Module:SceneCard/Data

local data = {} data["0001"] = { codex_en    = "", name        = "……太宰？", rarity      = "R", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases ATK of all Team members", scale  = "1%", }, },  skill2   = { {     effect  = "Reduces damage from enemies", scale  = "1%", }, }, } data["0002"] = { codex_en    = "", name        = "──一杯の茶漬け……", rarity      = "N", characters  = {"その他"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Crimson ATK", scale  = "1%", }, }, } data["0003"] = { codex_en    = "", name        = "右手？", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Crimson HP", scale  = "1%", }, }, } data["0004"] = { codex_en    = "", name        = "グッドモオニン！", rarity      = "N", characters  = {"Nakajima Atsushi", "Dazai Osamu"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Azure ATK", scale  = "1%", }, }, } data["0005"] = { codex_en    = "", name        = "しゃっ、射殺！！？", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Azure HP", scale  = "1%", }, }, } data["0006"] = { codex_en    = "", name        = "うふふ、役者は照れるねえ～", rarity      = "N", characters  = {"Nakajima Atsushi", "Dazai Osamu", "Tanizaki Junichirou", "Tanizaki Naomi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Emerald ATK", scale  = "1%", }, }, } data["0007"] = { codex_en    = "", name        = "やってみたまえよ……やれるものなら", rarity      = "N", characters  = {"Dazai Osamu"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Emerald HP", scale  = "1%", }, }, } data["0008"] = { codex_en    = "", name        = "僕は探偵社を辞める……", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Light ATK", scale  = "1%", }, }, } data["0009"] = { codex_en    = "", name        = "泣いてるじゃないか", rarity      = "N", characters  = {"Nakajima Atsushi", "Kunikida Doppo"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Light HP", scale  = "1%", }, }, } data["0010"] = { codex_en    = "", name        = "ほら僕、列車の乗り方判んないから", rarity      = "N", characters  = {"Edogawa Rampo", "Yosano Akiko", "Miyazawa Kenji"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Dark ATK", scale  = "1%", }, }, } data["0011"] = { codex_en    = "", name        = "…そいつは助かる", rarity      = "N", characters  = {"Detective Minoura"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Dark HP", scale  = "1%", }, }, } data["0012"] = { codex_en    = "", name        = "ついに辿りついたのだ！！", rarity      = "N", characters  = {"Dazai Osamu", "Kunikida Doppo"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases ATK of all Team members", scale  = "1%", }, }, } data["0013"] = { codex_en    = "", name        = "蒼色旗の反乱者事件", rarity      = "N", characters  = {"その他"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Crimson Affinity Orbs", scale  = "S", }, }, } data["0014"] = { codex_en    = "", name        = "頭の中に働き蟻でも飼って──", rarity      = "N", characters  = {"Nakajima Atsushi", "Dazai Osamu", "Kunikida Doppo"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Azure Affinity Orbs", scale  = "S", }, }, } data["0015"] = { codex_en    = "", name        = "犠牲になった方のお墓参りですか？", rarity      = "N", characters  = {"その他"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Emerald Affinity Orbs", scale  = "S", }, }, } data["0016"] = { codex_en    = "", name        = "何を見てるの？", rarity      = "N", characters  = {"Izumi Kyouka"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Light Affinity Orbs", scale  = "S", }, }, } data["0017"] = { codex_en    = "", name        = "…了解！", rarity      = "N", characters  = {"Nakajima Atsushi", "Yosano Akiko"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Dark Affinity Orbs", scale  = "S", }, }, } data["0018"] = { codex_en    = "", name        = "足りてよかった……", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Gold received at Stage Clear", scale  = "1%", }, }, } data["0019"] = { codex_en    = "", name        = "……やっぱいい", rarity      = "N", characters  = {"Edogawa Rampo"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases frequency of sync strike", scale  = "1%", }, }, } data["0020"] = { codex_en    = "", name        = "勝負だ、芥川！", rarity      = "N", characters  = {"Nakajima Atsushi", "Izumi Kyouka"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from enemies", scale  = "1%", }, }, } data["0021"] = { codex_en    = "", name        = "……よくやったぞ", rarity      = "N", characters  = {"Kunikida Doppo"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from Crimson enemies", scale  = "1%", }, }, } data["0022"] = { codex_en    = "", name        = "乱歩さんが一番浮かれてるから", rarity      = "N", characters  = {"Nakajima Atsushi", "Edogawa Rampo", "Miyazawa Kenji", "Tanizaki Junichirou", "Yosano Akiko", "Izumi Kyouka", "Tanizaki Naomi"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from Azure enemies", scale  = "1%", }, }, } data["0023"] = { codex_en    = "", name        = "そういうものなんだ！", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from Emerald enemies", scale  = "1%", }, }, } data["0024"] = { codex_en    = "", name        = "同棲なんて聞いてませんよ！", rarity      = "N", characters  = {"Nakajima Atsushi"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from Light enemies", scale  = "1%", }, }, } data["0025"] = { codex_en    = "", name        = "……女の子を捜してるんだ", rarity      = "N", characters  = {"Mori Ougai"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from Dark enemies", scale  = "1%", }, }, } data["0026"] = { codex_en    = "", name        = "夜の闇が今よりもずっと青かった頃", rarity      = "N", characters  = {"Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases ATK of all Team members", scale  = "1%", }, }, } data["0027"] = { codex_en    = "", name        = "開いた", rarity      = "N", characters  = {"Dazai Osamu", "Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Marble size", scale  = "1%", }, }, } data["0028"] = { codex_en    = "", name        = "インテリで───ミステリアスな男", rarity      = "N", characters  = {"Sakaguchi Ango"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases ATK of all Team members", scale  = "1%", }, }, } data["0029"] = { codex_en    = "", name        = "どうやら“シュッパイ”だ……", rarity      = "N", characters  = {"Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from enemies", scale  = "1%", }, }, } data["0030"] = { codex_en    = "", name        = "夜は善い……マフィアの時間だ", rarity      = "N", characters  = {"Dazai Osamu", "Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases ATK of all Team members", scale  = "1%", }, }, } data["0031"] = { codex_en    = "", name        = "誰かの叫び声が聞こえた", rarity      = "N", characters  = {"Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from enemies", scale  = "1%", }, }, } data["0032"] = { codex_en    = "", name        = "何かなど無いよ、太宰……", rarity      = "N", characters  = {"Dazai Osamu", "Oda Sakunosuke"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases frequency of sync strike", scale  = "1%", }, }, } data["0033"] = { codex_en    = "", name        = "織田作のところへ……", rarity      = "N", characters  = {"Dazai Osamu", "Mori Ougai"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases frequency of sync strike", scale  = "1%", }, }, } data["0034"] = { codex_en    = "", name        = "何をそんなに怒っているのかね", rarity      = "N", characters  = {"Mori Ougai"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases occurrence of Dark Affinity Orbs", scale  = "S", }, }, } data["0035"] = { codex_en    = "", name        = "君の希望に添うかもしれん", rarity      = "N", characters  = {"Taneda Santouka"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Gold received at Stage Clear", scale  = "1%", }, }, } data["0036"] = { codex_en    = "", name        = "されど莟のまま、散らす事もなし──", rarity      = "N", characters  = {"Ozaki Kouyou"}, acquisition = "Main Story", skill1  = { {     effect  = "Reduces damage from enemies", scale  = "1%", }, }, } data["0037"] = { codex_en    = "", name        = "……お届け物です", rarity      = "N", characters  = {"Izumi Kyouka"}, acquisition = "Main Story", skill1  = { {     effect  = "Increases Emerald ATK", scale  = "1%", }, }, } data["0038"] = { codex_en    = "", name        = "結果的に───────人命救助？", rarity      = "SR", characters  = {"Nakajima Atsushi"}, acquisition = "Nakajima Atsushi Meets Dazai Osamu", skill1  = { {     effect  = "Increases Crimson ATK", scale  = "2%", },   {      effect  = "Increases Crimson HP", scale  = "2%", },   {      effect  = "Increases occurrence of Crimson Affinity Orbs", scale  = "S", }, },  skill2   = { {     effect  = "Increases Crimson ATK", scale  = "2%", },   {      effect  = "Increases ATK of all Team members", scale  = "2%", },   {      effect  = "Reduces damage from Emerald enemies", scale  = "2%", },   {      effect  = "Reduces damage from Azure enemies", scale  = "2%", }, }, } data["0039"] = { codex_en    = "", name        = "私の名は太宰　太宰治だ", rarity      = "SR", characters  = {"Dazai Osamu"}, acquisition = "Nakajima Atsushi Meets Dazai Osamu", skill1  = { {     effect  = "Increases Light ATK", scale  = "2%", },   {      effect  = "Increases Light HP", scale  = "2%", },   {      effect  = "Increases occurrence of Light Affinity Orbs", scale  = "S", }, },  skill2   = { {     effect  = "Increases Light ATK", scale  = "2%", },   {      effect  = "Increases ATK of all Team members", scale  = "2%", },   {      effect  = "Reduces damage from Dark enemies", scale  = "2%", },   {      effect  = "Reduces damage from enemies", scale  = "2%", }, }, } data["0040"] = { codex_en    = "", name        = "緊急事態？", rarity      = "SR", characters  = {"Nakajima Atsushi"}, acquisition = "Emergency Incident?", skill1  = { {     effect  = "Increases Crimson ATK", scale  = "2%", },   {      effect  = "Increases Crimson HP", scale  = "2%", },   {      effect  = "Increases occurrence of Crimson Affinity Orbs", scale  = "S", }, },  skill2   = { {     effect  = "Increases Crimson ATK", scale  = "2%", },   {      effect  = "Increases frequency of sync strike", scale  = "2%", },   {      effect  = "Increases Marble size", scale  = "2%", },   {      effect  = "Reduces damage from enemies", scale  = "2%", }, }, } data["0041"] = { codex_en    = "", name        = "なんだと思う？", rarity      = "SR", characters  = {"Dazai Osamu"}, acquisition = "Emergency Incident?", skill1  = { {     effect  = "Increases Light ATK", scale  = "2%", },   {      effect  = "Increases Light HP", scale  = "2%", },   {      effect  = "Increases occurrence of Light Affinity Orbs", scale  = "S", }, },  skill2   = { {     effect  = "Increases Light ATK", scale  = "2%", },   {      effect  = "Increases frequency of sync strike", scale  = "2%", },   {      effect  = "Increases Marble size", scale  = "2%", },   {      effect  = "Reduces damage from enemies", scale  = "2%", }, }, } return data