうか", effect    = "Recovers 25% of Team max HP & Reduces the ATK of all enemies by 20% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "あそこに未来の心中相手が！", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "ふう、一寸休もうか", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "如何だい？決まってるかな？", home1   = "", home2_jp = "この花束かい？勿論美女に捧げるために用意したものさ！", home2   = "", home3_jp = "ああ、私と共に心中してくれる美女は何処に……", home3   = "", }, } data["0183"] = { codex_en    = "0226", name        = "Nakajima Atsushi", subtitle    = "Band", rarity      = "SSR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "Nakajima Atsushi on vocals. The fire burning in his soul can be seen while he sings. The countless lights shine bright while he's on stage, but it's clear that they are no match for his radiance.", leader_skill = { name      = "A Weretiger's Best Singing Voice", effect    = "Greatly increases occurrence of Emerald Affinity Orbs (L).", }, active_skill = { name      = "I can keep singing!", effect    = "Deals ATK x5 Emerald damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Here's our next song!", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Echoing Song of Passion", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "今日はありがとうございまーす！", home1   = "Thank you all for coming out!", home2_jp = "お、思ったより喉に来ますね……", home2   = "Th-this is affecting my throat more than I thought it would...", home3_jp = "凄いです！皆きらきら輝いてますね！", home3   = "Wow! Everyone's just so brilliant!", }, } data["0184"] = { codex_en    = "0227", name        = "Dazai Osamu", subtitle    = "Band", rarity      = "SSR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 183, hp_max      = 8938, atk_max     = 1526, memo        = "Osamu Dazai on guitar. He's not supposed to be very skilled on an instrument, but he takes the stage in a cheerful mood. A rumor is going around that he searches for someone beautiful to commit double suicide during performances, which he likely doesn't mind, but is that truly the case?", leader_skill = { name      = "Radiant Smile Upon the Stage", effect    = "Reduces damage from enemies by 20% & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "It's my turn to bring out my wild side.", effect    = "Changes all Affinity Orbs to Azure & Increases Azure ATK by 150% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Looks like everyone's getting into it.", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Roar of the Blue Guitar", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "私の演奏、きっちり聴き給えよ", home1   = "Just open your ears and listen. I've got a song for you.", home2_jp = "うん、此処からだと美女の顔も善く見えるねえ", home2   = "Yep, I can see all of those beauties as clear as day from here.", home3_jp = "じゃあもう一曲、行ってみよ～う♡", home3   = "Alright, now get ready for the next song♡", }, } data["0185"] = { codex_en    = "0228", name        = "Akutagawa Ryuunosuke", subtitle    = "Band", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 912, atk_base    = 192, hp_max      = 7785, atk_max     = 1930, memo        = "Akutagawa Ryunosuke on lead guitar. Even the sickest part of him is overtaken by the performance and he takes the venue on a wild ride. Not only does it look like he's losing years of his life by putting on such a rockin' show, but he also frequently boosts the band's morale.", leader_skill = { name      = "A Captivating, Mystifying Appearance", effect    = "Increases ATK and HP of all Team members by 20% & Reduces turns until Active Skill by 1 for all Team members.", }, active_skill = { name      = "I'll take this wildness under my control.", effect    = "Increases Crimson ATK by 150% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Soul-Shivering Sound of the Guitar", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "This stage is too bright...", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "ごほッ、ごほ……此れしきの事で演奏は止めん", home1   = "*cough, cough*... No, no big deal. The show will go on.", home2_jp = "僕の独奏に震撼せよッ！", home2   = "Hear my solo and tremble!", home3_jp = "熱狂が肌に纏わりついてくる様だ……熱い", home3   = "I feel the ferocity running through my skin... I feel the burn.", }, } data["0186"] = { codex_en    = "0229", name        = "Nakahara Chuuya", subtitle    = "Band", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "Nakahara Chuya on vocals. He wears a different hat than usual and has a blast by singing his heart out. His mannerisms make you believe that he's accustomed to singing on stage, and he has no problem getting wild with the rest of the venue.", leader_skill = { name      = "A Loud, Melodious Scream from the Soul", effect    = "Increases Light HP by 60% & Increases occurrence of Light Affinity Orbs (L).", }, active_skill = { name      = "You morons better not be done yet!", effect    = "Guarantees Synchronized Strike for 3 turns & Reduces the ATK of all enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Center of a Wild Whirlwind", effect    = "Activates when 50 (44 at Lv5) total Light Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "This isn't the end!", effect    = "Activates when 8 (5 at Lv5) or more Light Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "ふん、他のバンドに負ける気はしねェな！", home1   = "Hmph! We don't plan on letting another band get the best of us!", home2_jp = "俺の歌声にしッかり付いてこいッ！", home2   = "My voice will lead! You all follow!", home3_jp = "今日は最高だ……善い気分だぜ", home3   = "This is the day... I'm feeling really good.", }, } data["0187"] = { codex_en    = "0230", name        = "Tanizaki Junichirou", subtitle    = "Band", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 649, atk_base    = 144, hp_max      = 4130, atk_max     = 1206, memo        = "Tanizaki Jun-ichiro on bass. He seems to be calm at first glance, but once he's performing in the midst of the wildness, he looks like he's having the time of his life.", leader_skill = { name      = "Glimmer in the Calmness", effect    = "Increases Dark ATK by 45%.", }, active_skill = { name      = "I think I'm doing pretty well...", effect    = "Disables 1 enemy's Skill for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A Tune for the Fans", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "こう云うのは初めてだけど、愉しいもンですねェ", home1   = "I've never done this before. It's really fun.", home2_jp = "ナ、ナオミ！見に来てたのかい？緊張するなァ…", home2   = "N-Naomi! She came to watch too...? Now I'm nervous...", }, } data["0188"] = { codex_en    = "0231", name        = "Izumi Kyouka", subtitle    = "Band", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Izumi Kyoka on keyboard. She doesn't speak very much, but sometimes the combination of her stern expression and her musical precision can really woo the crowd.", leader_skill = { name      = "The Adorable Keyboardist", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Not yet... We're still getting started.", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "A Perfect and Precise Melody", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うん……善い感じ……", home1   = "Mhm... Sounds good...", home2_jp = "盛り上がってきたみたい……", home2   = "Everyone seems to be having a good time...", }, } data["0189"] = { codex_en    = "0232", name        = "Tachihara Michizou", subtitle    = "Band", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Tachihara Michizou on bass. He livens up the venue by yelling out to the crowd and sporting a careless attitude. He's vigorous and flashy as he moves around the stage.", leader_skill = { name      = "Wild Mood Setter", effect    = "Increases ATK and HP of all Team members by 15%.", }, active_skill = { name      = "Don't look away for even a second.", effect    = "Changes 5 Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Upbeat Baseline", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "耳の穴かっぽじって聴いていけよォ！", home1   = "Get the crap out of your ears and listen up!", home2_jp = "一丁、聴かせてやるかァ！", home2   = "Maybe you all need to hear another one!", }, } data["0190"] = { codex_en    = "0233", name        = "Gin", subtitle    = "Band", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Gin on guitar. She's very quiet. In fact, she doesn't even speak a word while on stage. Despite her appearance, she plays a role in getting everyone in the venue fired up.", leader_skill = { name      = "Shadow-like Performer", effect    = "Reduces turns until Active Skill by 1 for Port Mafia Team members.", }, active_skill = { name      = "A Sharp Reverberating Melody", effect    = "Increases Emerald ATK by 150% for 1 turn.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Masterful Finger Movement", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……", home1   = "...", home2_jp = "……！", home2   = "...!", }, } data["0191"] = { codex_en    = "0234", name        = "Miyazawa Kenji", subtitle    = "Band", rarity      = "SR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "Miyazawa Kenji on the drums. If he's left hungry, his overwhelming power can destroy the drum set. Be sure to monitor his hunger.", leader_skill = { name      = "Percussionist in Full Bloom", effect    = "Increases Gold received at Stage Clear by 20%.", }, active_skill = { name      = "This is exhilarating!", effect    = "Reduces damage from Dark enemies by 40% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "A Light-Hearted and Sincere Performance", effect    = "Activates when 120 (105 at Lv5) total Affinity Orbs are cleared. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "皆さん、愉しんで行きましょ～！", home1   = "Alright, guys, let's have some fun~!", home2_jp = "中々難しいなぁ……けど、演奏って愉しいですね！", home2   = "This is pretty hard... But I have a really good time performing, too!", }, } data["0192"] = { codex_en    = "0235", name        = "Higuchi Ichiyou", subtitle    = "Band", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Higuchi Ichiyou on drums. She usually wears a pantsuit, so she's not completely comfortable with a more lax outfit like this, but she is earnest in her performances.", leader_skill = { name      = "Heart-and-Soul Percussionist", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "I'm going to put everything I've got into this song!", effect    = "Changes all Azure Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "A Tone to Complement Senpai", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私は先輩の演奏を補佐するだけです", home1   = "I'm just here to back up senpai.", home2_jp = "……案外、愉しいものですね", home2   = "... This is more enjoyable than I thought.", }, } data["0193"] = { codex_en    = "0158", name        = "Yosano Akiko", subtitle    = "Fury Strike", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 838, atk_base    = 190, hp_max      = 6842, atk_max     = 2007, memo        = "Yosano Akiko confronting Port Mafia's mad bomber Kajii Motojiro after he hijacked a train and took the passengers hostage. Kajii contemplates what death truly is, and in response, Yosano says...", leader_skill = { name      = "As if your little fireworks could kill me.", effect    = "Increases starting Beatdown Gauge level by 30% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "Now, which side did I just hit?", effect    = "Deals ATK x12 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Well, that was disappointing.", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "Spare me your ramblings!", effect    = "Activates when 55 (47 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "true", quotes      = { home1_jp = "こう見えても妾は医者でね、アンタの百倍は死を見てる", home1   = "Despite how I may appear, I'm a doctor, you see... I've seen a hundred times more death than you have.", home2_jp = "〝死〟とは何かって？教えてやるよ. 死は命の喪失さ", home2   = "You want to know what death is? I'll tell you. Death is the loss of life.", home3_jp = "妾たち医者がどんなに手を尽くしても、患者の命は指の間から零れ落ちる……", home3   = "It's what happens when a patient's life slips through the fingers of us doctors, no matter how hard we work.", battlestart_jp = "遠慮なく怪我してくれて善いからねェ", battlestart   = "", activeskill_jp = "今殴ったのどっち側だっけ？", activeskill   = "", special_jp = "上等だ", special   = "", nextwave_jp = "全く、大したことないねェ", nextwave   = "", battleend_jp = "さ、どっか怪我してるやつはいないかい？", battleend   = "", gameover_jp = "皆、未だ生きてっかい？", gameover   = "", followup_jp = "おやァ？怪我してるねェ……治してやろうか？", followup   = "", powerup_jp = "善い感じじゃないか", powerup   = "", }, } data["0194"] = { codex_en    = "0159", name        = "Izumi Kyouka", subtitle    = "Barge Battle", rarity      = "SSR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 905, atk_base    = 177, hp_max      = 8489, atk_max     = 1441, memo        = "Izumi Kyoka on the deck of a ship meant for smuggling. She stands, aiming her gun at Akutagawa. She takes action in order to save the cornered Atsushi. The look in her eye seems different from when she was an assassin for the Port Mafia, but...", leader_skill = { name      = "Steady Resolve", effect    = "Greatly increases occurrence of Light Affinity Orbs (M).", }, active_skill = { name      = "... Demon Snow!", effect    = "Increases enemy turns by 1.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "... Rock Bottom", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "The Light Within Memories", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "……彼を逃がして！", home1   = "Let him go.", home2_jp = "……そうかもしれない……でも、クレープ、おいしかった", home2   = "... That might be true... but... I like crepes now.", home3_jp = "今のうちに逃げて、この船は取引場所には行かない", home3   = "Run! This ship isn't going to its destination.", }, } data["0195"] = { codex_en    = "0160", name        = "Yosano Akiko", subtitle    = "Medical Exam", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Yosano Akiko, doctor exclusively for the Armed Detective Agency. In addition to her supernatural ability, Thou Shalt Not Die, being an effective treatment, she is also exceptionally skilled in her practice.", leader_skill = { name      = "Hey, just shut up and sit down.", effect    = "Increases Crimson ATK by 30% & Increases Marble size by 5%.", }, active_skill = { name      = "My diagnoses are never wrong.", effect    = "Completely fills Beatdown Gauge.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I see... Interesting.", effect    = "Activates when 35 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "どれ、妾に見せてみな. 大丈夫、痛くしないよ", home1   = "Where? Show me. Don't be shy, I won't hurt you.", home2_jp = "なンだい、また怪我したのかい？", home2   = "What's this? You hurt yourself yet again?", }, } data["0196"] = { codex_en    = "0161", name        = "Izumi Kyouka", subtitle    = "Waitress", rarity      = "SR", affinity    = "Dark", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 666, atk_base    = 140, hp_max      = 4442, atk_max     = 1084, memo        = "Izumi Kyoka in a tidy waitress uniform. Even the members of the Armed Detective Agency are stunned by how cute she looks in it.", leader_skill = { name      = "At Your Service", effect    = "Increases Team HP by 20% & Reduces Marble Burnout duration by 2 turns.", }, active_skill = { name      = "Leave me here.", effect    = "Gives the Marble a piercing effect for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Please...", effect    = "Activates every turn when Team HP is 90% or above (84% or above at Lv5). Reduces damage from enemies by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "私には、殺しの他には何も出来ないとあいつは云った……違うと、自分に証明したい", home1   = "I was told that I am only capable of killing...  I want to prove to myself that \"he\" was wrong.", home2_jp = "炊事、洗濯、掃除……完璧にこなしてみせる", home2   = "Cooking, cleaning, laundry... It'll all be done flawlessly. You'll see.", }, } data["0197"] = { codex_en    = "0163", name        = "Edogawa Rampo", subtitle    = "Costume Party", rarity      = "SSR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Edogawa Rampo dressed for the costume party. With a colorful assortment of sweets in hand, he takes advantage of this opportunity and enjoys the event to the fullest. Flying around on his broom, he only has one thing on his mind: collecting candy.", leader_skill = { name      = "The Candy Wizard", effect    = "Reduces damage from Light enemies by 30% & Increases Marble size by 15%.", }, active_skill = { name      = "As an exception... I shall share!", effect    = "Increases Dark ATK by 150% for 2 turns & For 2 turns, doubles Beatdown Gauge Fill gained from clearing Beatdown Orbs.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "All the candy is mine~!", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "This will not do. I need more.", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "トリックオアトリート！さあ、お菓子は僕がみんな回収するからね！", home1   = "Trick or treat! Now, for the little candies! I shall collect them all!", home2_jp = "ふふふ、僕くらいの名探偵になるとね、悪戯なんかしなくてもお菓子が貰えるんだよ", home2   = "Fufufu, when you become a great detective of my caliber, collecting candy requires no trickery.", home3_jp = "仮装招宴って好いもんだねェ！毎日仮装招宴でも構わないくらいだ", home3   = "I quite enjoy costume parties! In fact, I wouldn't mind having one every day.", }, } data["0198"] = { codex_en    = "0164", name        = "Fukuzawa Yukichi", subtitle    = "Costume Party", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 879, atk_base    = 199, hp_max      = 7199, atk_max     = 2095, memo        = "Fukuzawa Yukichi dressed for the costume party. With a mysterious, imposing air, he is accompanied by a black cat as he dons a peculiar, Western costume equipped with a saber.", leader_skill = { name      = "The Arcane Swordsman", effect    = "Increases Emerald ATK by 50% & Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "A suspicious fog, isn't it? I shall cut through it.", effect    = "Changes all Azure Affinity Orbs to Emerald & Reduces the ATK of all enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... Candy? We have.", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "Is that... a black cat over there?", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from Azure enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "悪戯か、菓子か──と云うことだな. 成程……", home1   = "\"Trick or treat\"... This is the phrase we must say, correct? Understood...", home2_jp = "……此れは異国の剣士の風貌と聞いたが、異国の剣も案外馴染むものだ", home2   = "... I was told this is how a swordsman from another land would dress. I didn't expect to like this sword so much.", home3_jp = "華やかさだけでなく、不気味さや怪しさも仮装招宴の特色と云う訳か", home3   = "So in addition to extravagance, eerie and shady elements are also aspects of a costume party. Is that right?", }, } data["0199"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "Costume Party", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "仮装招宴で祓魔師の衣装を纏った芥川龍之介. 何時もと変わらぬ表情だが、発光する謎めいた本を携えて、仮装招宴の雰囲気に確りと溶け込んでいる. ", leader_skill = { name      = "怪しい祓魔師", effect    = "Reduces damage from Emerald enemies by 15%.", }, active_skill = { name      = "此れは羅生門では無い、聖なる獣だ", effect    = "Increases marble size by 15% for 2 turns. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "悪魔だと？返り討ちにしてくれる", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……何？祓魔師？何であれ、僕の行く手を阻むものは倒すまでだ", home1   = "", home2_jp = "仮装招宴……面妖な催しだな", home2   = "", }, } data["0200"] = { codex_en    = "0198", name        = "Gide", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Mimic", acquisition = "Regular Scout", hp_base     = 529, atk_base    = 105, hp_max      = 2713, atk_max     = 495, memo        = "Leader of Mimic. Once the commander of an elite group of soldiers, he's on the run after his own country used him and his troops as part of a secret plot during their final battle.", leader_skill = { name      = "Leader of Mimic", effect    = "Increases occurrence of Azure Affinity Orbs (S).", }, active_skill = { name      = "It seems you're not the one.", effect    = "Deals ATK x3.5 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "We will not wait.", effect    = "Activates every turn when Team HP is 95% or above (89% or above at Lv5). Reduces damage from enemies by 25 (50 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "乃公の名はジイド…ミミックを束ねる者だ", home1   = "I am known as Gide... The leader of Mimic.", }, } data["0201"] = { codex_en    = "0197", name        = "Gide", subtitle    = "Strait is the Gate", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Mimic", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 217, hp_max      = 7832, atk_max     = 2350, memo        = "Gide's ability, Strait is the Gate, not only allows him to see several seconds into the future and avoid impending danger with precision, but it also makes him a first-class shooter. He leads his soldiers to Japan to die after having a premonition.", leader_skill = { name      = "Leader of Mimic++", effect    = "Drastically increases occurrence of Emerald Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Emerald Characters.", }, active_skill = { name      = "Strait is the Gate", effect    = "Deals ATK x5 Emerald damage to all enemies & Reduces the ATK of all enemies by 20% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "We will not wait++", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "This is a battlefield.", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "貴君ではないようだ…", home1   = "... It seems you're not the one.", home2_jp = "あと数年もあれば、我々の望みを叶える異能力者になっていたやもしれぬが……待てぬ……", home2   = "Given a few years, maybe you'd become the supernatural ability user who could grant our wish. However... we will not wait...", home3_jp = "ひとつ訊く…貴君の異能力は、我らの魂を原罪から解放するに足る力か？", home3   = "Will your power be enough to liberate our souls and free us all from our sinful nature?", }, } data["0202"] = { codex_en    = "0144", name        = "Nakahara Chuuya", subtitle    = "Cafe", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 945, atk_base    = 185, hp_max      = 8450, atk_max     = 1686, memo        = "Nakahara Chuya enjoying a refined moment of teatime at a cafe. In stark contrast to the tumultuous day-to-day activities, the shop provides a quiet, relaxing atmosphere. Apparently, he believes that having time to bask in the rich fragrance of tea while being lost in thought can be nice too.", leader_skill = { name      = "Momentary Relaxation", effect    = "Increases Crimson ATK by 50% & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Wow... These western-style sweets are good too.", effect    = "Recovers 25% of Team max HP & Changes all Azure Affinity Orbs to Crimson.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "At least let me relax during my break.", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "Hey, bring me another cup, would you?", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "ふぅん……佳い茶葉じゃねぇか. ……なんでわかるかって？偶に首領のお茶会に顔を出すから自然に覚えた", home1   = "Oh? Quality tea leaves I see... How do I know? I occasionally go to the boss's tea parties. Just something I picked up.", home2_jp = "ポートマフィアがこんなとこで寛いでるってのも、まァ偶には悪くねェだろ", home2   = "So this is where we Port Mafia come to unwind, huh? I suppose every now and then wouldn't hurt.", home3_jp = "折角なんだ、紅茶だけじゃなくて他にも何か注文してみるか……今日のおススメは何だ？", home3   = "Maybe I should order something besides tea while I'm here... What are today's specials?", }, } data["0203"] = { codex_en    = "0145", name        = "Hirotsu Ryuurou", subtitle    = "Cafe", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "Hirotsu Ryurou in an outfit that implies he's the owner of the cafe. Day after day, instead of devoting himself to making the most satisfying blends, he's been more and more frequently trying his hand at making scented tea as well.", leader_skill = { name      = "This is our cup of the day.", effect    = "Increases Light HP by 40%.", }, active_skill = { name      = "May I take your order?", effect    = "Recovers 15% of Team max HP & Increases all Team members' ATK by 30% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I must ask you to be silent.", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……善い香りだ", home1   = "... A pleasant fragrance.", home2_jp = "今日のブレンドは此れでいくとしよう", home2   = "For today's blend, we shall go with this one.", }, } data["0204"] = { codex_en    = "0196", name        = "Francis F.", subtitle    = "Phone Call", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Head of the American supernatural ability organization, The Guild. To further his own agenda, he sometimes enters business negotiations with a brazen style and forcefully pushes discussions forward without input from others.", leader_skill = { name      = "One-Sided Business Negotiation", effect    = "Increases ATK of all Team members by 20%.", }, active_skill = { name      = "All will go as I see fit.", effect    = "Changes all Crimson Affinity Orbs to Emerald.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "The Leader's Directive", effect    = "Activates every turn when Team HP is at 100% (89% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "俺だ. ほう……成程、問題ない. これから其方に向かおう", home1   = "It's me. Oh...? I see. That won't be a problem. I'll be there soon.", home2_jp = "――あぁ、判った. 全て此方の予定通りだな", home2   = "... Yes, understood. Sounds like everything is going according to plan.", }, } data["0205"] = { codex_en    = "", name        = "Dazai Osamu", subtitle    = "Christmas", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "降誕祭の衣装を纏った太宰治. 降誕祭の飾りつけの最中、大きな樅の木と電飾を見つめ、何事か思索に耽っているようだが──", leader_skill = { name      = "降誕祭の楽しみ方", effect    = "Increases occurrence of Dark Affinity Orbs (L) & Reduces damage from enemies by 20%.", }, active_skill = { name      = "うふふ、中々上手に出来たと思わないかい？", effect    = "Increases enemy turns by 1 & Increases all Team members' ATK by 80% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "ふふ、此れも浮世の楽しみ方さ", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "飾り終わったら、飲みに行こう", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Light enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "何処も彼処も晃々と光ってて、賑やかだねぇ", home1   = "", home2_jp = "しー…静かに、蝋燭の光だけ、と云うのも悪くはないだろう？", home2   = "", home3_jp = "私は私なりの降誕祭を楽しもうと云う訳さ", home3   = "", }, } data["0206"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "Christmas", rarity      = "SSR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 972, atk_base    = 180, hp_max      = 9425, atk_max     = 1365, memo        = "降誕祭の衣装を纏った芥川龍之介. 贈呈品の箱から出てきた黒いぬいぐるみには、不思議な親近感を感じているようだ. ", leader_skill = { name      = "不思議な贈呈品", effect    = "Increases Emerald ATK and HP by 35% & Reduces damage from Azure enemies by 15%.", }, active_skill = { name      = "僕には必要ないものだ呉れてやる", effect    = "Changes 6 Affinity Orbs to Omni & Completely fills Beatdown Gauge for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "異国の風習は理解できぬ", effect    = "Activates when 85 (77 at Lv5) total Emerald Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "下らぬ", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "僕は煌びやかな場所は好かぬ", home1   = "", home2_jp = "贈呈品だと？他者からの施しを求めるなど……愚行の極みだな", home2   = "", home3_jp = "この玩具は、一体……？", home3   = "", }, } data["0207"] = { codex_en    = "", name        = "Miyazawa Kenji", subtitle    = "Christmas", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "降誕祭の衣装を纏った宮沢賢治. お菓子が沢山入った長靴型の贈呈品を抱え、降誕祭を目一杯楽しんでいる様子. ", leader_skill = { name      = "贈呈品に煌めく瞳", effect    = "Increases Crimson ATK and HP by 25%.", }, active_skill = { name      = "洋菓子もご馳走も沢山ありますね！", effect    = "Removes 2 Status Effects & Reduces damage from enemies by 20% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "洋菓子、どれから食べようかなぁ", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "見て下さ～い、このお菓子！商店街のお姉さんにいただいてしまいました！降誕祭ってお菓子を頂ける日なんですか？", home1   = "", home2_jp = "街中晃々していて、街の皆さんも楽しそうで……僕もわくわくしちゃいます！", home2   = "", }, } data["0208"] = { codex_en    = "", name        = "Higuchi Ichiyou", subtitle    = "Christmas", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "降誕祭の衣装を纏った樋口一葉. 降誕祭の贈呈品らしいばね仕掛けの玩具を大事そうに抱え、この日限りの特別な雰囲気を楽しんでいる. ", leader_skill = { name      = "ばね仕掛けの贈呈品", effect    = "Increases Light ATK by 30% & Reduces damage from enemies by 5%.", }, active_skill = { name      = "此の玩具ですか？此れは……", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "此の玩具には触らせません！", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……え、この髪飾りですか？べ、別に付けたくて付けている訳ではありません……！", home1   = "", home2_jp = "洋菓子にご馳走……贈呈品も……はっ、な、何でもありません！", home2   = "", }, } data["0209"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "Christmas", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "降誕祭の衣装を纏った中原中也. 首領の命令で衣装を着て、降誕祭の準備に勤しんでいる. ", leader_skill = { name      = "赤い帽子の幹部", effect    = "Emerald ATK increases as the Marble hits the walls (Max. 45% increase).", }, active_skill = { name      = "降誕祭の用意だぁ？仕方ねェなぁ", effect    = "Reduces damage from enemies by 20% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "おい、雑に飾り付けんじゃねェぞ", effect    = "Activates when 60 (54 at Lv5) total Emerald Orbs are cleared. Reduces damage from Crimson enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "帽子があるのは善いんだが……先端の玉っころが邪魔くせェな", home1   = "", home2_jp = "降誕祭には贈呈品が不可欠なんだろ？準備を忘れんなよ", home2   = "", }, } data["0210"] = { codex_en    = "", name        = "Mori Ougai", subtitle    = "Christmas", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "降誕祭の衣装を纏った森鴎外とエリス. 今年の降誕祭も、森自身が溺愛するエリスの為に腕を振るって贈呈品を選んだとか. ", leader_skill = { name      = "愛の篭った贈呈品", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "白いドレスも新鮮だねエリスちゃん！", effect    = "Increases Marble Force by 20% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "おや、次はあの洋菓子かい？", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "エリスちゃんのドレス、と～っても似合っているよ. 次は別のドレスも着てほしいな～……", home1   = "", home2_jp = "さ、エリスちゃん、此れが降誕祭の贈呈品だよ. 今年も心を込めて選んだからね♡", home2   = "", }, } data["0211"] = { codex_en    = "0182", awakening_chain = {"0014","0211"}, name        = "Kunikida Doppo", subtitle    = "Doppo Poet", rarity      = "UR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 1025, atk_base    = 195, hp_max      = 11717, atk_max     = 1977, memo        = "A supernatural ability user from the Armed Detective Agency. He has the ability to recreate items from his memory by writing them down in his journal, as long as those items are no bigger than the journal itself.", leader_skill = { name      = "This is my guide through life.++", effect    = "Increases ATK and HP of all Team members by 25% & Reduces turns until Active Skill by 1 for Azure Characters.", }, active_skill = { name      = "Doppo Poet++", effect    = "Increases Marble Force by 2 for 3 turns & Increases Azure ATK by 100% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Do not underestimate my ideals!", effect    = "Activates every turn when Team HP is 30% (36% at Lv5) or below. Reduces damage from Azure enemies by 170 (195 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I know, damn it!", effect    = "Activates every turn when Team HP is 70% or above (64% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "これは予定表ではない！理想だ", home1   = "It's not a diary! It's a journal of ideals!", home2_jp = "こんな処に居ったか唐変木！", home2   = "There you are, you lazy good-for-nothing slacker!", home3_jp = "わが人生の道標には、仕事の相方が自殺マニアとは書いてないぞ", home3   = "This is my guide through life, and it does it state my partner has a fixation with suicide!", battlestart_jp = "他の社員について、早く仕事を覚えろ. お前ならやれる", battlestart   = "Learn how to work with the others. I know you can do it.", activeskill_jp = "異能力、独歩吟客！", activeskill   = "Supernatural ability, Doppo Poet!", special_jp = "これだから襲撃は嫌なのだ", special   = "See, this is why I hate surprise attacks.", nextwave_jp = "まったくこの忙しい時に……", nextwave   = "Of all times...", battleend_jp = "この大馬鹿野郎！……よくやったぞ", battleend   = "You goddamn idiot! ... Good work.", gameover_jp = "また面倒を持ち帰ったな", gameover   = "Looks like we've brought back trouble again.", followup_jp = "手帳にお前を逃がすとは書いてない", followup   = "It doesn't say anything in my journal about you escaping.", powerup_jp = "早く一人前になれよ", powerup   = "Hurry up and learn to do things on your own.", }, } data["0212"] = { codex_en    = "0200", awakening_chain = {"0018","0212"}, name        = "Edogawa Rampo", subtitle    = "Ultra-Deduction", rarity      = "UR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 985, atk_base    = 203, hp_max      = 10291, atk_max     = 2480, memo        = "Rampo's ability, Ultra-Deduction, allows him to instantly solve any mystery. According to Dazai, this talent often befuddles the other Agency members and leave them wondering how he does it.", leader_skill = { name      = "Supporting the Agency", effect    = "Increases starting Beatdown Gauge level by 40% & Increases ATK of all Team members by 35%.", }, active_skill = { name      = "If I'm happy, you're happy.", effect    = "Changes all Affinity Orbs to Emerald & Increases enemy turns by 1.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Ultra-Deduction", effect    = "Activates when 50 (42 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "As long as you understand.", effect    = "Activates when the Marble bounces off the walls a total of 50 (46 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "僕の「超推理」はこの探偵社、いや、この国でも最高の異能力だ. みんなが頼っちゃうのも、仕方ないよねぇ", home1   = "My Ultra-Deduction is the most powerful supernatural ability in this agency, no, in the entire country, after all!", home2_jp = "馬鹿だなぁ. この世の難事件は、すべからく名探偵の仕切りに決まってるだろう？", home2   = "Don't be silly. Baffling mysteries are always handled by great detectives like me. Everyone knows that.", home3_jp = "僕に助手？まさか. 二流探偵じゃあるまいし、助手なんていらないよ", home3   = "Don't be silly. I'm not a second-rate detective who needs an assistant.", battlestart_jp = "僕の超推理の出番だね", battlestart   = "Time for my Ultra-Deduction.", activeskill_jp = "異能力、超推理！", activeskill   = "Supernatural ability, Ultra-Deduction!", special_jp = "駄目だねえみんな、僕がいないとまともに捜査一つできないんだから", special   = "You guys can't even perform a little investigation without me.", nextwave_jp = "さーて、ゲエム開始だ", nextwave   = "Time for a little game.", battleend_jp = "まっ、当然の結果だね", battleend   = "Oh, I guess that was to be expected.", gameover_jp = "こんな地味で退屈な事件はお断りだ！", gameover   = "No more boring cases like this!", followup_jp = "なるほど…君の弱点は、そこだ", followup   = "I see now... That's your weakness.", powerup_jp = "僕がよければすべてよし！", powerup   = "If I'm happy, you're happy!", }, } data["0213"] = { codex_en    = "0201", awakening_chain = {"0026","0213"}, name        = "Miyazawa Kenji", subtitle    = "Undefeated By The Rain", rarity      = "UR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 1040, atk_base    = 192, hp_max      = 12425, atk_max     = 1776, memo        = "A supernatural ability user from the Armed Detective Agency. His ability Undefeated By The Rain allows him to boost his physical strength dramatically, but only when he is hungry.", leader_skill = { name      = "I'll toss 'em out the window!++", effect    = "Increases Team HP by 50% & Increases Marble size by 15%.", }, active_skill = { name      = "Undefeated By The Rain++", effect    = "Increases all Team members' ATK by 120% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Alright, here I go!++", effect    = "Activates when the Marble bounces off the walls a total of 50 (46 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "This is where we go all out!", effect    = "Activates when 80 (65 at Lv5) total Affinity Orbs are cleared. Reduces damage from enemies by 100 (125 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "ここは僕に任せて下さい！", home1   = "I can handle this!", home2_jp = "何事も難しく考えないことが成功の秘訣なんです. お腹が空きますからね", home2   = "The secret is not thinking too hard about anything. If I do that I get hungry.", home3_jp = "気を付けて下さーい！当たるととっても痛いですよー", home3   = "Be careful! It'll really hurt if I hit you!", battlestart_jp = "まずは情報を集めましょうか！", battlestart   = "", activeskill_jp = "やっぱり正直に話すと分かり合えますね", activeskill   = "", special_jp = "いっきますよ～！", special   = "", nextwave_jp = "次はこっちのほうへ行ってみましょうか", nextwave   = "", battleend_jp = "ありがとうございます！", battleend   = "", gameover_jp = "また頑張ればいいんですよ！", gameover   = "", followup_jp = "まだまだいきますよー！", followup   = "", powerup_jp = "僕も皆さんのお役に立てそうです！", powerup   = "", }, } data["0214"] = { codex_en    = "", awakening_chain = {"0136","0214"}, name        = "Shibusawa Tatsuhiko", subtitle    = "Dragon Head Feud", rarity      = "UR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Independent", acquisition = "Awakening", hp_base     = 940, atk_base    = 192, hp_max      = 10246, atk_max     = 2172, memo        = "The Collector, Shibusawa Tatsuhiko. With an obsession for collecting and overwhelming boredom, he takes part in the Dragon Head Feud and claims a variety of things for himself. Unfortunately, he continues to be unsatisfied. He makes his next move in order to distract from his boredom.", leader_skill = { name      = "The Death that Ends Massacres", effect    = "Increases starting Beatdown Gauge level by 40% & Increases Light and Dark HP by 30%.", }, active_skill = { name      = "I hope you won't leave me yearning for more...", effect    = "Increases all Team members' ATK by 80% for 2 turns & Changes 5 Affinity Orbs to Omni.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... I should have noticed sooner.", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Light and Dark enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Eternal Emptiness", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "なら私にどうしろと云うんだ？神を憎めとでも？", home1   = "So what are you saying I do? Detest the gods themselves?", home2_jp = "欲しいもの？この部屋に飾ってあるものがか？", home2   = "Everything I ever wanted? You mean the trinkets decorating the walls here?", home3_jp = "頭の中の想定順序をなぞるような展開だったよ", home3   = "Every move they made was exactly what I expected.", }, } data["0215"] = { codex_en    = "", name        = "Nakajima Atsushi", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "己の異能力「月下獣」の異能分離体と戦う中島敦. 嘗て忌み嫌っていた虎との対峙を経て、彼はどの様な答えに辿り着くのか――", leader_skill = { name      = "己との対峙", effect    = "Increases Crimson ATK by 70% & Increases starting Beatdown Gauge level by 30%.", }, active_skill = { name      = "来い！白虎！！", effect    = "Increases all Team members' ATK by 80% for 3 turns & Reduces the ATK of 1 enemy by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "今だ！", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "自身のすべき事", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "自分の異能に勝てる人間なんていないんだ", home1   = "", home2_jp = "糞、弾の通る場所は……何処だ？", home2   = "", home3_jp = "あれをやれば善いのか", home3   = "", }, } data["0216"] = { codex_en    = "", name        = "Izumi Kyouka", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "己の異能力「夜叉白雪」と対峙することになった泉鏡花. 夜叉への複雑な想いから迷いが出る鏡花だが、それを支えてくれたのは、暖かく優しい母の声だった. ", leader_skill = { name      = "過去との邂逅", effect    = "Increases Dark ATK by 60% & HP by 40%.", }, active_skill = { name      = "受け継がれる想い", effect    = "Recovers 50% of Team max HP & Reduces damage from enemies by 50% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "守る為の力", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "手伝う", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "夜叉白雪は殺戮の権化……それでも、それでも、それでも私は──！", home1   = "", home2_jp = "今はそれぞれすべき事がある", home2   = "", home3_jp = "お母さんを殺した夜叉白雪……でも、夜叉白雪を倒せば、私はまた此奴と一体化し、夜叉と成ってしまう……", home3   = "", }, } data["0217"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Light", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "己の異能力「羅生門」の異能分離体と戦う芥川龍之介. 異能分離体を「戦い倒す価値ある敵」と評し、己が力を証す為に戦いを挑む. ", leader_skill = { name      = "強者との対峙", effect    = "Increases Light ATK by 60% & Increases Marble size by 10%.", }, active_skill = { name      = "狙い通りの一撃", effect    = "Deals ATK x5 Light damage to all enemies & Increases Light ATK by 50% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "間合いを詰められたか……", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "それでいい……お前はここにいろ", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "己が力を証すため、あらゆる夜を彷徨い、あらゆる敵を屠ってきた", home1   = "", home2_jp = "だが盲点だった. 戦い、倒す価値ある敵が、こんな近くにいるとはな……", home2   = "", home3_jp = "羅生門の攻撃は布を刃に変じて飛ばすもの. 故にその間合いの外にいる限り攻撃は届かぬ", home3   = "", }, } data["0218"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "DEAD APPLE", rarity      = "SSR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "突如ヨコハマに出現した、巨大な龍と対峙する中原中也. その常識外れな巨大さと破壊力に対抗するため、中也は彼の異能力の本当の姿である”汚濁”を発動する. ", leader_skill = { name      = "捨て身の戦い", effect    = "Increases ATK of all Team members by 50% & Reduces damage from enemies by 15%.", }, active_skill = { name      = "汚濁の一撃", effect    = "Deals ATK x13 Azure damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "ああ、信じてたさ", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "ねぇよそんな時ァ", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "一発殴らねえと気が済まねえんだよ", home1   = "", home2_jp = "ビビって帰っていい時はどんな時か判るか？", home2   = "", home3_jp = "──汝、陰鬱なる汚濁の許容よ、更めて我を目覚ますことなかれ……", home3   = "", }, } data["0219"] = { codex_en    = "", name        = "Tsujimura Mizuki", subtitle    = "DEAD APPLE", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Special Abilities Department", acquisition = "Event Reward", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "内務省異能特務課の新人エージェント. 坂口安吾の直属の部下であり、普段は危険な異能力者の監視任務などに就いている. ", leader_skill = { name      = "特務課のエージェント", effect    = "Increases Dark ATK by 25% & Increases Marble size by 10%.", }, active_skill = { name      = "無理ですよぉ、情報統制なんて……", effect    = "Deals ATK x1.5 Dark damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "徹夜四日目", effect    = "Activates when 10 (7 at Lv5) or more Dark Orbs are cleared in a single turn. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……本当に行く気ですか？", home1   = "", home2_jp = "……結局今回の事件って、何だったんでしょうね？", home2   = "", }, } data["0220"] = { codex_en    = "0218", name        = "Dazai Osamu", subtitle    = "New Year", rarity      = "SSR", affinity    = "Light", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 982, atk_base    = 178, hp_max      = 9593, atk_max     = 1363, memo        = "Osamu Dazai draped in Japanese-style attire in anticipation of the new year. He whines about having to live after many failed suicide attempts, but he also promised Odasaku that they would meet at their usual bar, so he's decided to give up on that for today.", leader_skill = { name      = "New Year's Feast", effect    = "Light ATK increases as the Marble hits the walls (Max. 80% increase).", }, active_skill = { name      = "Well, shall I show you a dance?", effect    = "Changes all Crimson and Dark Affinity Orbs to Omni & Guarantees Synchronized Strike for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "What should we make a toast to today?", effect    = "Activates when 36 (32 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Help me come up with a suicide plan.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "やァ織田作、今日は君も見慣れないものを着ているね. うふふ、此のまま何時ものバーに行ってみようか", home1   = "Hey, Odasaku, looks like you decided to wear something new today too. Fufu, shall we head to the bar then?", home2_jp = "あ～あ、また死ねなかった……死ねずに新年を迎えてしまった！却説、如何したものか", home2   = "Aw man, still alive... It's the new year and I'm still alive! Now, why is that?", home3_jp = "首の毛皮がもふもふして気持ち好い！此れを枕に外で寝たら気持ち好く死ねるかも！ふふ、名案じゃあないか！", home3   = "This fur around my neck is quite pleasant! I can take this, use it as a pillow, take a nap outside, and die in peace! Great!", }, } data["0221"] = { codex_en    = "0219", name        = "Nakahara Chuuya", subtitle    = "New Year", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "Nakahara Chuya draped in Japanese-style attire in anticipation of the new year. His outfit also emphasizes being able to react to enemy attacks at any time.", leader_skill = { name      = "Elegant Japanese Umbrella", effect    = "Increases Dark ATK by 50% & Increases occurrence of Dark Affinity Orbs (M).", }, active_skill = { name      = "Another year to go wild.", effect    = "Increases Dark ATK by 120% for 2 turns & Removes all Status Effects and grants immunity to all Status Effects for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "If something comes up, let me know!", effect    = "Activates when 8 (5 at Lv5) or more Dark Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Maybe I'll take a short break.", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "今年の運勢……？興味ねェよそんなモン. 神様なんてもんに決められるのはご免だぜ", home1   = "New Year's fortune? Hmph, I'll pass. I'll don't need a higher power deciding my life for me.", home2_jp = "彼奴、未だ自殺に成功しやがらねェのか. ……ったく、新年から忌々しい野郎だぜ", home2   = "He still hasn't been able to kill himself? *sigh* What an annoying way to start the year.", home3_jp = "正月が目出てェかはよくわからねぇが、楽しくやれりゃ万々歳なんじゃねェか？", home3   = "Don't know if New Year's is really something to celebrate, but if you have fun, who cares, right?", }, } data["0222"] = { codex_en    = "0220", name        = "Oda Sakunosuke", subtitle    = "New Year", rarity      = "SSR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 183, hp_max      = 8938, atk_max     = 1526, memo        = "Oda Sakunosuke draped in Japanese-style attire in anticipation of the new year. He's not completely comfortable though, as he doesn't usually wear clothes like these. Still, he will be going out because Dazai invited him to the usual bar. He has also decided that he will be having curry tomorrow.", leader_skill = { name      = "New Year's should be celebrated... I'm told.", effect    = "Increases Synchronized Strike damage by x2.5 & Reduces turns until Active Skill by 1 for all Team members.", }, active_skill = { name      = "Be careful not to drink too much.", effect    = "Reduces the ATK of all enemies by 20% for 3 turns & Doubles the number of cleared Affinity Orbs for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Will I be able to drink like this again?", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from Emerald and Dark enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I might trip with this on...", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "太宰に何時ものバーに誘われたのだが……正月休み、ではないだろうか. まぁ行ってみるか", home1   = "Dazai invited me to our usual bar. I suppose it'll be during New Year's break? Whatever, I'll go see what's up.", home2_jp = "普段着慣れない服だ. 着方が間違ってはいないだろうか", home2   = "This is not something I normally wear. Hope I didn't put it on wrong.", home3_jp = "冬は冷えるのでカレーは最適だぞ. 体が芯から温まる. ……カレーの話をしたら食いたくなったな", home3   = "On cold winter days, curry is perfect. It'll warm even your soul... And now I'm hungry for some.", }, } data["0223"] = { codex_en    = "0221", name        = "Fyodor D.", subtitle    = "New Year", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Rats in the House of the Dead", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Fyodor D. draped in Japanese-style attire in anticipation of the new year. His outfit is alluring enough to captivate onlookers, but no one can truly tell what his motivations are.", leader_skill = { name      = "New Year's Villain", effect    = "Increases Emerald ATK by 50% & Reduces damage from enemies by 20%.", }, active_skill = { name      = "Let's get this show started.", effect    = "Completely fills Beatdown Gauge for 3 turns & Increases marble size by 20% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "An Enchanting Smile", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "A Shrewd Leader", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "新年……ですか. 愉しい事が起こりそうですね", home1   = "It's... New Year's? I see something delightful happening in the future.", home2_jp = "新しい年を迎える、全ての人々に祝福があらんことを……", home2   = "We all await a new year, but not all of us are blessed...", home3_jp = "全ては神の手の導くままに……", home3   = "It is all part of our god's plan...", }, } data["0224"] = { codex_en    = "0222", name        = "Shibusawa Tatsuhiko", subtitle    = "New Year", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 899, atk_base    = 195, hp_max      = 7298, atk_max     = 2091, memo        = "Shibusawa Tatsuhiko draped in Japanese-style attire in anticipation of the new year. Whether he has a new outfit or it's a new year, he still cannot obtain the thing he desires.", leader_skill = { name      = "A Boring New Year", effect    = "Increases Azure ATK and HP by 35% & Reduces damage from Crimson enemies by 15%.", }, active_skill = { name      = "Yatagarasu and the Pale Qilin", effect    = "Deals ATK x5 Azure damage to all enemies & For 2 turns, doubles Beatdown Gauge Fill gained from clearing Beatdown Orbs.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A Pointless Feast", effect    = "Activates when 8 (5 at Lv5) or more Azure Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "An Unfulfilling New Year", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "今年こそ、私の予想を覆す者は現れるのだろうか……", home1   = "Perhaps it is this year that someone will exceed my expectations...", home2_jp = "此のような宴では、決して私の空白を埋める事は出来ない", home2   = "A feast such as this will not be enough to fill the void within me.", home3_jp = "年が変わろうと、私の退屈が紛れる事は無い. 唯過ぎてゆく時に、意味など無いよ", home3   = "A changing year will do nothing for my boredom. The passage of time alone is of no importance.", }, } data["0225"] = { codex_en    = "0223", name        = "Nakajima Atsushi", subtitle    = "Hanetsuki", rarity      = "SR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Nakajima Atsushi dressed in a New Year's outfit and enjoying a game of hanetsuki. He plays against Kyoka but loses every single match. Maybe it's because he's not used to wearing the style of clothing.", leader_skill = { name      = "New Year's Hanetsuki", effect    = "Reduces damage from Crimson enemies by 15%.", }, active_skill = { name      = "Hanetsuki sure is hard.", effect    = "Reduces the ATK of 1 enemy by 10% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Inked Face", effect    = "Activates when 100 (92 at Lv5) total Azure Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うわぁっ！鏡花ちゃん、こんなの取れないよ！", home1   = "Whoa, Kyoka-chan! I can't hit a shot like that!", home2_jp = "また落書きが増えちゃった……けど、僕が勝ったら鏡花ちゃんの顔に落書きを？で、できない……", home2   = "More ink on my face... But if I win, I'll be able to write on Kyoka-chan's fac-... No, I can't do it...", }, } data["0226"] = { codex_en    = "0224", name        = "Izumi Kyouka", subtitle    = "Hanetsuki", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Izumi Kyoka dressed in a New Year's outfit and enjoying a game of hanetsuki. Being in a beautiful outfit and having her hair done puts her in a good mood. She also has a good time playing hanetsuki with Atsushi.", leader_skill = { name      = "Fluttering Hane", effect    = "Increases Crimson ATK by 30%.", }, active_skill = { name      = "Hanetsuki with you is fun.", effect    = "Increases Marble Force by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Light Sound of the Hagoita", effect    = "Activates when 10 (7 at Lv5) or more Crimson Orbs are cleared in a single turn. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……また私の勝ち", home1   = "... I win again.", home2_jp = "此の服……嫌いじゃない", home2   = "This outfit... is not bad.", }, } data["0227"] = { codex_en    = "0177", name        = "Nakajima Atsushi", subtitle    = "Bundled Up", rarity      = "SSR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Login Bonus", hp_base     = 828, atk_base    = 158, hp_max      = 7701, atk_max     = 1343, memo        = "Member of the Armed Student Council. It's said that after being wowed by how tasty nikuman is when it's cold outside, he's been having them almost every single day.", leader_skill = { name      = "These nikuman are nice and hot!", effect    = "Reduces damage from Crimson enemies by 30% & Increases Azure HP by 30%.", }, active_skill = { name      = "Oh no, I'm late...!", effect    = "Gives the Marble a piercing effect for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Running is pretty hard when there's snow.", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "The inside of my shoes are all wet...", effect    = "Activates when 8 (5 at Lv5) or more Azure Orbs are cleared in a single turn. Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "寒い日に食べる肉饅って最高ですね", home1   = "Don't you just love nikuman on a cold day?", home2_jp = "ううう……流石に走り乍ら食べてたら、お腹が痛くなってきました……", home2   = "Ohhh... I should've known my stomach would hurt if I ate and ran at the same time...", home3_jp = "今度は餡饅も食べよっと", home3   = "I think I'll have anman next time.", }, } data["0228"] = { codex_en    = "0173", name        = "Dazai Osamu", subtitle    = "Bundled Up", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 899, atk_base    = 195, hp_max      = 7298, atk_max     = 2091, memo        = "Secretary of the Armed Student Council. Though he continued his truancy through the earlier, cold, winter days, he frequents school more often now that Student Teacher Odasaku is around to keep an eye on him.", leader_skill = { name      = "Sleeping in the snow looks so comfy.", effect    = "Increases occurrence of Crimson Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Crimson Characters.", }, active_skill = { name      = "Fufufu... This is good, even for me.", effect    = "Increases Crimson ATK by 100% for 3 turns & Doubles the number of cleared Affinity Orbs for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Yo, Odasaku. Morning.", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Now, shall we make our way to school?", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "雪の降る街中は、何処かいつもとは違う雰囲気があるね", home1   = "When it snows, the town feels like a completely different place.", home2_jp = "こんな寒い日は、家でこたつむりになっていたいなぁ", home2   = "I'd love to be snuggled under a kotatsu on a cold day like this.", home3_jp = "雪道は滑りやすいから要注意だよ、敦君", home3   = "The snow is slippery, Atsushi-kun. Be sure to watch your step now.", }, } data["0229"] = { codex_en    = "0174", name        = "Nakahara Chuuya", subtitle    = "Bundled Up", rarity      = "SSR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "A short transfer student who's fate is linked to Dazai's. The tension in the room can be felt whenever he and Dazai are together, but no one truly knows the history between them.", leader_skill = { name      = "Delinquent Traversing the Snow", effect    = "Increases Synchronized Strike rate by 35% & Reduces turns until Active Skill by 1 for Emerald Characters.", }, active_skill = { name      = "There's only one person who could make this...!", effect    = "Increases Emerald ATK by 100% for 3 turns & Doubles the number of cleared Affinity Orbs for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Tch, what a pain in the ass to walk on...", effect    = "Activates when 8 (5 at Lv5) or more Emerald Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Hm? A snowman...", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "さっさと教室に行くぞ、こんな所に居たら風邪引いちまう", home1   = "Let's get to class already. We're gonna catch a cold standing around here.", home2_jp = "あーー寒ィ……こんな日に授業とかやってらんねェぜ", home2   = "Argh, it's so cold... I can't be bothered to do school work on a day like this.", home3_jp = "あン？太宰の野郎、珍しくちゃんと登校してやがんのかよ", home3   = "Hm? That idiot Dazai actually came to school today, huh?", }, } data["0230"] = { codex_en    = "0175", name        = "Oda Sakunosuke", subtitle    = "Bundled Up", rarity      = "SSR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Oda Sakunosuke, a student teacher appointed to the school. He and Dazai are past acquaintances, and since they live near each other, he watches after Dazai. He claims that curry is perfect on a cold day so that he can frequently have his favorite dish.", leader_skill = { name      = "Curry-Loving Student Teacher", effect    = "Greatly increases occurrence of Light Affinity Orbs (L).", }, active_skill = { name      = "Good morning to you too.", effect    = "Increases enemy turns by 1 & Completely fills Beatdown Gauge for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "It's almost time for class.", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Morning Ritual", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "よし、授業を始めるぞ. 席に着け", home1   = "Now, class is about to start. Take your seats.", home2_jp = "雪か……. お前達、ちゃんと暖かい恰好をするんだぞ", home2   = "Snow, huh...? You all make sure you dress appropriately for the weather and keep warm.", home3_jp = "太宰、寒いからって篭っていないでちゃんと学校に来るんだぞ", home3   = "Dazai, don't think you can stay home because it's cold out. You better come to school.", }, } data["0231"] = { codex_en    = "0176", name        = "Sakaguchi Ango", subtitle    = "Bundled Up", rarity      = "SSR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 992, atk_base    = 176, hp_max      = 9682, atk_max     = 1361, memo        = "President of the Disciplinary Committee upholding the laws of the school, Sakaguchi Ango. With a coat fitting for his position and a scarf that accentuates his appearance, he stands at the school gate from early in the morning to greet students on cold, winter days.", leader_skill = { name      = "Strict Disciplinary Committee President", effect    = "Increases Dark ATK by 50% & Increases Marble size by 10%.", }, active_skill = { name      = "I will make sure order is upheld in this school.", effect    = "Get Marble Blast (M) for 3 turns & Reduces the ATK of all enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Most Dependable at the Academy", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "Committee Activity on a Cold Winter Day", effect    = "Activates when 8 (5 at Lv5) or more Dark Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "また君ですか……. 太宰君、急いでください. 遅刻ですよ", home1   = "You again, Dazai-kun...? Make haste. You're late to class.", home2_jp = "きちんと防寒しないと風邪を引いてしまいますよ？", home2   = "If you don't have the appropriate winter wear, you will catch a cold.", home3_jp = "冬休みが近いからと云って、気を抜いては駄目ですよ", home3   = "Winter break being soon is no excuse to start slacking off.", }, } data["0232"] = { codex_en    = "0199", name        = "Edogawa Rampo", subtitle    = "At the Office", rarity      = "SR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 676, atk_base    = 138, hp_max      = 4511, atk_max     = 1082, memo        = "A great detective and member of the supernatural ability organization, The Armed Detective Agency. His skill level is unquestionable, but he also has an immature side. There are times when he won't help with a case because he doesn't find it interesting.", leader_skill = { name      = "I know where to go.", effect    = "Reduces damage from enemies by 10%.", }, active_skill = { name      = "You're practically begging! Fine, fine!", effect    = "Increases Marble Force by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "No choice, then! I'll get to it!", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "近所に良い感じの殺人事件ないか調べてくんない？", home1   = "Can you check to see if there are any juicy murder investigations going on nearby?", home2_jp = "あ、駄目だ、これ四コマ漫画載ってないや……", home2   = "Nope, forget it. This doesn't even have a comic section...", }, } data["0233"] = { codex_en    = "0216", awakening_chain = {"0022","0233"}, name        = "Tanizaki Junichirou", subtitle    = "Light Snow", rarity      = "UR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 1010, atk_base    = 198, hp_max      = 11009, atk_max     = 2178, memo        = "A supernatural ability user from the Armed Detective Agency. His ability Light Snow creates snow, causing hallucinations and confusion among enemies. He is very good at disappearing and performing espionage.", leader_skill = { name      = "Light Snow", effect    = "Increases Marble size by 20% & Reduces turns until Active Skill by 1 for Dark Characters.", }, active_skill = { name      = "You lowlife thug...!", effect    = "Deals ATK x11 Dark damage to an enemy & Reduces the ATK of all enemies by 20% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Snow Falls++", effect    = "Activates when 8 (5 at Lv5) or more Dark Orbs are cleared in a single turn. Increases damage of all Team members by 120 (145 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "It's not really suited to fighting.++", effect    = "Activates every turn when Team HP is 70% or above (64% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "ボクの『細雪』は雪の降る空間すべてをスクリーンに変える……", home1   = "My \"Light Snow\" turns the area my snow falls into a screen...", home2_jp = "ボクでも続けられるくらいだから、大丈夫ですって", home2   = "Don't worry, even I can do this work. You'll be okay, trust me!", home3_jp = "ボクの姿の上に、背後の風景を上書きした……、もうお前にボクの姿は見えない", home3   = "I've overwritten my appearance with my surroundings... You can't see me anymore!", battlestart_jp = "あんまり期待しないで下さいよ", battlestart   = "", activeskill_jp = "チンピラごときが…！", activeskill   = "", special_jp = "それじゃあ、いきますよ", special   = "", nextwave_jp = "先に進みましょうか", nextwave   = "", battleend_jp = "なンとかうまくいきましたね", battleend   = "", gameover_jp = "ナオミ…", gameover   = "", followup_jp = "逃がさない", followup   = "", powerup_jp = "がンばります", powerup   = "", }, } data["0234"] = { codex_en    = "", name        = "Francis F.", subtitle    = "Leader of the Guild", rarity      = "SSR", affinity    = "Azure", type        = "Support", gender      = "1", affiliation = "Guild", acquisition = "Limited Scout", hp_base     = 1005, atk_base    = 208, hp_max      = 8589, atk_max     = 2025, memo        = "北米の異能力組織「組合」を束ねるフランシス・F. 傲岸な態度と財力で人や物を問わず支配する. 次はヨコハマそのものを手に入れようと、探偵社とポートマフィアと対立する. ", leader_skill = { name      = "傲岸不遜な団長", effect    = "Drastically increases occurrence of Azure Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Azure Characters.", }, active_skill = { name      = "俺の全力を出す必要も無い", effect    = "Deals ATK x11 Azure damage to an enemy & Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "この程度か……", effect    = "Activates when 8 (5 at Lv5) or more Azure Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "他愛も無い……もう終わりか？", effect    = "Activates when 50 (42 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "俺に手に入らないものなど何も無い. そんなものはあってはならない……そうだろう？", home1   = "", home2_jp = "俺には金も力も有る. 敵は全て叩き潰すまでだ", home2   = "", home3_jp = "この街は俺が必ず手に入れる！", home3   = "", }, } data["0235"] = { codex_en    = "0194", name        = "Dazai Osamu", subtitle    = "The Dark Age", rarity      = "SSR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 912, atk_base    = 192, hp_max      = 7785, atk_max     = 1930, memo        = "Dazai upon hearing Oda Sakunosuke's final words. His right eye has been hidden until now. What does it allow him to see?", leader_skill = { name      = "If the two truly are the same...", effect    = "Drastically increases occurrence of Light Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Light Characters.", }, active_skill = { name      = "Understood. I will...", effect    = "Increases Light ATK by 200% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Odasaku, you're so stupid...", effect    = "Activates when 50 (42 at Lv5) total Light Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "... How can you be so sure?", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "聞いてくれ、織田作", home1   = "Hear me out, Odasaku.", home2_jp = "何か生きる理由が見つかると思ったんだ……", home2   = "I figured I might find a reason to live.", home3_jp = "織田作……私にとって、君は大切な友達なんだ……", home3   = "You're a friend, Odasaku... A friend I hold dear to my heart...", battlestart_jp = "私が行く理由はひとつです……彼が友達だからですよ…", battlestart   = "", activeskill_jp = "……わかった……そうしよう……", activeskill   = "", special_jp = "頼れる何かが、きっとある筈なんだ……", special   = "", nextwave_jp = "織田作……私はどうすればいい……", nextwave   = "", battleend_jp = "人を、救う側に……", battleend   = "", gameover_jp = "すまない、織田作……", gameover   = "", followup_jp = "馬鹿だよ織田作……君は大馬鹿だ……！", followup   = "", powerup_jp = "ありがたく頂戴するよ", powerup   = "", }, } data["0236"] = { codex_en    = "0195", name        = "Oda Sakunosuke", subtitle    = "Fate", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "Oda Sakunosuke as he faces off against Gide, the leader of Mimic, in an old ballroom. The fated battle begins in the midst of a supernatural abnormality, a phenomenon caused by the interference of multiple supernatural abilities.", leader_skill = { name      = "... If it dies, it bears much fruit.", effect    = "Drastically increases occurrence of Dark Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Dark Characters.", }, active_skill = { name      = "Any last words?", effect    = "Deals ATK x5 Dark damage to all enemies & Gives the Marble a piercing effect for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... What made you want it so badly?", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "We'll see your little game to the end.", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "ひとつ心残りがある……友に“さよなら”を云っていない……", home1   = "I do have one regret... I didn't get to say goodbye to a friend of mine...", home2_jp = "……正義も悪もお前には大差無いだろうが……その方が、幾分か素敵だ……", home2   = "You may think justice and evil are two sides of the same coin... But that way, you'll be on the side that's slightly more admirable.", home3_jp = "今では、その孤独に土足で踏み込まなかったことを少し後悔している", home3   = "I wish I would've been more intrusive. I should have faced your loneliness head-on and got to the bottom of it.", battlestart_jp = "行ってくる……", battlestart   = "", activeskill_jp = "何か云い残す事はあるか？", activeskill   = "", special_jp = "太宰、云っておきたいことがある", special   = "", nextwave_jp = "死なば多くの実を結ぶべし", nextwave   = "", battleend_jp = "幾分か素敵だ", battleend   = "", gameover_jp = "自分を救済する為に…存在する…か", gameover   = "", followup_jp = "とことん付き合ってやる", followup   = "", powerup_jp = "人を救う側になれ", powerup   = "", }, } data["0237"] = { codex_en    = "0155", name        = "Akutagawa Ryuunosuke", subtitle    = "The Mysterious Mafioso", rarity      = "SR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "Port Mafia member, Akutagawa Ryunosuke. His supernatural ability, Rashoumon, allows him to attack by transforming his clothes into a physical form. It's known to be exceptionally powerful and extremely destructive.", leader_skill = { name      = "Wielder of Black Threads", effect    = "Increases Light ATK by 30%.", }, active_skill = { name      = "I'll end this, here and now.", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I despise drawn-out altercations.", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕は唯任務を遂行するのみだ", home1   = "I will complete my mission. That is all.", home2_jp = "阻むならば容赦はしない", home2   = "You'll receive no mercy if you get in my way.", }, } data["0238"] = { codex_en    = "0217", awakening_chain = {"0037","0238"}, name        = "Akutagawa Ryuunosuke", subtitle    = "Rashoumon", rarity      = "UR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Awakening", hp_base     = 940, atk_base    = 212, hp_max      = 9355, atk_max     = 2786, memo        = "Akutagawa's ability \"Rashoumon\" has the power to change the shape of his black coat. Whether weapon or monster to attack his enemies, or a shield to protect himself in battle, he is truly a formidable foe.", leader_skill = { name      = "Fear Death++", effect    = "Increases ATK of all Team members by 40% & Increases occurrence of Dark Affinity Orbs (M).", }, active_skill = { name      = "Rashoumon Gokumon Agito", effect    = "Deals ATK x12.5 Dark damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "The peace of death.++", effect    = "Activates when 45 (39 at Lv5) total Dark Orbs are cleared. Increases damage of all Team members by 120 (145 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Pave the way for others with your death!", effect    = "Activates every turn when Nakajima Atsushi is in the Team. Reduces damage from Dark enemies by 160 (185 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "死を惧れよ…", home1   = "Fear death...", home2_jp = "僕の羅生門は悪食、あらゆる物を食らう", home2   = "Rashoumon is the devourer. It always hungers.", home3_jp = "この身が砕けようとも惜しくは無い…！", home3   = "I do not care if it shaves my life away...!", battlestart_jp = "5分で終わらせる", battlestart   = "Let us end this in five minutes.", activeskill_jp = "羅生門…！", activeskill   = "Rashoumon...!", special_jp = "嬲る趣味はない", special   = "I have no interest in toying with you.", nextwave_jp = "無益", nextwave   = "Useless.", battleend_jp = "呪うなら己が惰弱さを呪え", battleend   = "Loathe your own inability...", gameover_jp = "ありえぬ…！", gameover   = "Impossible...!", followup_jp = "弱者に生きる価値は無い", followup   = "Weaklings have no reason to live.", powerup_jp = "まだだ…、まだ足りぬ…、僕はまだ…", powerup   = "More... I can do more...", }, } data["0239"] = { codex_en    = "", name        = "Lucy M.", subtitle    = "Making Sweets", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "2", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "聖ヴァレンタイン日に備えて洋菓子作りに勤しむルーシー・M. 一年の一度の特別な日に、意気込みも十分の様子. ", leader_skill = { name      = "甘い香りの贈呈品", effect    = "Increases Gold received at Stage Clear by 20%.", }, active_skill = { name      = "此処に此れを乗せて、はい、完成！", effect    = "Increases marble size by 15% for 2 turns. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "中々善い出来なんじゃないかしら", effect    = "Activates when the Marble bounces off the walls 15 (12 at Lv5) times in a single turn. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "洋菓子にも種類が沢山あるわ……何を作ろうかしら？", home1   = "", home2_jp = "ついつい沢山作っちゃうのよね……", home2   = "", }, } data["0240"] = { codex_en    = "0211", name        = "Ozaki Kouyou", subtitle    = "Golden Demon", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 915, atk_base    = 175, hp_max      = 8578, atk_max     = 1439, memo        = "One of the five underbosses of the Port Mafia. As the name of her supernatural ability suggests, it can be used to summon and control a Golden Demon. Her demon uses a hidden blade to cut down her enemies, while she herself faces foes with the katana hidden in her umbrella.", leader_skill = { name      = "Too slow.", effect    = "Increases enemy turns by 1 at the start of each Wave & Recovers 20% of Team max HP.", }, active_skill = { name      = "Golden Demon++", effect    = "Deals ATK x12 Dark damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "You don't stand a chance.", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "How do you like this?", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "もう何も思い煩うことは無い. 私が守ってやろうぞ", home1   = "There's no need to worry any longer. I shall protect you.", home2_jp = "あやつには判らぬよ. 陽のあたる世界に生きる者には", home2   = "He will not understand. No living being under the sun will.", home3_jp = "害獣の血でも飛沫く様は美しいのう", home3   = "The blood spatter of a vermin can be quite dazzling as well.", }, } data["0241"] = { codex_en    = "0212", name        = "Izumi Kyouka", subtitle    = "First Job", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Regular Scout", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Izumi Kyoka taking on her first task as a member of the Armed Detective Agency alongside Atsushi. The job simply requires delivering documents to an acquaintance of the director, but it somehow becomes a hazardous infiltration mission. She also takes the opportunity to fire her stun gun.", leader_skill = { name      = "Delivery.", effect    = "Increases Emerald ATK by 30% & Increases starting Beatdown Gauge level by 10%.", }, active_skill = { name      = "I'll... do my best.", effect    = "Changes all Crimson Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I only know one other way to do this.", effect    = "Activates when 190 (170 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "どんな仕事？", home1   = "What kind of job?", home2_jp = "まずは色仕掛けで人気の無い処に誘い込んでから……グサリと", home2   = "I can seduce him, lure him into a place without people... and cut him down.", }, } data["0242"] = { codex_en    = "0213", name        = "Ozaki Kouyou", subtitle    = "", rarity      = "R", affinity    = "Light", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 515, atk_base    = 107, hp_max      = 2543, atk_max     = 536, memo        = "An underboss of the Port Mafia with the grace and elegance of a high-class escort. Empathizing with Kyoka's situation, she treats her with love, as if they were sisters. As a result, her hatred for the Armed Detective Agency grows after they steal Kyoka away from her.", leader_skill = { name      = "Now for your punishment.", effect    = "Increases Light ATK by 20%.", }, active_skill = { name      = "Golden Demon", effect    = "Deals ATK x3.5 Light damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I shall protect you.", effect    = "Activates when the Marble bounces off the walls a total of 40 (37 at Lv5) times. Increases damage of all Team members by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "闇に咲く花は、しょせん―――闇にしか憩えぬ", home1   = "A flower that blooms in the darkness... can rest no place else.", }, } data["0243"] = { codex_en    = "0166", name        = "Kunikida Doppo", subtitle    = "A Day at the Office", rarity      = "SSR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "Kunikida Doppo working hard at the office. He continuously gives precise directions to other employees. These busy days are planned down to the second to avoid straying away from the schedule written in his journal.", leader_skill = { name      = "Insatiable Idealist", effect    = "Increases occurrence of Azure Affinity Orbs (L) & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Give it a rest already, damn it!", effect    = "Changes all Crimson Affinity Orbs to Omni & Increases all Team members' ATK by 80% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Work is to be done efficiently.", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "You still have reports to write.", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "仕事は必ず予定通りに片づける. さぼりなど以ての外だ", home1   = "Our work will be completed as planned. There is no excuse for slacking off.", home2_jp = "例の依頼については如何なっている？何か新しいことは判ったか？", home2   = "How is that job request coming along? Have you learned anything new?", home3_jp = "其の書類は其処へ置いておいてくれ. 後で見る", home3   = "Leave that document here. I'll take a look at it later.", }, } data["0244"] = { codex_en    = "0167", name        = "Edogawa Rampo", subtitle    = "The Innocent Detective", rarity      = "SSR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 992, atk_base    = 176, hp_max      = 9682, atk_max     = 1361, memo        = "Detective at the Armed Detective Agency, Edogawa Rampo. Though causing a fuss and hauling around large quantities of candy isn't a rare sight with him, his skills and power of deduction have earned him a lot of trust from the other employees.", leader_skill = { name      = "A Great Detective and His Sweets", effect    = "Increases Crimson ATK and HP by 35% & Reduces turns until Active Skill by 1 for Armed Detective Agency Team members.", }, active_skill = { name      = "What? A job request? This isn't the time for that!", effect    = "Increases Crimson ATK by 100% for 2 turns & Guarantees Synchronized Strike for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "It's my turn? Suppose I have no choice...", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Hey, is there nothing interesting to investigate~?", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "あー！僕のお気に入りの駄菓子が！", home1   = "Ahh! This is one of my favorite candies!", home2_jp = "駄菓子ばっかり食べてるって？ふふふ、僕は名探偵だから其れでも善いんだよ！", home2   = "I've been eating nothing but candy, you say? Fufufu, a great detective like me can get away with such behavior.", home3_jp = "あれもこれも、いまいち僕の興味を引かないんだよねえ……", home3   = "None of this is quite intriguing enough to catch my interest...", }, } data["0245"] = { codex_en    = "0168", name        = "Tanizaki Junichirou", subtitle    = "Research", rarity      = "SR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 659, atk_base    = 142, hp_max      = 4199, atk_max     = 1204, memo        = "Tanizaki Jun-ichiro working at the Armed Detective Agency. He compares the information he's collected as he racks his brain.", leader_skill = { name      = "Speculation and Inspiration", effect    = "Increases Emerald ATK by 25% & Poison immunity.", }, active_skill = { name      = "According to this information... Can it be?!", effect    = "Reduces damage from Azure enemies by 35% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "I believe I need... that document.", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うーん、此の事件の日付は確か……", home1   = "Hmm, I'm pretty sure the date of this incident was...", home2_jp = "あの依頼の事は何処に書いてあったッけ……", home2   = "Where did we write the information for that request...?", }, } data["0246"] = { codex_en    = "0169", name        = "Miyazawa Kenji", subtitle    = "Filing", rarity      = "SR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "Miyazawa Kenji working at the Armed Detective Agency. Using his superhuman strength, he helps with the organizing of boxes filled with heavy stacks of documents.", leader_skill = { name      = "Making Progress", effect    = "Increases Marble size by 10% & Reduces damage from Light enemies by 15%.", }, active_skill = { name      = "I can still carry more!", effect    = "Gives the Marble a piercing effect for 1 turn & Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Sure are a lot of documents.", effect    = "Activates when the Marble bounces off the walls 15 (12 at Lv5) times in a single turn. Reduces damage from Light enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "これは彼処に運べば善いんですよね！よいしょっと……", home1   = "I just have to carry this over there, right?! 'Kay, up you go...", home2_jp = "任せてくださーい！お安い御用です！", home2   = "A simple request! Leave it to me!", }, } data["0247"] = { codex_en    = "0170", awakening_chain = {"0249","0248","0247"}, name        = "Nakajima Atsushi", subtitle    = "Trust", rarity      = "SSR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 778, atk_base    = 168, hp_max      = 6624, atk_max     = 1669, memo        = "A young man struggling with his day-to-day at the Armed Detective Agency, a supernatural ability organization. He's still fairly new, so he often does what the more experienced detectives want him to do.", leader_skill = { name      = "Hope of the Agency", effect    = "Increase Armed Detective Agency's attack power by 40%.", }, active_skill = { name      = "Let's all do our best.", effect    = "Changes all Dark Affinity Orbs to Omni & Reduces damage from Dark enemies by 30% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I'll give it a try!", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Is this really something I can do...?", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 75 (100 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "こんな僕でも、少しは役に立てているのかな……", home1   = "Even I should be able to help out a little bit...", home2_jp = "仕事の依頼ですか？が、頑張ります！", home2   = "A job request? I-I'll do my very best!", home3_jp = "あの……僕に手伝える事があったら言ってください", home3   = "Excuse me... If there's something I can help with, please let me know.", }, } data["0248"] = { codex_en    = "0171", awakening_chain = {"0249","0248","0247"}, name        = "Nakajima Atsushi", subtitle    = "Newcomer", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 593, atk_base    = 129, hp_max      = 3956, atk_max     = 1014, memo        = "Nakajima Atsushi after joining the Armed Detective Agency, a supernatural ability organization. Though overwhelmed by the many unknown facets of his supernatural ability, he is learning to control and use it, little by little.", leader_skill = { name      = "Unfamiliar Ability", effect    = "Increase Armed Detective Agency's attack power by 20%.", }, active_skill = { name      = "I want to make use of this power!", effect    = "Reduces damage from Dark enemies by 20% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "A Little Resolve", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. Reduces damage from enemies by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕にも出来ることが有るんだろうか……", home1   = "Is there really anything I can do...?", home2_jp = "何処までやれるか判らないけど……！", home2   = "I'm not sure how much I'll be able to do though...!", }, } data["0249"] = { codex_en    = "0172", awakening_chain = {"0249","0248","0247"}, name        = "Nakajima Atsushi", subtitle    = "Surprise", rarity      = "R", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 454, atk_base    = 100, hp_max      = 2170, atk_max     = 529, memo        = "Nakajima Atsushi banished from the orphanage. He is made aware of his supernatural ability thanks to an organization of similar individuals, the Armed Detective Agency. However, he cannot hide his bewilderment after being introduced to this astonishing truth.", leader_skill = { name      = "The Tiger's Awakening", effect    = "Increase Armed Detective Agency's attack power by 10%.", }, active_skill = { name      = "There's no way I could do that...", effect    = "Reduces damage from Dark enemies by 10% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "That's insane!", effect    = "Activates every turn when Team HP is 15% (21% at Lv5) or below. Reduces damage from enemies by 15 (35 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "右手？……ええええええーーー……！なに、なになに、なにこれなにこれなんだなんだなんだ！", home1   = "My right arm? Aaaaah!!! Wh-wh-wh-wh-wh-what the hell?!", }, } data["0250"] = { codex_en    = "", name        = "Ozaki Kouyou", subtitle    = "Cafe", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 922, atk_base    = 190, hp_max      = 7874, atk_max     = 1849, memo        = "喫茶店にて給仕姿に身を包んでいる尾崎紅葉. 普段とは少し異なる衣装を大変楽しんでいる様子. また、その美しく気品ある立ち振る舞いから、客足が絶えないらしい. ", leader_skill = { name      = "御注文は決まったかの？", effect    = "Increases Emerald ATK and HP by 35% & Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "ふふふ、善く来たのう", effect    = "Increases Marble Force by 50% for 3 turns & Reduces the ATK of all enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "ゆっくりしていくがよい", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "もう一品如何じゃ？", effect    = "Activates when 85 (77 at Lv5) total Emerald Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "おや、坊主. 此れは珍しいお客もあったものじゃな……此の茶葉の佳さが判るのかえ？", home1   = "", home2_jp = "注文は何じゃ？私のお勧めはこの日替わりブレンドじゃな", home2   = "", home3_jp = "店内での狼藉は私が許さん", home3   = "", }, } data["0251"] = { codex_en    = "", name        = "Higuchi Ichiyou", subtitle    = "Cafe", rarity      = "SR", affinity    = "Dark", type        = "Special", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "喫茶店にて給仕姿に身を包んでいる樋口一葉. 口では文句を言いつつも、普段とは異なる装いに、やや気分が高揚しているようだ. ", leader_skill = { name      = "御注文はお決まりですか？", effect    = "Dark ATK increases as the Marble hits the walls (Max. 55% increase).", }, active_skill = { name      = "広津ブレンドですね、畏まりました", effect    = "Recovers 20% of Team max HP & Removes 2 Status Effects.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "店内ではお静かに", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "何故私がこんな格好を……", home1   = "", home2_jp = "先輩が来たら如何しよう……い、いえ広津さん、何でもありませんよ！", home2   = "", }, } data["0252"] = { codex_en    = "", name        = "Lucy M.", subtitle    = "Redheaded Doll", rarity      = "SSR", affinity    = "Crimson", type        = "Defensive", gender      = "2", affiliation = "Guild", acquisition = "Limited Scout", hp_base     = 1061, atk_base    = 196, hp_max      = 10304, atk_max     = 1460, memo        = "巨大な赤毛の少女人形・アンと、異空間「アンの部屋」を作り出す異能力を持つルーシー・M. 普段は無邪気で可愛らしい仕草を見せるが、孤児院で暮らした過去を思う時は寂し気な表情を浮かべる. ", leader_skill = { name      = "赤毛の少女と異形の人形", effect    = "Drastically increases occurrence of Crimson Affinity Orbs (L) & Increases Synchronized Strike rate by 30%.", }, active_skill = { name      = "まあ、アン……ありがとう", effect    = "Increases Crimson ATK by 120% for 2 turns & Reduces damage from enemies by 25% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "アン、一緒にいてね？", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "何をして遊びましょうか、アン", effect    = "Activates every turn when Team HP is 30% (36% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "この子はアン. 何時も一緒にいてくれるとっても優しい子なのよ. ねぇ、アン. ずっと一緒よね", home1   = "", home2_jp = "アンは甘えん坊で遊ぶのが好きなのよ. 可愛い子でしょう？一緒に遊びましょう？", home2   = "", home3_jp = "この部屋はアンとの遊び場なのよ、お友達を沢山作ってみんなで遊びたいわね. アンとあたしだけじゃ、少し広すぎるもの", home3   = "", }, } data["0253"] = { codex_en    = "0238", awakening_chain = {"0050","0253"}, name        = "Nakahara Chuuya", subtitle    = "Mafia Underboss", rarity      = "UR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Awakening", hp_base     = 960, atk_base    = 208, hp_max      = 9573, atk_max     = 2683, memo        = "One of the Five Underbosses of the Port Mafia. His ability \"For The Tainted Sorrow\" allows him to create pockets of gravity that he can then manipulate.", leader_skill = { name      = "The party's just getting started.++", effect    = "Increase Port Mafia's attack power by 50% & Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "You're Dead++", effect    = "Deal x2.5 of HP lost as Dark damage to an enemy & Increases Dark ATK by 80% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You're wide open!", effect    = "Activates every turn when Team HP is 35% (41% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "Hurry up and die, dumbass!", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 120 (145 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "打拳ってのはなあ！こうやって打つんだよ！", home1   = "This is how a fist is supposed to be used!", home2_jp = "何だその打拳、按摩にもなりゃしねえ", home2   = "Your weak-ass punches don't even work as a massage.", home3_jp = "こりゃ最高の眺めだ. 百億の名画にも優るぜ", home3   = "Now this is a sight to see. Better than any masterpiece ever painted.", battlestart_jp = "俺と戦え", battlestart   = "Fight me.", activeskill_jp = "終いだ", activeskill   = "It's over.", special_jp = "…消えな", special   = "... Die.", nextwave_jp = "いくぜ", nextwave   = "Here I go.", battleend_jp = "俺に勝てると思ったか？", battleend   = "You think you can beat me?", gameover_jp = "……糞", gameover   = "... Damn.", followup_jp = "そうこなくちゃなあ", followup   = "Now that's more like it.", powerup_jp = "こりゃ…最高だぜ", powerup   = "Now this is a sight to see.", }, } data["0254"] = { codex_en    = "0184", name        = "Nakajima Atsushi", subtitle    = "Pajamas", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "Nakajima Atsushi sleeping with a giant plush tiger. A good night's sleep is essential for him with his busy day-to-day schedule at the agency. He lies wrapped in his blanket with a large pillow. One must wonder what he dreams about.", leader_skill = { name      = "Sleeping Human, Hidden Tiger", effect    = "Increases occurrence of Dark Affinity Orbs (L) & Increases Marble size by 15%.", }, active_skill = { name      = "Zzz... One tiger... Two tigers...", effect    = "Removes all Status Effects and grants immunity to all Status Effects for 2 turns & Completely fills Beatdown Gauge for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Dreaming with the Tiger", effect    = "Activates when 8 (5 at Lv5) or more Dark Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Zzz... White tigers... everywhere...", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "う～ん……むにゃむにゃ……", home1   = "Nnn... Zzz...", home2_jp = "もう食べられませ～ん……ふふふ、おなかいっぱいです……", home2   = "I couldn't eat another bite... Fufufu, I'm so full...", home3_jp = "布団……ふかふかであったかくて気持ちいい、です……すぅ……", home3   = "This futon... it's so warm and soft. It feels so nice... Zzz...", }, } data["0255"] = { codex_en    = "0185", name        = "Miyazawa Kenji", subtitle    = "Pajamas", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "Miyazawa Kenji sleeping in somewhat bold and fearless fashion. Comfort levels that remind him of his farm back home in Ihatov help him recover. His covers are strewn about, possibly due to his aggressive tossing and turning.", leader_skill = { name      = "Innocent, Sleeping Boy", effect    = "Increases Crimson ATK by 50% & Increases Marble size by 10%.", }, active_skill = { name      = "Nnn... Morning already? 'Kay, I'm ready to work!", effect    = "Recovers 25% of Team max HP & Get Marble Blast (L) for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Fearless Form", effect    = "Activates when 8 (5 at Lv5) or more Crimson Orbs are cleared in a single turn. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "... So comfy... Zzz...", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "くかー……すぴー……", home1   = "Zzz... Zzz...", home2_jp = "んん～……牛が一匹……牛が二匹……あれ？……花子だぁ……", home2   = "Nnn... One cow... Two cows... Hm? It's Hanako...", home3_jp = "牧場に寝っ転がった時みたいにあったかくていい匂いがします……", home3   = "It's like when I used to roll around on the farm. Smells nice... So warm...", }, } data["0256"] = { codex_en    = "0186", name        = "Edogawa Rampo", subtitle    = "Pajamas", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "Edogawa Rampo with his futon over his shoulders. He sits with a snack in one hand and a book in the other. No one can put a stop to his unbridled will, so he's free to stay up late and eat before bed. His behavior and attitude show him living by his motto.", leader_skill = { name      = "A Moment Before Bed", effect    = "Venom immunity.", }, active_skill = { name      = "Staying up late is always thrilling!", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn & Increases Marble Force by 30% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Book and Snack Combo Attack", effect    = "Activates when 60 (54 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うん、寝る前の駄菓子は格別だね！……ちゃんとこの後歯を磨くよ. 社長に怒られるからね", home1   = "One must make exceptions for nighttime snacks! ... I'll brush my teeth after this. Wouldn't want the director getting mad at me.", home2_jp = "布団の中で本を読むと眠くなるんだよねぇ", home2   = "Reading in my futon makes me sleepy.", }, } data["0257"] = { codex_en    = "0187", name        = "Fukuzawa Yukichi", subtitle    = "Pajamas", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Fukuzawa Yukichi reading a newspaper as he has a cup of tea. These gentle morning moments are hard to imagine based on his usual dignified manner. Days as the director of the Armed Detective Agency start here.", leader_skill = { name      = "Thorough Newspaper Check", effect    = "Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Hmph... Quite an intriguing article.", effect    = "Increases marble size by 20% for 2 turns. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A Serious Look", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ヨコハマで日々起きている事を把握せねばなるまい", home1   = "I must keep up with the current events happening around Yokohama.", home2_jp = "こうして精神を統一し、朝でも平静な気持ちで在ることが大切だ", home2   = "It is important to focus your mind and put yourself in a place of tranquility, even in the morning.", }, } data["0258"] = { codex_en    = "", name        = "Akutagawa Ryuunosuke", subtitle    = "New Semester", rarity      = "SSR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 181, hp_max      = 9027, atk_max     = 1524, memo        = "“保健室の貴公子”の異名を持つ、やや病弱な高校生. 廊下で倒れていたところを敦と賢治に保健室に運ばれて以来、敦との間には謎の因縁が生まれているようだ. ", leader_skill = { name      = "春の保健室", effect    = "Increases Emerald ATK by 50% & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "桜か. 新学期が始まるな", effect    = "Changes all Affinity Orbs to Emerald & Reduces damage from enemies by 25% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "また世話になる……", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "少しでも授業に出たいものだ", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "桜か……もう春なのだな", home1   = "", home2_jp = "春は朝晩の気温差が激しい故、咳が止まらぬ時がある. 不本意ながら保健室に世話になっている", home2   = "", home3_jp = "校庭のあれは体育の授業か……ん？太宰さんが体育の授業を受けているとは稀有なことだな", home3   = "", }, } data["0259"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "New Semester", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "突如学園に転校してきた不良生徒. 新学期を迎えた学園は慌ただしい雰囲気だが、今日も変わらず自前の弁当を花見がてら桜の下で食べている. 今日は春の陽気に誘われて珍客が訪れたようだ. ", leader_skill = { name      = "不良生徒の昼休み", effect    = "Increases Crimson and Light ATK by 40% & Increases Marble size by 10%.", }, active_skill = { name      = "此れは俺の弁当だ、手前の分は無ェぞ", effect    = "Increases Crimson and Light ATK by 100% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "明日は何を作るかな……", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "あー……あったけぇ……", effect    = "Activates when 55 (47 at Lv5) total Crimson Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "あ？おいコラ手前、猫が食べるには塩辛すぎるだろうが. 病気しちまうからやめときな", home1   = "", home2_jp = "なんだ、今日は随分あったかくて、花見日和じゃあねェか……桜か、桜だなぁ……ふぁあ、腹も膨れたし猫は温いし眠くなってきたな", home2   = "", home3_jp = "こいつ、野良なのか？勝手に餌付けなんてするもんじゃねェし……手前どっから来たんだ？家あんのか？飯食ってるか？……なんて猫が喋る訳ねェか", home3   = "", }, } data["0260"] = { codex_en    = "", name        = "Francis F.", subtitle    = "White Day", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "ホワイトデーの贈呈品を手にするフランシス・F. その贈呈品はフランシスらしく贅を尽くした物であるようだ. ", leader_skill = { name      = "贅を尽くした贈呈品", effect    = "Increases ATK of all Team members by 10% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "この日の為の特注品だ", effect    = "Reduces damage from Crimson enemies by 40% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "ありがたく味わうといい", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "全く、この国の習慣は奇妙なものばかりだな……まぁ、贈呈品位は恵んでやろう", home1   = "", home2_jp = "俺の贈呈品は貧乏人の作るような物とは違うぞ", home2   = "", }, } data["0261"] = { codex_en    = "0188", name        = "Izumi Kyouka", subtitle    = "Springtime", rarity      = "SSR", affinity    = "Light", type        = "Support", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 912, atk_base    = 192, hp_max      = 7785, atk_max     = 1930, memo        = "Izumi Kyoka dressed for the Spring Festival. She enjoys it while wearing a very vibrant outfit. Her love for all of the rabbits around her put her in a good mood.", leader_skill = { name      = "Bunnies, a Girl, and a Festival", effect    = "Increases Light ATK by 50% & Reduces damage from enemies by 20%.", }, active_skill = { name      = "Look at all these rabbits... Fufu, they're so cute...", effect    = "Recovers 25% of Team max HP & Increases Light ATK by 100% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "This field of flowers... It's so big...", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "This warmth is making me sleepy...", effect    = "Activates when 85 (77 at Lv5) total Light Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "春祭りの衣装、動きにくいけど、可愛い", home1   = "This spring festival outfit is hard to move in, but it's cute.", home2_jp = "卵と花と、兎……可愛い", home2   = "Eggs... Flowers... Bunnies... They're all adorable.", home3_jp = "春は、暖かくて……ぽかぽかの陽だまりが気持ち好い", home3   = "The Spring brings warm days... And being in the sun feels nice.", }, } data["0262"] = { codex_en    = "0189", name        = "Ozaki Kouyou", subtitle    = "Springtime", rarity      = "SR", affinity    = "Crimson", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Ozaki Kouyou dressed for the Spring Festival. Her outfit is different from her usual Japanese-style attire, but she wears it well and nothing seems out of the ordinary.", leader_skill = { name      = "Lady amid the Spring Blossoms", effect    = "Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "Oh my, such pleasant, enjoyable festivities.", effect    = "Increases all Team members' ATK by 30% for 1 turn & Reduces the ATK of all enemies by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "How delightful the coming of Spring is.", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Reduces damage from Emerald enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "爛漫な春の陽気に祭りというのも悪くないのう", home1   = "A festival during the bloom of a sunny Spring day. Not bad, I suppose.", home2_jp = "おや、あんな処に鏡花が……流石は鏡花じゃ、春祭りの装いも似合っておる", home2   = "Oh, is that Kyoka I see...? She looks wonderful in that Spring festival garb. I'd expect no less from her.", }, } data["0263"] = { codex_en    = "0190", name        = "Yosano Akiko", subtitle    = "Springtime", rarity      = "SR", affinity    = "Emerald", type        = "Special", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Yosano Akiko dressed for the Spring Festival. Carrying a variety of colored eggs in a basket, she revels in the festive atmosphere.", leader_skill = { name      = "Rich and Vivid Egg Decorations", effect    = "Increases Team HP by 20%.", }, active_skill = { name      = "How vibrant. It works.", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "I think I'll try to enjoy myself too.", effect    = "Activates when 70 (62 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "中々変わった祭りだけど、華やかで善いじゃないか", home1   = "This festival is weird, but the colors are nice, I guess.", home2_jp = "此の色んな模様の卵も、春祭りの飾り付けッて訳か", home2   = "So these eggs with the patterns are part of the Spring festival decorations, then?", }, } data["0264"] = { codex_en    = "0191", name        = "Gin", subtitle    = "Springtime", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "2", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 683, atk_base    = 137, hp_max      = 4754, atk_max     = 963, memo        = "Gin dressed for the Spring Festival. The change from a black outfit to something so bright leaves her on edge.", leader_skill = { name      = "Timid Girl at the Spring Festival", effect    = "Increases ATK of all Team members by 20%.", }, active_skill = { name      = "So... flashy... I don't know about this...", effect    = "Increases marble size by 15% for 2 turns. ※Leader skills with a similar effect will be overridden.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "... I just can't relax...", effect    = "Activates when 70 (62 at Lv5) total Azure Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……あの、まじまじと……見ないで下さい……", home1   = "... Could you... not stare at me like that...?", home2_jp = "……違和感、ありますか……？", home2   = "... Does this look okay...?", }, } data["0265"] = { codex_en    = "0192", name        = "Higuchi Ichiyou", subtitle    = "Springtime", rarity      = "SSR", affinity    = "Dark", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 982, atk_base    = 178, hp_max      = 9593, atk_max     = 1363, memo        = "Higuchi Ichiyou dressed for the Spring Festival. She cannot hide how the cute, studded design of her outfit makes her feel unsettled.", leader_skill = { name      = "A Heart-Pounding Spring Outfit", effect    = "Increases Dark ATK and HP by 35% & Reduces turns until Active Skill by 1 for Dark Characters.", }, active_skill = { name      = "Well, I heard you need... balloons for a spring festival.", effect    = "Deals ATK x5 Dark damage to all enemies & Recovers 10% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "This egg's shell is pretty cute...", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I suppose I'll try to have some fun.", effect    = "Activates every turn when Team HP is 80% or above (74% or above at Lv5). For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "あの、ええっと、一寸可愛すぎませんかね……！？浮いてませんか私、大丈夫ですかこの格好！？", home1   = "Excuse me! Isn't this a little too cute...?! I'm sticking out like a sore thumb, aren't I?! Are we sure this outfit is gonna work?!", home2_jp = "これは春祭りの衣装、これは春祭りの衣装……ううーーー！うさぎの耳、可愛い……あ、いえ！なんでもありません！これは任務、任務です！！", home2   = "Just for Spring festival, just for Spring festival... Ohh~! Such cute bunny ears... Ah, nothing! Nothing at all! Just... on a mission!", home3_jp = "こんな恰好で……もし万が一、芥川先輩にばったり会ったりしたら何て思われるかしら……な、なんでもありません！なんでもありませんったら！", home3   = "If... Akutagawa-senpai saw me in this outfit, what would he think...? N-never mind! I didn't say anything!", }, } data["0266"] = { codex_en    = "0193", name        = "Lucy M.", subtitle    = "Springtime", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Guild", acquisition = "Limited Scout", hp_base     = 700, atk_base    = 134, hp_max      = 5066, atk_max     = 901, memo        = "Lucy M. dressed for the Spring Festival. The many colorful and adorable decorations of the event continue to catch her attention.", leader_skill = { name      = "An Enchanting Spring Festival", effect    = "Increases Light ATK by 25% & Increases occurrence of Light Affinity Orbs (S).", }, active_skill = { name      = "Ah! The bunny hopped away!", effect    = "Changes all Light Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "Perhaps I'll make a crown with the flowers here.", effect    = "Activates when 60 (54 at Lv5) total Light Orbs are cleared. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "可愛い物が沢山あるのね！何時までも此処に居られるなら最高だわ", home1   = "What isn't cute around here?! How great would it be to be able to stay here for an eternity?", home2_jp = "アンも此処に来れたら善いんだけど……だって、あたしだけじゃ勿体無いわ", home2   = "I wish Anne could be with us here... I mean, it's such a waste being here by myself.", }, } data["0267"] = { codex_en    = "0237", name        = "Yosano Akiko", subtitle    = "Sinister Cure", rarity      = "SSR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 215, hp_max      = 7921, atk_max     = 2269, memo        = "Yosano Akiko, doctor of the Armed Detective Agency. The rare ability she possesses, Thou Shalt Not Die, can only be used on patients on the brink of death. She won't hesitate to use a chainsaw in order to activate that ability.", leader_skill = { name      = "A Powerful Running Sound", effect    = "Drastically increases occurrence of Dark Affinity Orbs (L) & Increases Synchronized Strike rate by 30%.", }, active_skill = { name      = "Don't worry, my treatments are flawless.", effect    = "Recovers 50% of Team max HP & Increases enemy turns by 1.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I'll fix you up from head to toe.", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from Light enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "That's not good for your health.", effect    = "Activates every turn when Team HP is 25% (31% at Lv5) or below. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "さァ、治療の準備と行こうじゃ無いか", home1   = "Now, time to get ready to treat the patient.", home2_jp = "治療の条件が何かッて？そんなに知りたいなら教えてやろうかねェ……おっと逃げるんじゃあないよ", home2   = "How do I treat my patients? If you really want to know, I'll show you... Hey now, don't run away.", home3_jp = "妾の能力が無きゃ、今頃揃って土の下だよ", home3   = "If it wasn't for my ability, you'd all be six feet under by this point.", }, } data["0268"] = { codex_en    = "", name        = "Nakajima Atsushi", subtitle    = "School Play", rarity      = "SR", affinity    = "Crimson", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "迷ヰ犬幼稚園の園児. お遊戯会では主役を任されている. 引っ込み思案な性格の為、人前で演技をするのはまだ緊張しているようだ. ", leader_skill = { name      = "きんちょうしてきました……", effect    = "Increases Marble size by 10%.", }, active_skill = { name      = "こ、このわざをうけてみろ！", effect    = "Deals ATK x1.5 Crimson damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "えっと、ぼくのやくは……", effect    = "Activates when 60 (54 at Lv5) total Crimson Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "せりふをおぼえなきゃ……ええと……『まて、わるもの！』……えんちょうせんせいをわるものっていえるかなぁ……？", home1   = "", home2_jp = "ぼく、うまくできるかな……？うう……まちがえたらどうしよう……", home2   = "", }, } data["0269"] = { codex_en    = "", awakening_chain = {"0043","0269"}, name        = "Izumi Kyouka", subtitle    = "Demon Snow", rarity      = "UR", affinity    = "Emerald", type        = "Defensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Awakening", hp_base     = 1060, atk_base    = 188, hp_max      = 12643, atk_max     = 1772, memo        = "A dark-haired girl with supernatural abilities. Her ability \"Demon Snow\" can only be controlled through Kyouka's phone, as it will not respond to Kyouka herself. Highly skilled with a sword and can cut anyone down.", leader_skill = { name      = "I don't want to kill anyone.", effect    = "Greatly increases occurrence of Emerald Affinity Orbs (M) & Increases Marble size by 15%.", }, active_skill = { name      = "Demon Snow++", effect    = "Deals ATK x12.5 Emerald damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "Take them out! Demon Snow!++", effect    = "Activates when 45 (39 at Lv5) total Emerald Orbs are cleared. Reduces the damage of one random enemy by 225 (250 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I hate dogs and thunder.", effect    = "Activates when 34 (30 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "好きなものは兎と豆府. 嫌いなものは犬と雷", home1   = "I like rabbits and Tofu. I hate dogs and lightning.", home2_jp = "……私の名は鏡花. 35人殺した", home2   = "... My name is Kyouka. I've killed 35 people.", home3_jp = "地図には載ってない", home3   = "This isn't on the map...", battlestart_jp = "夜叉白雪は電話からの声だけに従う", battlestart   = "Demon Snow only obeys the voice on the end of the phone.", activeskill_jp = "あなたには絶対負けない. ", activeskill   = "I won't lose to you.", special_jp = "失敗は、許されない. ", special   = "Failure is unacceptable.", nextwave_jp = "…指示なら従う", nextwave   = "... Is that an order?", battleend_jp = "必ず成功すると言った. ", battleend   = "I told you we'd win, didn't I?", gameover_jp = "来ないで…", gameover   = "Stay away...", followup_jp = "指示なら…消す", followup   = "I will kill... if it's your command.", powerup_jp = "…見付けた", powerup   = "... Found it.", }, } data["0270"] = { codex_en    = "", name        = "Sakaguchi Ango", subtitle    = "Real Identity", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Special Abilities Department", acquisition = "Limited Scout", hp_base     = 925, atk_base    = 189, hp_max      = 8272, atk_max     = 1690, memo        = "燃え盛る気象観測所の前で、毒に倒れた織田作之助を見下ろす坂口安吾. 安吾はとある言葉を残し、「黒の特殊部隊」と共にその場を去った. ", leader_skill = { name      = "潜入捜査官", effect    = "Drastically increases occurrence of Crimson Affinity Orbs (L) & Reduces turns until Active Skill by 1 for Crimson Characters.", }, active_skill = { name      = "……お元気で", effect    = "Increases all Team members' ATK by 100% for 2 turns & Increases Marble Force by 50% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "織田作さん……", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 200 (225 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "あれ. 何です？", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "もし許されるなら太宰君と3人でもう一度酒を飲みたかった……いつもの店で", home1   = "", home2_jp = "先程僕がお話したミミックの内情は、すべて真実です. 嘘偽りはありません", home2   = "", home3_jp = "助けて頂いてありがとうございました", home3   = "", }, } data["0271"] = { codex_en    = "0202", name        = "Francis F.", subtitle    = "Casino", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Guild", acquisition = "Limited Scout", hp_base     = 879, atk_base    = 199, hp_max      = 7199, atk_max     = 2095, memo        = "Francis F. enjoying the thrill of the casino. With neverending funds and unwavering arrogance, he steadily builds up his pile of chips.", leader_skill = { name      = "An Affluent's Absolute Victory", effect    = "Increases Emerald ATK by 60% & Increases Gold received at Stage Clear by 77%.", }, active_skill = { name      = "Game or not, failure is not in my vocabulary.", effect    = "Get Marble Blast (L) for 2 turns & Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Losers who always fold. All of them.", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure and Light enemies by 110 (135 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I won... That shouldn't come as a surprise.", effect    = "Activates when all Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "此の俺がカジノゲエムに敗けるなど、あり得ない事だな", home1   = "Me? Losing at one of these casino games? It'll never happen.", home2_jp = "どんなゲエムであっても凡て勝つ. 俺は二番手と云うのが大嫌いなんだ", home2   = "Doesn't matter what game I play, I'm sure to win. I'm not a fan of second place, you see.", home3_jp = "何だ、もう素寒貧か？此れだから貧乏人は……", home3   = "What, you're all out already? *sigh*... Thus my disdain for such peasants...", }, } data["0272"] = { codex_en    = "0203", name        = "Lucy M.", subtitle    = "Casino", rarity      = "SSR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Guild", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 181, hp_max      = 9027, atk_max     = 1524, memo        = "Lucy M. dressed as a casino dealer. She takes part in the card games as the dealer and has a blast. Apparently, she has no experience with casino games, but despite this, her win rate is high.", leader_skill = { name      = "The Lucky Dealer", effect    = "Increases Light ATK by 60% & Increases Gold received at Stage Clear by 77%.", }, active_skill = { name      = "I think I have a knack for this.", effect    = "Changes all Affinity Orbs to Light & Removes all Status Effects and grants immunity to all Status Effects for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "They say luck is just another skill, no?", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Who will issue the next challenge?", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "さあ、ゲエムを始めましょう？どんな手が出るかしら、楽しみだわ！", home1   = "Well, shall we start our game? I can't wait to see the hand you play!", home2_jp = "此のカード？それとも此のカード？何方になさるのかしら. 何がでるかは貴方の運次第よ", home2   = "This card? Or this one? Which will you choose? Your luck will determine what it shows.", home3_jp = "こんなに沢山の人に注目されるなんて恥ずかしいわ", home3   = "It's so embarrassing having all these people watching me.", }, } data["0273"] = { codex_en    = "", name        = "Mori Ougai", subtitle    = "Vita Sexualis", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 871, atk_base    = 183, hp_max      = 7428, atk_max     = 1842, memo        = "ポートマフィアの首領・森鴎外. 飄々としており底知れない態度だが、組織の為ならどの様な姑息な手段も辞さない. 異能力「ヰタ・セクスアリス」の詳細はポートマフィア内でも最高機密とされている. ", leader_skill = { name      = "ポートマフィアの首領", effect    = "Increase Port Mafia's attack power by 35% & Reduces turns until Active Skill by 1 for Port Mafia Team members.", }, active_skill = { name      = "最適解の実践といこう", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "此れが最適解だよ", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "相変わらず猫と喋っているので？", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "却説、この場合の最適解は……と", home1   = "", home2_jp = "マフィアの本質は暴力を貨幣とした経済行為体だ. 何を求めても誰を殺してもいい", home2   = "", home3_jp = "此れもまた、組織の為. 首領と云うのは組織の奴隷だ", home3   = "", }, } data["0274"] = { codex_en    = "", name        = "Nakajima Atsushi", subtitle    = "Congratulations", rarity      = "SR", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 707, atk_base    = 132, hp_max      = 5309, atk_max     = 781, memo        = "御祝いの為、クラッカーを鳴らす中島敦. 祝い事の雰囲気の中で、明るい気分のようだ. ", leader_skill = { name      = "祝福のクラッカー", effect    = "Increases ATK and HP of all Team members by 20%.", }, active_skill = { name      = "おめでとうございます！", effect    = "Changes all Emerald Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "御祝いは盛大に遣りましょう！", effect    = "Activates when 70 (62 at Lv5) total Emerald Orbs are cleared. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "御祝いなんですって！楽しい気分になりますね！", home1   = "", home2_jp = "御祝いって、気分が善い物ですね！", home2   = "", }, } data["0275"] = { codex_en    = "", name        = "Officer Sugimoto", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Defensive", gender      = "1", affiliation = "Independent", acquisition = "Normal Scout", hp_base     = 542, atk_base    = 102, hp_max      = 2882, atk_max     = 453, memo        = "箕浦刑事と共に、殺人現場にいた巡査. 事件の被害者である山際刑事の後輩でもあった. ", leader_skill = { name      = "現場検証", effect    = "Increases ATK of all Team members by 15%.", }, active_skill = { name      = "いくら何でも60秒ってのは！", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "ば、莫迦云わないで下さい", effect    = "Activates every turn when Team HP is 15% (21% at Lv5) or below. Increases damage of all Team members by 35 (60 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "自分は、杉本巡査であります！", home1   = "", }, } data["0276"] = { codex_en    = "", name        = "Sasaki Nobuko", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Special", gender      = "2", affiliation = "Independent", acquisition = "Normal Scout", hp_base     = 539, atk_base    = 103, hp_max      = 2762, atk_max     = 493, memo        = "東京の大学で教鞭を執っている女性. ヨコハマ連続失踪事件の12人目の被害者となる. ", leader_skill = { name      = "頭脳明晰な美女", effect    = "Increases Team HP by 15%.", }, active_skill = { name      = "国木田様……これはないです", effect    = "Reduces damage from Crimson enemies by 15% for 2 turns.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "よろしいのですか？", effect    = "Activates when 70 (64 at Lv5) total Azure Orbs are cleared. Reduces the damage of one random enemy by 75 (100 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "太宰様……その……大変お世話になりまして", home1   = "", }, } data["0277"] = { codex_en    = "0239", name        = "Nakajima Atsushi", subtitle    = "Day Off", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 899, atk_base    = 195, hp_max      = 7298, atk_max     = 2091, memo        = "Nakajima Atsushi on his day off. It looks like he's trying to learn how to skateboard. Despite being fairly athletic, he seems to be having a hard time.", leader_skill = { name      = "Make a Choice and Stick to It", effect    = "Increases Azure ATK by 50% & Increases occurrence of Azure Affinity Orbs (M).", }, active_skill = { name      = "Did you see that?!", effect    = "Increases marble size by 15% for 3 turns & Guarantees Synchronized Strike for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "D-don't fall...", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "My next jump will be better!", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "走ったりするのは得意なんですが、道具を使うのは……うう、難しいですね", home1   = "I'm usually good at running, but using this thing... Urgh, it's pretty difficult.", home2_jp = "コツを掴むまで、何度もやらなきゃ駄目なんだ……！少しずつでも、乗れるようになると楽しいですから", home2   = "I just have to keep practicing...! Even if it takes a while, once I get the hang of it, it'll be fun!", home3_jp = "わ、わ、わ……！すごい！自分でどうなってたかわからないですけど、気持ちよかった……！", home3   = "Wh-wh-whoa...! Cool! I don't know how I did that, but it felt amazing...!", }, } data["0278"] = { codex_en    = "0240", name        = "Akutagawa Ryuunosuke", subtitle    = "Day Off", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 945, atk_base    = 185, hp_max      = 8450, atk_max     = 1686, memo        = "Akutagawa Ryunosuke on his day off. It may seem like he's relaxing with a book at the cafe, but he's actually preparing for his next job.", leader_skill = { name      = "The Mafioso's Day Off", effect    = "Increases Synchronized Strike rate by 35% & Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "... Evening already?", effect    = "Removes all Status Effects and grants immunity to all Status Effects for 2 turns & Increases all Team members' ATK by 80% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I'm thirsty.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "No Time To Stop", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "false", quotes      = { home1_jp = "疾うに見慣れた景色だと思っていたが、季節ごとに街の顔色も変わるか……", home1   = "I thought I already knew the scenery around here, but it, too, changes with the seasons...", home2_jp = "偶の休日か……持て余すものだな", home2   = "A day off... What am I supposed to do?", home3_jp = "次の任務に必要な資料を読み込んでいる……休日にする事でないが、僕の目的を達成する為、時間を無駄には出来ぬ", home3   = "I'm reading about my next job... It's not what you do on a day off, but if I want to achieve my goals, I have no time to waste.", }, } data["0279"] = { codex_en    = "0241", name        = "Tanizaki Junichirou", subtitle    = "Day Off", rarity      = "SR", affinity    = "Light", type        = "Special", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 690, atk_base    = 136, hp_max      = 4997, atk_max     = 903, memo        = "Tanizaki Jun-ichiro on his day off. Out shopping with Naomi, he experiences a peace otherwise absent from his dangerous life at the Armed Detective Agency.", leader_skill = { name      = "Shopping with My Sister", effect    = "Light ATK increases as the Marble hits the walls (Max. 55% increase).", }, active_skill = { name      = "That's the next shop? Okay...", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn & Increases marble size by 10% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "You sure bought a lot.", effect    = "Activates every turn when Team HP is 20% (26% at Lv5) or below. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "うん、其れ似合ってるンじゃないかな", home1   = "Yeah, that looks nice, doesn't it?", home2_jp = "凄い量の荷物になっちゃッたな……", home2   = "Look at all these bags...", }, } data["0280"] = { codex_en    = "0242", name        = "Kajii Motojirou", subtitle    = "Day Off", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "Kajii Motojirou on his day off. He doesn't seem to be taking a break from his beloved research. Other than listening to music, today is the same as any other.", leader_skill = { name      = "An Explosive Day Off", effect    = "Increases Dark ATK and HP by 25%.", }, active_skill = { name      = "This music... How flashy! Uwahaha!", effect    = "Changes all Light Affinity Orbs to Dark.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "It helps me focus.", effect    = "Activates when 10 (7 at Lv5) or more Dark Orbs are cleared in a single turn. Reduces the damage of one random enemy by 125 (150 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "例え世が休日であっても、理学の求道者には休み無し！", home1   = "Even if the whole world was resting, a scientist's work is never done!", home2_jp = "音楽を聴いていると気分が高揚して来るねぇ！うわははは！！手製の爆弾も善い出来になりそうな気がしてきた！！！", home2   = "Listening to music puts me in a good mood! Uwahahaha! I'll make some fine explosives if this keeps up!!", }, } data["0281"] = { codex_en    = "0243", name        = "Kunikida Doppo", subtitle    = "Day Off", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "Kunikida Doppo on his day off. He has his day planned down to the second, but now he can't decide what book to buy.", leader_skill = { name      = "Anguish at the Store", effect    = "Increases ATK of all Team members by 10% & Increases starting Beatdown Gauge level by 10%.", }, active_skill = { name      = "... Let's buy this one today.", effect    = "Recovers 20% of Team max HP.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "It seems I'm still too weak.", effect    = "Activates when 60 (54 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "くッ……何方にするか、決め難い……", home1   = "Argh... It's so hard to decide which one to get...", home2_jp = "休日と云えど、此の手帖に記した予定の変更も遅れも有り得ん……が……！", home2   = "Even if it's my day off, I can't afford to stray from the schedule written in this notebook... But...!", }, } data["0282"] = { codex_en    = "", name        = "John S.", subtitle    = "The Grapes of Wrath", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 848, atk_base    = 188, hp_max      = 6931, atk_max     = 2005, memo        = "「組合」の職人. 彼の異能力『怒りの葡萄』は体内に植えた葡萄の樹を自在に操る事ができる. また、他の植物と融合する事でその土地一帯の植物を身体の延長として使える. ", leader_skill = { name      = "これが仕事だよ", effect    = "Increases Light ATK by 50%.", }, active_skill = { name      = "怒りの葡萄", effect    = "Deals ATK x4.5 Light damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "借りてくよ", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "まぁ、いいや", effect    = "Activates when 50 (44 at Lv5) total Light Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "こうなる気はしてたよ……信頼できない情報源だったからね", home1   = "", home2_jp = "君達、葡萄をどうやって育てるか知ってる？", home2   = "", home3_jp = "そう怖い顔しないでよ、少し頼みがあるだけさ", home3   = "", }, } data["0283"] = { codex_en    = "", name        = "Lovecraft", subtitle    = "The Great Old Ones", rarity      = "SSR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 905, atk_base    = 177, hp_max      = 8489, atk_max     = 1441, memo        = "「組合」の職人. 彼の能力『旧支配者』は自身の身体を異形に変える. 攻撃を受けても再生を続け、太宰の『人間失格』が効かない謎の能力. ", leader_skill = { name      = "働きすぎか……？", effect    = "Greatly increases occurrence of Emerald Affinity Orbs (M) & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "旧支配者", effect    = "Deals ATK x5 Emerald damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "疲れた", effect    = "Activates when 50 (44 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "面倒臭い", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "仕事を済ませて……早く……帰ろう……", home1   = "", home2_jp = "フランシス君との契約は……果たさねば……", home2   = "", home3_jp = "さっきから妙に……肩が凝る……", home3   = "", }, } data["0284"] = { codex_en    = "", name        = "Nathaniel H.", subtitle    = "The Scarlet Letter", rarity      = "SSR", affinity    = "Crimson", type        = "Support", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 871, atk_base    = 183, hp_max      = 7428, atk_max     = 1842, memo        = "北米の異能力組織「組合」の職人、ナサニエル・H. 常に聖書とロザリオを持ち歩く牧師. 生真面目で信仰に篤い. 自らの血を操る異能力「緋文字」を以って、組合の豪華客船を襲った芥川と対峙する. ", leader_skill = { name      = "敬虔な牧師", effect    = "Increases Crimson ATK by 50%.", }, active_skill = { name      = "緋文字", effect    = "Deals ATK x12 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "悪魔にでも会ったような気分だ", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Reduces damage from Emerald enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "その程度で私の信仰を閲するな！", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "全力で戦えと云いましたね. 気が変わりました……貴方の望みを叶えましょう", home1   = "", home2_jp = "緋文字は神の言葉. 不義なるを罰し、消えぬ刻印を残す断罪の異能力……", home2   = "", home3_jp = "私を助修士と呼ぶな……私は牧師、ローマの遺物とは違う！", home3   = "", }, } data["0285"] = { codex_en    = "", name        = "John S.", subtitle    = "The Guild", rarity      = "SR", affinity    = "Dark", type        = "Defensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "「組合」の職人. 故郷に似た田舎の空気を好む. 大家族を養うべく、支払いの良い組合に参加している. 可愛い妹のためなら、悪虐と取られる行為も厭わない. ", leader_skill = { name      = "暢気な青年", effect    = "Increases Dark ATK by 40%.", }, active_skill = { name      = "君やる？", effect    = "Changes all Light Affinity Orbs to Dark.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "まあいいや！", effect    = "Activates when 10 (7 at Lv5) or more Dark Orbs are cleared in a single turn. Increases damage of all Team members by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "わぁ、タイミング最高！衝突一秒前って感じだ……", home1   = "", home2_jp = "あーっと……真ん中、空けといてね～……そろそろ荷物が届くから", home2   = "", }, } data["0286"] = { codex_en    = "", name        = "Nathaniel H.", subtitle    = "The Guild", rarity      = "SR", affinity    = "Azure", type        = "Balanced", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 693, atk_base    = 135, hp_max      = 4823, atk_max     = 961, memo        = "「組合」の職人. 眼鏡を掛け、牧師の黒衣に身を包んでいる. 神への信仰厚く、異能を以って罪深き者に裁きを下す. マーガレットと共に、組合の拠点である豪華客船を警護する任務を担う. ", leader_skill = { name      = "信仰厚き牧師", effect    = "Increases Azure ATK by 30% & Increases Marble size by 5%.", }, active_skill = { name      = "罪深き者に裁きを下すのが私の神命", effect    = "Increases Azure ATK by 100% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "敵など幾らでも来ればいい", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……そういえば、ポオ殿とルイーザ殿は何方に？", home1   = "", home2_jp = "……罪深き者達に、神の恩寵を", home2   = "", }, } data["0287"] = { codex_en    = "", name        = "John S.", subtitle    = "", rarity      = "R", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 552, atk_base    = 100, hp_max      = 2931, atk_max     = 412, memo        = "「組合」の職人. 故郷に似た田舎の空気を好む. 大家族を養うべく、支払いの良い組合に参加している. 可愛い妹のためなら、悪虐と取られる行為も厭わない. ", leader_skill = { name      = "陽気な青年", effect    = "Increases Azure HP by 20%.", }, active_skill = { name      = "組合の給料分は、仕事しますか", effect    = "For 1 turn, doubles Beatdown Gauge Fill gained from clearing Beatdown Orbs.", cooldown  = "14 → 10", }, sub_skill1   = { name      = "行こう！荷物が届く頃だ", effect    = "Activates when 210 (190 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "僕のロシナンテ号が……この国の道、狭すぎだね……", home1   = "", }, } data["0288"] = { codex_en    = "", name        = "Lovecraft", subtitle    = "", rarity      = "R", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 539, atk_base    = 103, hp_max      = 2762, atk_max     = 493, memo        = "「組合」の職人. 長い黒髪を垂らした陰気な男. 常に気怠く、息をするのも億劫な様子. 任務により４年ぶりに外出し、ジョン・Sと行動を共にする. ", leader_skill = { name      = "陰気な男", effect    = "Increases occurrence of Dark Affinity Orbs (S).", }, active_skill = { name      = "ああ……早く終わらせて、帰りたい……", effect    = "Increases Dark ATK by 40% for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "目的地まで歩くしかない……", effect    = "Activates when the Marble bounces off the walls a total of 40 (37 at Lv5) times. Reduces damage from Light enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……ああ、怠い……ああ、痒い……ああ、怠くて、痒い……", home1   = "", }, } data["0289"] = { codex_en    = "", name        = "Nathaniel H.", subtitle    = "", rarity      = "R", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 509, atk_base    = 109, hp_max      = 2303, atk_max     = 655, memo        = "「組合」の職人. 眼鏡を掛け、牧師の黒衣に身を包んでいる. 神への信仰厚く、異能を以って罪深き者に裁きを下す. マーガレットと共に、組合の拠点である豪華客船を警護する任務を担う. ", leader_skill = { name      = "篤い信仰", effect    = "Increases Emerald ATK by 20%.", }, active_skill = { name      = "貴方も贖罪をお望みですか？", effect    = "Deal x0.4 of HP lost as Emerald damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "……神の声が聞こえない", effect    = "Activates when 70 (64 at Lv5) total Emerald Orbs are cleared. Reduces damage from Azure enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "己が業罪を命で贖わせてやりましょう", home1   = "", }, } data["0290"] = { codex_en    = "", name        = "Margaret M.", subtitle    = "", rarity      = "R", affinity    = "Crimson", type        = "Special", gender      = "2", affiliation = "Guild", acquisition = "Regular Scout", hp_base     = 549, atk_base    = 101, hp_max      = 2811, atk_max     = 491, memo        = "「組合」の従弟. 日傘をさし、豪奢なドレスをまとった貴婦人. 自尊心が強く、つまらない仕事にいらだちをつのらせる.  没落した一族の名誉を取り戻すべく作戦に加わっている. ", leader_skill = { name      = "誇り高い貴婦人", effect    = "Increases Crimson ATK by 20%.", }, active_skill = { name      = "勘弁してよ、もう", effect    = "Doubles the number of cleared Affinity Orbs for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "それが何？", effect    = "Activates every turn when Team HP is 95% or above (89% or above at Lv5). Reduces damage from Emerald enemies by 60 (85 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "貴方なんて、あたしの靴を磨く資格も無いわ", home1   = "", }, } data["0291"] = { codex_en    = "", name        = "Oda Sakunosuke", subtitle    = "Life or Death Struggle", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 215, hp_max      = 7921, atk_max     = 2269, memo        = "洋館の舞踏室で、ジイドとの闘いを続ける織田作之助. 銃弾が飛び交い硝煙が舞う空間で、未来予測の異能力を使わぬ緊迫した戦いが繰り広げられていた. ", leader_skill = { name      = "限りなく死の淵に近い場所", effect    = "Increases Light ATK by 50% & Greatly increases occurrence of Light Affinity Orbs (M).", }, active_skill = { name      = "俺の望みは、1つだけだ……", effect    = "Increases Light ATK by 100% for 3 turns & Reduces the ATK of all enemies by 15% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "何故戦場を求める", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "だが、それも終わりだ", effect    = "Activates when 50 (42 at Lv5) total Light Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "……ならば、未来予測など使わずにやり合うだけだ", home1   = "", home2_jp = "これが、安吾の云っていた──「異能力の特異点」……！", home2   = "", home3_jp = "あいつはあまりに頭が良すぎたのだ. だからいつも孤独だった", home3   = "", }, } data["0292"] = { codex_en    = "", name        = "Tachihara Michizou", subtitle    = "Cafe", rarity      = "SSR", affinity    = "Emerald", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "喫茶店にて給仕姿に身を包んでいる立原道造. 束の間の休憩時間を迎え、喫茶店の主人特製の「賄い」に舌鼓を打っている. 冷菓や新作の珈琲の試飲にも満足そうだ. ", leader_skill = { name      = "冷菓喫する十人長", effect    = "Increases Emerald ATK and HP by 35% & Increases occurrence of Emerald Affinity Orbs (M).", }, active_skill = { name      = "此れ……賄いにしてもでかくねェか！？", effect    = "Changes all Emerald Affinity Orbs to Omni & Get Marble Blast (L) for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "ジイさん、此れ新しい献立か？", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Reduces damage from Azure enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "……賄い分は仕事すっかね", effect    = "Activates when 100 (80 at Lv5) total Affinity Orbs are cleared. Completely fills Beatdown Gauge.", }, voiced       = "false", quotes      = { home1_jp = "ジイさんは毎回、賄いにも食後の甘味を付けてくれるんだが……それにしてもでかい冷菓だよなあ……否、全部確り食うけどな", home1   = "", home2_jp = "珈琲も美味いけど、此処の賄いは悪くねェぜ. 食費も浮くし、万々歳だな", home2   = "", home3_jp = "此の喫茶、意外と繁盛してるもんで、腹拵えしとかねェと後が持たねェんだよ", home3   = "", }, } data["0293"] = { codex_en    = "", name        = "Gin", subtitle    = "Cafe", rarity      = "SSR", affinity    = "Light", type        = "Special", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 183, hp_max      = 8938, atk_max     = 1526, memo        = "喫茶店でひと時を過ごす銀. 普段の黒い仕事着から和装に着替えて喫茶店を訪れた. 殺伐とした日々を送る彼女だが、今日は喫茶店の落ち着いた雰囲気の中で読書に耽っているようだ. ", leader_skill = { name      = "読書日和の窓際", effect    = "Increases occurrence of Light Affinity Orbs (L) & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "……此処の喫茶店は……", effect    = "Changes all Light Affinity Orbs to Omni & Get Marble Blast (L) for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "……半分ほど、読み終わりました", effect    = "Activates when 50 (44 at Lv5) total Light Orbs are cleared. Reduces damage from Dark enemies by 135 (160 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "……また……来ます……", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Recovers 4% (6% at Lv5) of HP.", }, voiced       = "false", quotes      = { home1_jp = "……落ち着いていて、善い雰囲気ですね……", home1   = "", home2_jp = "……店内が静かなので……読書も捗ります……", home2   = "", home3_jp = "……時間を忘れて……ずっと居てしまいそう……", home3   = "", }, } data["0294"] = { codex_en    = "", name        = "Nathaniel H.", subtitle    = "The Pious Pastor", rarity      = "SR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 666, atk_base    = 140, hp_max      = 4442, atk_max     = 1084, memo        = "豪華客船・ゼルダ号の甲板で聖書を読むナサニエル・H. 荷積みの慌ただしい雰囲気の中であっても、その冷静な態度は変わらない. ", leader_skill = { name      = "聖書と信仰心", effect    = "Increases Dark ATK by 30%.", }, active_skill = { name      = "五月蠅い", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "……手紙？", effect    = "Activates when 60 (54 at Lv5) total Dark Orbs are cleared. Reduces damage from Light enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "……『創世記』第3章19節", home1   = "", home2_jp = "お嬢様こそ、お忘れですか？", home2   = "", }, } data["0295"] = { codex_en    = "0204", name        = "Akutagawa Ryuunosuke", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Akutagawa Ryunosuke all dressed up. Looking to avoid all the commotion of the party, he spends quiet time in a room filled with luxurious furniture. What goes through his mind when he views the night-time scenery reflected in the mirror?", leader_skill = { name      = "A Silent, Glistening Night", effect    = "Increases Emerald ATK by 70%.", }, active_skill = { name      = "An unnecessary display, but I didn't dress up for nothing.", effect    = "Doubles the number of cleared Affinity Orbs for 3 turns & For 3 turns, doubles Beatdown Gauge Fill gained from clearing Beatdown Orbs.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Water will do.", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I don't think this is a place I belong.", effect    = "Activates when 85 (77 at Lv5) total Emerald Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "人が多い場所は好まぬ. 何故僕がこの様な処に……", home1   = "I detest crowded places. What am I doing here...?", home2_jp = "……鏡に夜景が映っているのか. 僕は夜景を別段美しいと思いはせぬが……", home2   = "... The mirror's reflecting the night sky? I don't find evening scenery to be particularly compelling, but...", home3_jp = "どの様な装いであろうとポートマフィアとしての責は忘れぬ", home3   = "No ensemble of clothing would make me forget my responsibilities as a member of the Port Mafia.", }, } data["0296"] = { codex_en    = "0205", name        = "Nakahara Chuuya", subtitle    = "Looking Sharp", rarity      = "SSR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 982, atk_base    = 178, hp_max      = 9593, atk_max     = 1363, memo        = "Nakahara Chuya all dressed up. He sits at the bar enjoying a cocktail made using wine. Though he is taking part in a drink, he is more aware of his surroundings than usual.", leader_skill = { name      = "Bar Lights and a Red Cocktail", effect    = "Increases Crimson ATK by 70%.", }, active_skill = { name      = "Well, isn't this the perfect drink for a party!", effect    = "Changes all Affinity Orbs to Crimson & Reduces the ATK of all enemies by 30% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Maybe I'll have another glass.", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "Better not overdo it on the drinks.", effect    = "Activates when 50 (44 at Lv5) total Crimson Orbs are cleared. Reduces damage from Crimson and Light enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "佳い雰囲気じゃねェか. 酒も美味いし、云う事無しだな", home1   = "What a nice vibe we've got going here. Not to mention how good the drinks are. I've no complaints.", home2_jp = "自分の酒量は把握してる、当たり前だろ. 気を抜くことはねェよ、怪しい奴が居りゃすぐに動ける", home2   = "I know exactly how many drinks I've had. This is basic stuff. If I spot anyone acting shady, I'll be ready.", home3_jp = "姐さん達が居る広間に行かねェのかッて？彼処も嫌いじゃ無いが、俺は此処の雰囲気が気に入ってんだよ", home3   = "Will I join the ladies in the banquet hall? Nothing against them, but I'm enjoying the atmosphere here.", }, } data["0297"] = { codex_en    = "0206", name        = "Higuchi Ichiyou", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Dark", type        = "Offensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 639, atk_base    = 146, hp_max      = 4061, atk_max     = 1208, memo        = "Higuchi Ichiyou all dressed up. The dress she wears is harder to move in than her pantsuit, but she's ready to act in case an unforeseen event takes place.", leader_skill = { name      = "Dressed and Ready for Action", effect    = "Increases Marble size by 10% & Increases occurrence of Dark Affinity Orbs (S).", }, active_skill = { name      = "Feels stiff, but I'm doing this for senpai...", effect    = "Increases all Team members' ATK by 30% for 1 turn & Completely fills Beatdown Gauge for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "This is deliciou- Ah!", effect    = "Activates when the Marble bounces off the walls a total of 35 (32 at Lv5) times. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "この様な場でも警戒を怠らない様にしなければいけません. 備えは十全です", home1   = "I can't let my guard down in a place like this. I'm prepared for anything.", home2_jp = "……ところで、先輩が何処に行かれたかご存じありませんか？", home2   = "... By the way, do you know where Akutagawa-senpai went?", }, } data["0298"] = { codex_en    = "0207", name        = "Kajii Motojirou", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "Kajii Motojiro all dressed up. An unusual change from his lab coat and geta, but he revels in the lemon flavored cocktail.", leader_skill = { name      = "Mad Bomber Enjoying the Party", effect    = "Increases Azure HP by 40%.", }, active_skill = { name      = "The shape of that light... Eureka!", effect    = "Doubles the number of cleared Affinity Orbs for 2 turns & Reduces damage from enemies by 10% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Not so bad, dressing up every now and then.", effect    = "Activates when 95 (87 at Lv5) total Azure Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "檸檬の紡錘形が失われているのは極めて残念だが……美味なので問題なし！わははは！", home1   = "The lost of the lemon's shape is very disappointing, but this is delectable, so it's okay! Wahahaha!", home2_jp = "僕は学究の徒だからねェ. 招宴会場だろうと何だろうと、知識の探究は欠かさない！", home2   = "I am an academic. No matter where I am, party or not, I seek knowledge!", }, } data["0299"] = { codex_en    = "0208", name        = "Ozaki Kouyou", subtitle    = "Looking Sharp", rarity      = "SR", affinity    = "Light", type        = "Support", gender      = "2", affiliation = "Port Mafia", acquisition = "Event Reward", hp_base     = 666, atk_base    = 140, hp_max      = 4442, atk_max     = 1084, memo        = "Ozaki Kouyou all dressed up. Despite changing from her gorgeous Japanese-style attire to an elegant dress, she is still as captivating as ever.", leader_skill = { name      = "An Enchanting and Gleaming Black", effect    = "Increases Gold received at Stage Clear by 20%.", }, active_skill = { name      = "Maybe I shall have that cocktail.", effect    = "Removes 3 Status Effects.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "The party has only just begun.", effect    = "Activates when 10 (7 at Lv5) or more Light Orbs are cleared in a single turn. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "実に華やかで善い招宴じゃ. 私も楽しむとするかのう", home1   = "A truly spectacular gathering. I shall try to join the fun.", home2_jp = "おや、見知った顔がいるのう……はしゃぎすぎては居らぬかえ？", home2   = "Oh, some familiar faces... Although, they seem a little bit too lively.", }, } data["0300"] = { codex_en    = "0210", name        = "Dazai Osamu", subtitle    = "Supernatural Impact", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Limited Scout", hp_base     = 959, atk_base    = 217, hp_max      = 7832, atk_max     = 2350, memo        = "Dazai Osamu as he takes on a powerful supernatural ability user. Using his one-of-a-kind ability, No Longer Human, he assists in battles against other supernatural ability users. He may be hard to read, and he may have an obsession with suicide, but there is no doubting his drive to save others as a member of the Armed Detective Agency.", leader_skill = { name      = "Suicide-Obsessed Ability User", effect    = "Increases ATK of all Team members by 50% & Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "I think it's about time.", effect    = "Deals ATK x11 Light damage to an enemy & Completely fills Beatdown Gauge for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A dangerously close victory, I'd say.", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Oh, are you surprised?", effect    = "Activates when 160 (140 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "true", quotes      = { home1_jp = "私の能力は、あらゆる他の異能力を、触れただけで無効化する", home1   = "My ability allows me to negate all other abilities with a simple touch.", home2_jp = "私の新しい部下は君なんかよりよっぽど優秀だよ", home2   = "My new subordinate is superior to someone like you by far.", home3_jp = "手筋も間合いも動きの癖も、完全に把握している……", home3   = "The steps you'll take, the moves you'll make, all your habits... I've memorized them all.", battlestart_jp = "やってみ給えよ、やれるものなら", battlestart   = "", activeskill_jp = "却説、そろそろかな", activeskill   = "", special_jp = "残念ながら君の異能力はもう効かない", special   = "", nextwave_jp = "出来るかな？……君に", nextwave   = "", battleend_jp = "また次の機会に", battleend   = "", gameover_jp = "これはまずい……", gameover   = "", followup_jp = "君が私の計画を阻止？冗談だろ？", followup   = "", powerup_jp = "これは良いね", powerup   = "", }, } data["0301"] = { codex_en    = "", name        = "Ayatsuji Yukito", subtitle    = "Another", rarity      = "SSR", affinity    = "Dark", type        = "Special", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 949, atk_base    = 185, hp_max      = 8849, atk_max     = 1528, memo        = "「殺人探偵」・綾辻行人. 特異且つ危険な異能力を持っており、異能特務課から常に監視を受けている. しかし、警察の手に負えない難事件を多く解決してきた実績から、特務課の要請を受け、監視付きで事件解決に乗り出すことが多々ある. ", leader_skill = { name      = "殺人探偵", effect    = "Increases ATK of Special Types by 80%.", }, active_skill = { name      = "……やあ. 入り給え", effect    = "Completely fills Beatdown Gauge & Doubles the number of cleared Affinity Orbs for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "君は死んで阿呆を治せ", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "絶対的な死の宣告", effect    = "Activates when the Marble bounces off the walls a total of 60 (56 at Lv5) times. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "真実を守る殻は薄く脆い. 特に俺の前ではな", home1   = "", home2_jp = "やはり今日は、最悪の日だ", home2   = "", home3_jp = "頭が痛くなってきたな……. 担当官が新人だと聞いた時から、厭な予感はしていたが", home3   = "", }, } data["0302"] = { codex_en    = "", name        = "Tsujimura Mizuki", subtitle    = "Yesterday's Shadow Tag", rarity      = "SSR", affinity    = "Azure", type        = "Balanced", gender      = "2", affiliation = "Special Abilities Department", acquisition = "Limited Scout", hp_base     = 935, atk_base    = 187, hp_max      = 8361, atk_max     = 1688, memo        = "内務省異能特務課の新人エージェント・辻村深月. 綾辻の監視任務に就いており、その言動に振り回されている. 異能力「きのうの影踏み」は、自身では制御できない「影の仔」で強力な攻撃を行うものである. ", leader_skill = { name      = "危険異能力者の監視任務", effect    = "Increases ATK of Balanced Types by 80%.", }, active_skill = { name      = "私と同じ時代に生まれたのがお前の失敗だ", effect    = "Deals ATK x11 Azure damage to an enemy & Inflicts Venom on all enemies for 1 turn.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "居留守を使っても無駄ですよ", effect    = "Activates when 50 (44 at Lv5) total Azure Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "未来の凄腕エージェント", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Crimson and Dark enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "彼の暴走を未然に防ぐべく監視する──それが特務課員としての、私の任務なのです", home1   = "", home2_jp = "『何を目撃しても、冷静に、クールに、決して感情を出さない』……その程度、生まれた時からクリア済みです！", home2   = "", home3_jp = "これは私の初任務、そして未来の凄腕エージェントの第一章なんです！失敗する訳にはいきません！", home3   = "", }, } data["0303"] = { codex_en    = "", name        = "Tanizaki Junichirou", subtitle    = "Interrogation", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 727, atk_base    = 128, hp_max      = 5447, atk_max     = 777, memo        = "綾辻探偵事務所で逆さ吊りにされ、火炙りにされている谷崎潤一郎. 綾辻と辻村に無実を訴えるが、全く聞き入れられなかった. ", leader_skill = { name      = "逆さ吊りの受難", effect    = "Increases Crimson HP by 35%.", }, active_skill = { name      = "んぐむぐぐ！ぐむんぐ！", effect    = "Deals ATK x5 Crimson damage to an enemy.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "んぐむむ！", effect    = "Activates every turn when Team HP is at 100% (89% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ボクは何もやってません！無実です！", home1   = "", home2_jp = "むぐぐ！むぐ、熱ひ！ひんぐむぐ！", home2   = "", }, } data["0304"] = { codex_en    = "", name        = "Sakaguchi Ango", subtitle    = "Lecture", rarity      = "SR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Special Abilities Department", acquisition = "Event Reward", hp_base     = 656, atk_base    = 142, hp_max      = 4373, atk_max     = 1086, memo        = "内務省異能特務課のエージェント・坂口安吾. 部下である辻村が綾辻の監視任務に就くことを受け、助言を与える. ", leader_skill = { name      = "100パーセントのド正論", effect    = "Increases ATK of all Team members by 20%.", }, active_skill = { name      = "それがこの仕事を長く続けるコツです", effect    = "Changes 4 Affinity Orbs to Omni.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "聞いているのですか", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "辻村君. 綾辻先生との初接触で、いいように転がされたそうですね？", home1   = "", home2_jp = "僕は云いましたよね. 『この任務に失敗は許されない』と. あれはいつの事でしたか？", home2   = "", }, } data["0305"] = { codex_en    = "0236", name        = "Akutagawa Ryuunosuke", subtitle    = "Duality", rarity      = "SSR", affinity    = "Crimson", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 215, hp_max      = 7921, atk_max     = 2269, memo        = "Akutagawa Ryunosuke and Nakajima Atsushi working together during an intense battle. Normally, they would be fighting each other, but they've put their differences aside to combine their strengths. Using Rashoumon and Beast Beneath The Moonlight, they take down their enemies.", leader_skill = { name      = "Black Beast, White Tiger", effect    = "Increases Crimson and Dark ATK by 60% & Reduces turns until Active Skill by 1 for Crimson and Dark Characters.", }, active_skill = { name      = "Every battle must produce results!", effect    = "Increases Crimson and Dark ATK by 50% for 3 turns & Deals ATK x12 Crimson damage to an enemy.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "I can show Dazai-san what I'm made of...", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "I can still fight!", effect    = "Activates every turn when Team HP is 85% or above (79% or above at Lv5). Reduces damage from enemies by 85 (110 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "任務の行きがかり上の共闘に過ぎん……此れが済んだら早々に失せるがいい", home1   = "This is nothing more than a means for completing a mission. I expect you gone after this is over.", home2_jp = "人虎……よりにもよって貴様に力を貸す、だと？命令が無ければ、此の場で貴様を八つ裂きにしていたところだ", home2   = "I'm supposed to help you, Weretiger, of all people? If that wasn't an order, I'd have already cut you down.", home3_jp = "足手纏いになるようならば、即刻八つ裂きにしてくれる……本来僕に共闘者など不要", home3   = "If you get in my way, you'll be slaughtered on the spot. I've never needed help in the first place.", }, } data["0306"] = { codex_en    = "", awakening_chain = {"0078","0306"}, name        = "Fukuzawa Yukichi", subtitle    = "All Men Are Created Equal", rarity      = "UR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Awakening", hp_base     = 990, atk_base    = 202, hp_max      = 10791, atk_max     = 2281, memo        = "Director of the Armed Detective Agency. Normally not seen out and about but an expert martial artist who secretly wields enough strength to make your average man submit without question. Always has dried sardines hidden away in his pocket.", leader_skill = { name      = "Detective Agency Director++", effect    = "Increase Armed Detective Agency's attack power by 50% & Reduces damage from enemies by 15%.", }, active_skill = { name      = "Master Swordsmanship", effect    = "Deals ATK x12.5 Crimson damage to an enemy & Changes all Crimson Affinity Orbs to Omni.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "A commendable attitude.", effect    = "Activates when all Affinity Orbs are cleared. Reduces damage from Emerald enemies by 175 (200 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "Send it back.", effect    = "Activates every turn when Team HP is 35% (41% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, voiced       = "true", quotes      = { home1_jp = "異能開業許可証は、社の魂だ. 特務課の期待、許可証発行に尽力して頂いた、夏目先生の想いが込められて居る", home1   = "The Supernatural Organization Permit is the soul of the agency. It is the legacy of my mentor, Natsumei Souseki.", home2_jp = "戻って主に告げよ. ”善き心掛けだ”と. 狙うならば、今後も私のみ狙え", home2   = "Return to your master, and tell them their effort was admirable. If they want my head, aim for mine alone.", home3_jp = "相変わらずの幼女趣味か？", home3   = "Still pandering over little girls?", battlestart_jp = "……くれぐれも慎重を期す様に", battlestart   = "", activeskill_jp = "……来い", activeskill   = "", special_jp = "今が好機だ", special   = "", nextwave_jp = "私が相手をしよう", nextwave   = "", battleend_jp = "済んだか. ……気を抜いてはならんぞ", battleend   = "", gameover_jp = "……深手を負ったな……", gameover   = "", followup_jp = "止めだ", followup   = "", powerup_jp = "……此れは守るための力だ", powerup   = "", }, } data["0307"] = { codex_en    = "", name        = "Mori Ougai", subtitle    = "Rainy Season", rarity      = "SSR", affinity    = "Emerald", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "紫陽花の咲く庭園を訪れた森鴎外. 普段の洋装ではなく涼し気な和装を纏っている. 先程まで雨に打たれていた紫陽花の美しさを鑑賞し、楽しんでいるようだ. ", leader_skill = { name      = "晴天と紫陽花", effect    = "Increases Emerald ATK by 50% & Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "蝸牛も晴天に気付いたようだよ", effect    = "Recovers 25% of Team max HP & Guarantees Synchronized Strike for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "実に見事な庭園だ", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "一時とはいえ、心が休まるね", effect    = "Activates every turn when a Port Mafia Character is in the Team. Reduces damage from Crimson enemies by 110 (135 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "おや、あっという間に雲が晴れた……この時期の天気は忙しなくて困ってしまうねえ", home1   = "", home2_jp = "エリスちゃん、そのレインコートも佳く似合っているよお！", home2   = "", home3_jp = "雨に濡れた紫陽花もまた、美しいものだ", home3   = "", }, } data["0308"] = { codex_en    = "", name        = "Nakahara Chuuya", subtitle    = "Rainy Season", rarity      = "SSR", affinity    = "Dark", type        = "Balanced", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 945, atk_base    = 185, hp_max      = 8450, atk_max     = 1686, memo        = "紫陽花の咲く庭園を訪れた中原中也. 爽やかな和装を纏い、紫陽花狩りを楽しんでいる. 俄かに降り出した雨を羽織で避けつつも、庭園散策を満喫している様子. ", leader_skill = { name      = "雨露滴る紫陽花", effect    = "Increases ATK of all Team members by 35% & Increases Marble size by 10%.", }, active_skill = { name      = "ん？嗚呼、こりゃ本降りになるな……", effect    = "Deals ATK x11 Dark damage to an enemy & Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "雨と紫陽花……ま、風情はあるな", effect    = "Activates when the Marble bounces off the walls 14 (11 at Lv5) times in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "こう降られちゃ敵わねェな", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "降ってきやがったな……仕方ねェ、四阿まで降られながら紫陽花狩りと洒落込むか", home1   = "", home2_jp = "一面紫陽花の花だけッてのも悪くねェ. こりゃ壮観だな", home2   = "", home3_jp = "此れは下見だぜ. 後で首領も此処へ来るッて云ってたからな", home3   = "", }, } data["0309"] = { codex_en    = "", name        = "Dazai Osamu", subtitle    = "Rainy Season", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Armed Detective Agency", acquisition = "Event Reward", hp_base     = 717, atk_base    = 130, hp_max      = 5378, atk_max     = 779, memo        = "雨上がりの街を遊歩する太宰治. 雨雲が晴れていく空を見ながら、何か思うところがあるらしい. ", leader_skill = { name      = "雨上がりの散歩", effect    = "Increases Crimson ATK by 30%.", }, active_skill = { name      = "おや、大きな水溜まりだ", effect    = "Deals ATK x1.5 Crimson damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "彼処には紫陽花も咲いてるねえ", effect    = "Activates when 11 (8 at Lv5) total Beatdown Orbs are cleared. Recovers 2% (4% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "ありゃりゃ、雨が上がってしまったねえ. もう少し降っていても善かったんだけど", home1   = "", home2_jp = "しかし、外に居ても中に居ても黴が生えそうな湿気だよ……", home2   = "", }, } data["0310"] = { codex_en    = "", name        = "Fyodor D.", subtitle    = "Demon", rarity      = "SSR", affinity    = "Crimson", type        = "Balanced", gender      = "1", affiliation = "Rats in the House of the Dead", acquisition = "Limited Scout", hp_base     = 1030, atk_base    = 202, hp_max      = 9167, atk_max     = 1861, memo        = "盗賊団「死の家の鼠」の頭目、フョードル・D. 異能力「罪と罰」の詳細は謎に包まれている. 「魔人」と称されており、その奸智に長けた策を以って、組合に続き武装探偵社とポートマフィアの壊滅を狙う. ", leader_skill = { name      = "魔人の策謀", effect    = "Increases Crimson ATK by 50% & Greatly increases occurrence of Crimson Affinity Orbs (M).", }, active_skill = { name      = "より良き世界の為に……", effect    = "Increases Crimson ATK by 100% for 2 turns & For 2 turns, triples Beatdown Gauge Fill gained from clearing Beatdown Orbs.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "結構です、牧師殿", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "暗がりの密談", effect    = "Activates when 80 (72 at Lv5) total Crimson Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "共にこの地を……罪深き者の血で染めましょう", home1   = "", home2_jp = "白鯨の墜落には失敗しましたか……ですがほぼ計画通りです", home2   = "", home3_jp = "組合に内乱を誘発させ、有能な異能力者のスカウトにも成功しましたから……", home3   = "", }, } data["0311"] = { codex_en    = "", name        = "Tachihara Michizou", subtitle    = "二丁拳銃", rarity      = "SSR", affinity    = "Dark", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Regular Scout", hp_base     = 861, atk_base    = 185, hp_max      = 7339, atk_max     = 1844, memo        = "ポートマフィアの武闘派組織「黒蜥蜴」の十人長・立原道造. 十人長として多くの部下を率いる他、自身も二丁拳銃を遣い、敵を容赦なく屠る. 粗暴な性格で、仲間との衝突もしばしば起こるが、仲間思いな一面も持っている. ", leader_skill = { name      = "大胆不敵な銃口", effect    = "Increases ATK of all Team members by 25% & Reduces damage from enemies by 10%.", }, active_skill = { name      = "叩きのめしてやるとするか", effect    = "Deals ATK x4.5 Dark damage to all enemies.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "片付けちまおうぜ", effect    = "Activates when 30 (27 at Lv5) or more Affinity Orbs are cleared in a single turn. Increases damage of all Team members by 85 (110 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "まだまだ足りねえなァ", effect    = "Activates when all Affinity Orbs are cleared. Reduces the damage of one random enemy by 175 (200 at Lv5) for 1 turn.", }, voiced       = "true", quotes      = { home1_jp = "正気か？自殺行為だぜ", home1   = "", home2_jp = "芥川の兄貴を拐ったのは、カルマ・トランジットの残党が雇った国外の傭兵だ", home2   = "", home3_jp = "じきにボスから奪還作戦の指示が来る. それまで待てよ！", home3   = "", battlestart_jp = "仕方無ぇ、行くとするか", battlestart   = "", activeskill_jp = "叩きのめしてやるとするか", activeskill   = "", special_jp = "アンタ一人如きで何ができるんだ？", special   = "", nextwave_jp = "もう一発、行っとくか？", nextwave   = "", battleend_jp = "おい、一寸簡単すぎるンじゃ無ぇのか？", battleend   = "", gameover_jp = "まだだ……まだッ……", gameover   = "", followup_jp = "まだ此れからだぜ", followup   = "", powerup_jp = "こういうのも必要だろ", powerup   = "", }, } data["0312"] = { codex_en    = "", name        = "Kyougoku Natsuhiko", subtitle    = "憑き物落とし", rarity      = "SSR", affinity    = "Light", type        = "Offensive", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 879, atk_base    = 199, hp_max      = 7199, atk_max     = 2095, memo        = "異能力「憑き物落とし」は、「憑き物」──妖怪を相手に取り憑かせる. 「判じ物師」として、東京だけでなくヨコハマまで名が知れ渡っている老人だが、その正体は非常な知謀に因って自らの手を汚さずに犯罪を繰り返す、危険な異能力者である. ", leader_skill = { name      = "妖しき鬼謀", effect    = "Increases ATK of Offensive Types by 80%.", }, active_skill = { name      = "判じ物師にして祓い屋", effect    = "Deals ATK x11 Light damage to an enemy & Gives the Marble a piercing effect for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "孰れこの日は来る宿命じゃった", effect    = "Activates when 170 (150 at Lv5) total Affinity Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, sub_skill2   = { name      = "迷惑をかけたのう綾辻君！", effect    = "Activates every turn when Team HP is 85% or above (77% or above at Lv5). For 1 turn, 1 HP will remain even if dealt a killing blow.", }, voiced       = "false", quotes      = { home1_jp = "不倶戴天のテロリストよ. 招きに応じ我等は集うた. 扉を開かれよ", home1   = "", home2_jp = "まあ各々気にするな. 結果よければ、じゃ. 現にこうして、儂と綾辻君による共同戦線が成ったのじゃからな", home2   = "", home3_jp = "奴は──沈黙する悪魔. 指の一本、言葉の一つもなく国家を穿ち崩す、声なき陰摩羅鬼", home3   = "", }, } data["0313"] = { codex_en    = "", name        = "Ayatsuji Yukito", subtitle    = "Deductive Reasoning", rarity      = "SR", affinity    = "Crimson", type        = "Defensive", gender      = "1", affiliation = "Independent", acquisition = "Event Reward", hp_base     = 717, atk_base    = 130, hp_max      = 5378, atk_max     = 779, memo        = "“殺人探偵”綾辻行人. どのような難題も、綾辻の前では数秒で解答が導き出される. 京極と同じく“智なる者”として一角館に招かれ、設計師との邂逅を試みる. ", leader_skill = { name      = "導き出される解答", effect    = "Increases Crimson ATK by 25% & Increases occurrence of Crimson Affinity Orbs (S).", }, active_skill = { name      = "五月蝿い. 問題なら既に解いた", effect    = "Reduces damage from enemies by 30% for 1 turn.", cooldown  = "11 → 7", }, sub_skill1   = { name      = "どう思います、京極先生？", effect    = "Activates when all Affinity Orbs are cleared. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "何を呆けている. この程度の論理問題、俺と京極先生を相手とするには簡単すぎる位だぞ", home1   = "", home2_jp = "俺を誰だと思っている. １０秒もあれば十分だ", home2   = "", }, } data["0314"] = { codex_en    = "", name        = "Shibusawa Tatsuhiko", subtitle    = "Draconia Room", rarity      = "SSR", affinity    = "Emerald", type        = "Special", gender      = "1", affiliation = "Independent", acquisition = "Limited Scout", hp_base     = 1036, atk_base    = 201, hp_max      = 9647, atk_max     = 1702, memo        = "ヨコハマを覆う巨大な霧の領域を発生させた異能力者・澁澤龍彦. 異能力「ドラコニア・ルーム」は、霧に襲われた能力者から異能力を分離させ、蒐集することができる. 数多の異能力を蒐集した澁澤だが、彼には更なる「目的」があった. ", leader_skill = { name      = "霧中のコレクター", effect    = "Increases Emerald ATK by 50% & Greatly increases occurrence of Emerald Affinity Orbs (M).", }, active_skill = { name      = "……またひとつやってきたよ", effect    = "Removes all Status Effects & Increases Emerald ATK by 100% for 3 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "友人など不要だ", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Reduces damage from enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "実に退屈だ", effect    = "Activates when 80 (72 at Lv5) total Emerald Orbs are cleared. Reduces turns until Active Skill by 1 for all Team members.", }, voiced       = "false", quotes      = { home1_jp = "わがコレクションルーム、ドラコニアへようこそ", home1   = "", home2_jp = "自分の異能力に勝てる人間が、一人でもいると思うか？", home2   = "", home3_jp = "私は必ずや私の行間、空白の光の向こう、さらなる世界へ行くことができる", home3   = "", }, } data["0315"] = { codex_en    = "", name        = "Architect", subtitle    = "Gentle Destroyer", rarity      = "SR", affinity    = "Azure", type        = "Special", gender      = "1", affiliation = "Independent", acquisition = "Event Reward", hp_base     = 710, atk_base    = 132, hp_max      = 5135, atk_max     = 840, memo        = "綾辻達を洋館「一角館」へ招いた、若き天才建築家・設計師. 洋館の中に映像で姿を現し、訪れた“智なる者”との対話を望んでいるようたが──？", leader_skill = { name      = "移ろわぬ破滅", effect    = "Increases Azure ATK by 25% & Increases occurrence of Azure Affinity Orbs (S).", }, active_skill = { name      = "どうか世界よ、安らかに", effect    = "Get Marble Blast (M) for 1 turn. ※ After launching the Marble, tap the screen before it stops to activate.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "何故僕が君達を招いたか？", effect    = "Activates when 60 (54 at Lv5) total Azure Orbs are cleared. Recovers 3% (5% at Lv5) of HP.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "機能を極限まで追求した建築物は美しい. 同様に、緻密にデザインされた生命の樹も美しい", home1   = "", home2_jp = "そうだな……たとえば、君達は神は実在すると思うかい？", home2   = "", }, } data["0316"] = { codex_en    = "0244", name        = "Dazai Osamu", subtitle    = "Summer Vacation", rarity      = "SSR", affinity    = "Dark", type        = "Offensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 889, atk_base    = 197, hp_max      = 7288, atk_max     = 2093, memo        = "Dazai Osamu has come to see the night sky reflected in the sea's surface. Enjoying the beauty of the ocean, this vacation is a far cry from his blood-filled days as the youngest Underboss in the history of the Port Mafia.", leader_skill = { name      = "Fireworks Falling with the Stars", effect    = "Increases Dark ATK by 50% & Increases starting Beatdown Gauge level by 40%.", }, active_skill = { name      = "Starlight and fireworks... They're quite beautiful, no?", effect    = "Increases enemy turns by 1 & Increases Dark ATK by 100% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Fireworks have such pretty lights.", effect    = "Activates every turn when Team HP is 28% (34% at Lv5) or below. For 1 turn, doubles (triples at Lv5) Beatdown Gauge Fill gained from clearing Beatdown Orbs.", }, sub_skill2   = { name      = "Shall we take in the stars with a drink?", effect    = "Activates every turn when Oda Sakunosuke is in the Team. Increases damage of all Team members by 50 (75 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "見て御覧よ！なかなか綺麗じゃあないか. 尤も、この花火もあと数秒で終わってしまうのだけれど. 其れが善いのだろうねぇ", home1   = "Look! Isn't it beautiful? Well, it'll be over in a few seconds, but it's still nice.", home2_jp = "ねえ織田作、安吾. こうして花火を振ると、空中に光の文字や絵が見えるようになるそうだよ. なんて書いたかわかるかい？わからない？うふふ、答えは秘密だ", home2   = "Hey, Odasaku, Ango. When I wave this sparkler around, I can write and draw things in the sky. Do you know what I just wrote? No? Fufu, it's a secret.", home3_jp = "星の見える夜の海で入水自殺……まるで夜に抱かれているようじゃあないか. うん、悪くないかもしれないね", home3   = "Imagine drowning in an ocean reflecting the starry sky... Wouldn't it feel like you were being wrapped in the dark of the night? Yep, sounds good to me.", }, } data["0317"] = { codex_en    = "0245", name        = "Oda Sakunosuke", subtitle    = "Summer Vacation", rarity      = "SSR", affinity    = "Azure", type        = "Defensive", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 992, atk_base    = 176, hp_max      = 9682, atk_max     = 1361, memo        = "Oda Sakunosuke has come to see the evening sky reflected in the sea's surface. As the sun sets on the horizon, he quietly watches over his friend, making sure he doesn't try to drown himself.", leader_skill = { name      = "Twilight and the Far-Off Horizon", effect    = "Increases ATK of Defensive Types by 50% & Increases Synchronized Strike damage by x1.5.", }, active_skill = { name      = "So the sun's setting already, huh...?", effect    = "Changes all Affinity Orbs to Azure & Increases Marble Force by 50% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "Well, I did a whole lot of nothing today.", effect    = "Activates when the Marble bounces off the walls a total of 38 (34 at Lv5) times. Completely fills Beatdown Gauge.", }, sub_skill2   = { name      = "This should make for a great vacation.", effect    = "Activates every turn when Sakaguchi Ango is in the Team. Reduces damage from enemies by 75 (100 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "水平線と夕陽が善く見える. 時間を忘れそうな景色だ……なんだ、安吾はまた仕事をしているのか. マフィアなのに真面目な奴だ", home1   = "You can see the sunset and horizon so well. This scenery could make you forget time itself. Ango, still working? Pretty serious for a mafioso.", home2_jp = "暑いには暑いが、風があって心地善いな. ……此処にカレーがあると、尚善いんだが", home2   = "It's still hot, but that breeze feels so good... Now if there was curry here, it'd be perfect.", home3_jp = "太宰、あまり沖に行き過ぎるなよ……戻ってこられなくなるぞ", home3   = "Dazai, you're going a little too far out to sea... You won't be able to swim back.", }, } data["0318"] = { codex_en    = "0246", name        = "Sakaguchi Ango", subtitle    = "Summer Vacation", rarity      = "SSR", affinity    = "Light", type        = "Support", gender      = "1", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 902, atk_base    = 194, hp_max      = 7696, atk_max     = 1932, memo        = "Sakaguchi Ango has come to see the clear sky reflected in the sea's surface. Even on the beach where the sand shines bright in the summer sunlight, he hasn't forgotten about his work.", leader_skill = { name      = "Clear Skies and a Will To Work", effect    = "Increases Light and Azure ATK and HP by 35% & Beatdown Gauge Fill amount from Beatdown Orbs x2.", }, active_skill = { name      = "Alright, shall we take a break?", effect    = "Recovers 10% of Team max HP & Inflicts Venom on all enemies for 2 turns & Reduces the ATK of all enemies by 25% for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "When did I last hold a water gun?", effect    = "Activates when 100 (85 at Lv5) total Affinity Orbs are cleared. Recovers 4% (6% at Lv5) of HP.", }, sub_skill2   = { name      = "It's good to take a breather once in a while.", effect    = "Activates every turn when Dazai Osamu is in the Team. Reduces damage from Dark enemies by 80 (105 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "この休暇中にも、進めなければならない仕事は沢山残っていますから……", home1   = "Even on vacation, I still have so much work to do...", home2_jp = "屋内で閉じこもって仕事をするよりは気分が善いですね. 心無しか効率が良くなった気がします", home2   = "This feels much better than shutting myself up in some room. Maybe I'm just imagining it, but I feel like my efficiency has gone up.", home3_jp = "太宰君、織田作さん、その水鉄砲は……や、やめなさい！", home3   = "Dazai-kun, Odasaku-san, what are you doing with those water gu- C-cut that out!", }, } data["0319"] = { release_date = { jp        = "2019-07-26 17:00", }, codex_en     = "", name        = "John S.", subtitle    = "Summer Vacation", rarity      = "SR", affinity    = "Emerald", type        = "Balanced", gender      = "1", affiliation = "Guild", acquisition = "Event Reward", hp_base     = 673, atk_base    = 139, hp_max      = 4685, atk_max     = 965, memo        = "海を訪れたジョン・S. 夏の砂浜に寄せる、波の音に耳を傾けているようだ. ", leader_skill = { name      = "爽快な波の音", effect    = "Increases starting Beatdown Gauge level by 20%.", }, active_skill = { name      = "さあ、折角だからひと泳ぎしようかな", effect    = "Changes all Emerald Affinity Orbs to Beatdown.", cooldown  = "13 → 9", }, sub_skill1   = { name      = "ああ、あんな処に魚がいるね", effect    = "Activates when 60 (54 at Lv5) total Emerald Orbs are cleared. Reduces damage from Crimson enemies by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "-", effect    = "", }, voiced       = "false", quotes      = { home1_jp = "少し騒がしいけど、矢っ張り自然があるところは落ち着くよ. 波の音が爽やかでいいね", home1   = "", home2_jp = "妹達も連れてきたかったなあ……この海を見たら、きっと大はしゃぎしただろう", home2   = "", }, } data["0320"] = { release_date = { jp        = "2019-08-01 14:00", }, codex_en     = "", name        = "Ozaki Kouyou", subtitle    = "Flower and Demon", rarity      = "SSR", affinity    = "Azure", type        = "Offensive", gender      = "2", affiliation = "Port Mafia", acquisition = "Limited Scout", hp_base     = 969, atk_base    = 215, hp_max      = 7921, atk_max     = 2269, memo        = "異能力・金色夜叉と共に佇む尾崎紅葉. 石榴の花が咲き乱れる三渓園で、降り注ぐ葩を掌で受け微笑みを浮かべている. 葩の散るさまに、移ろうものの無常さも想っているようだ. ", leader_skill = { name      = "繚乱と散る葩", effect    = "Increases Azure ATK by 50% & Reduces turns until Active Skill by 1 for Azure Characters.", }, active_skill = { name      = "美しいが──儚い、葩じゃのう", effect    = "Deals ATK x5 Azure damage to all enemies & Doubles the number of cleared Affinity Orbs for 2 turns.", cooldown  = "12 → 8", }, sub_skill1   = { name      = "矢張り、この光は毒じゃ", effect    = "Activates when the Marble bounces off the walls a total of 30 (27 at Lv5) times. Increases damage of all Team members by 100 (125 at Lv5) for 1 turn.", }, sub_skill2   = { name      = "鏡花だけは、何としても……", effect    = "Activates when 9 (6 at Lv5) total Beatdown Orbs are cleared. Reduces damage from Emerald enemies by 150 (175 at Lv5) for 1 turn.", }, voiced       = "false", quotes      = { home1_jp = "嗚呼、石榴の花が満開じゃ. 美しいとは思わぬかえ……のう、夜叉", home1   = "", home2_jp = "闇に咲く花は闇にしか憩えぬ……光に照らされる花も美しいが、あとは散るばかり……", home2   = "", home3_jp = "されど莟のまま、散らす事もなし──", home3   = "", }, } return data